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path:
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src
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amd
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vulkan
/
radv_cmd_buffer.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
2017-02-02
1
-6
/
+6
*
radv: Pass draw index to shader.
Bas Nieuwenhuizen
2017-02-01
1
-5
/
+9
*
radv: handle layer export from vs->fs properly
Dave Airlie
2017-01-31
1
-0
/
+14
*
radv: emit esgs itemsize register.
Dave Airlie
2017-01-31
1
-0
/
+2
*
radv: handle prim id inputs to fragment shader.
Dave Airlie
2017-01-31
1
-1
/
+15
*
radv: emit geometry shaders to hardware
Dave Airlie
2017-01-31
1
-2
/
+96
*
radv: emit geometry ring size and pointers via preamble (v2)
Dave Airlie
2017-01-31
1
-0
/
+31
*
radv: emit vertex shader to correct hw block.
Dave Airlie
2017-01-31
1
-1
/
+20
*
radv: extend shader stage code to cover geometry shaders.
Dave Airlie
2017-01-31
1
-8
/
+22
*
radv: move hw vertex shader emit to separate function
Dave Airlie
2017-01-31
1
-29
/
+40
*
radv: Prevent Coverity warning
Robert Foss
2017-01-30
1
-0
/
+2
*
radv: handle transfer_write as a dst flag.
Dave Airlie
2017-01-31
1
-0
/
+1
*
radv: vkAllocateCommandBuffers should NULL all output handles
Andres Rodriguez
2017-01-30
1
-0
/
+3
*
radv: add trim command pool stub
Andres Rodriguez
2017-01-30
1
-0
/
+7
*
radv: Track scratch usage across pipelines & command buffers.
Bas Nieuwenhuizen
2017-01-30
1
-1
/
+21
*
radv: program a default point size.
Dave Airlie
2017-01-25
1
-1
/
+2
*
radv: disable vertex reuse when writing viewport index
Dave Airlie
2017-01-18
1
-0
/
+2
*
radv: add support for writing layer/viewport index (v2)
Dave Airlie
2017-01-18
1
-1
/
+5
*
radv: Get physical device from radv_device instead of the instance.
Bas Nieuwenhuizen
2017-01-16
1
-9
/
+9
*
radv: Dump command buffer on hang.
Bas Nieuwenhuizen
2017-01-09
1
-0
/
+35
*
radv: Also skip DCC clear flushes for compute.
Bas Nieuwenhuizen
2016-12-27
1
-5
/
+9
*
radv: flush smem for uniform buffer bit.
Dave Airlie
2016-12-21
1
-1
/
+3
*
radv: Don't enable CMASK on compute queues.
Bas Nieuwenhuizen
2016-12-18
1
-4
/
+36
*
radv: Implement indirect dispatch for the MEC.
Bas Nieuwenhuizen
2016-12-18
1
-9
/
+17
*
radv: init compute queue and avoid initing transfer queues
Dave Airlie
2016-12-18
1
-12
/
+29
*
radv: Store queue family in command buffers.
Dave Airlie
2016-12-18
1
-2
/
+28
*
radv: fix release build unused variable warnings
Grazvydas Ignotas
2016-12-10
1
-16
/
+18
*
radv: move userdata sgpr ownership to compiler side.
Dave Airlie
2016-12-07
1
-55
/
+126
*
radv: refactor out the constant setting user sgpr code.
Dave Airlie
2016-12-07
1
-18
/
+17
*
radv: refactor out the descriptor user sgpr setting.
Dave Airlie
2016-12-07
1
-18
/
+18
*
radv: only bind descriptor sets to stages that need them
Dave Airlie
2016-12-07
1
-16
/
+29
*
radv: move descriptor set userdata emission to draw flush time.
Dave Airlie
2016-12-07
1
-2
/
+22
*
radv: refactor descriptor set userdata emission out.
Dave Airlie
2016-12-07
1
-15
/
+22
*
radv: pass pipeline to constant flush function
Dave Airlie
2016-12-07
1
-4
/
+6
*
radv: consolidate compute pipeline flushing (v1.1)
Dave Airlie
2016-12-07
1
-12
/
+14
*
radv: set spi_baryc_cntl.pos_float_location to 0
Dave Airlie
2016-11-29
1
-1
/
+1
*
radv: force persample shading when required.
Dave Airlie
2016-11-29
1
-3
/
+3
*
radv: add support for VK_AMD_draw_indirect_count
Fredrik Höglund
2016-11-24
1
-14
/
+80
*
radv: move pipeline barrier image transitions after src flushing
Dave Airlie
2016-11-23
1
-8
/
+12
*
radv: make sure to flush input attachments correctly.
Dave Airlie
2016-11-21
1
-0
/
+1
*
radv: allow cmask transitions without fast clear
Dave Airlie
2016-10-24
1
-3
/
+0
*
radv: decompress fmask before reading using texture unit
Dave Airlie
2016-10-19
1
-0
/
+3
*
radv: start using defines for the user sgpr offsets
Dave Airlie
2016-10-19
1
-12
/
+12
*
radv: move to using shared vk_alloc inlines.
Dave Airlie
2016-10-19
1
-7
/
+7
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+2413