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* android: radv: build radv_shader_args.cMauro Rossi2019-12-271-0/+2
* android: radv/gfx10: generate gfx10_format_table.hMauro Rossi2019-07-161-1/+2
* radv: Add ycbcr lowering pass.Bas Nieuwenhuizen2019-04-251-0/+1
* radv: add support for FMASK expandSamuel Pitoiset2018-12-201-0/+1
* radv: move vk_format_table.c to generated sourcesMauro Rossi2018-07-281-2/+2
* radv: using tls to store llvm related info and speed up compiles (v10)Dave Airlie2018-07-101-0/+2
* radv: Add KHR_display extension to radv [v5]Keith Packard2018-06-191-0/+3
* radv: autotools: add radv_extensions.h in the generated VULKAN listJuan A. Suarez Romero2018-03-221-1/+2
* ac: move ac_shader_info to radv folderSamuel Pitoiset2018-03-131-0/+1
* ac/nir: move all RADV related code to radv_nir_to_llvm.cSamuel Pitoiset2018-03-131-0/+1
* radv: Implement VK_ANDROID_native_buffer.Bas Nieuwenhuizen2018-01-191-0/+3
* radv: port to using updated anv entrypoint/extension generator.Dave Airlie2017-10-171-1/+2
* automake: include radv_shader.h in the sources listEmil Velikov2017-09-151-0/+1
* radv: move shaders related code to radv_shader.cSamuel Pitoiset2017-09-081-0/+1
* radv: move RADV_TRACE_FILE functions to radv_debug.cSamuel Pitoiset2017-09-011-0/+1
* radv/meta: add resolve pass using fragment/vertex shadersDave Airlie2017-05-071-0/+1
* radv/amdgpu: Add some debug flags.Bas Nieuwenhuizen2017-03-061-0/+1
* radv: Don't generate radv_timestamp.hBas Nieuwenhuizen2016-11-241-2/+1
* radv: port to common wsi codebaseDave Airlie2016-10-191-1/+0
* radv: add all headers to the sources listEmil Velikov2016-10-121-1/+12
* radv: add initial non-conformant radv vulkan driverDave Airlie2016-10-071-0/+67