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path: root/src/amd/common/ac_shader_info.h
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* amd/common: do not rely on the pipeline for the push constants logicSamuel Pitoiset2018-01-101-1/+1
* amd/common: scan if gl_PrimitiveID is used before translating to LLVMSamuel Pitoiset2018-01-041-0/+1
* amd/common: scan if gl_InvocationID is usedSamuel Pitoiset2018-01-041-0/+1
* radv: do not load the local invocation index when it's unusedSamuel Pitoiset2017-12-141-0/+1
* amd/common: scan which components of gl_LocalInvocationID are usedSamuel Pitoiset2017-12-141-0/+1
* amd/common: scan which components of gl_WorkGroupID are usedSamuel Pitoiset2017-12-141-0/+1
* radv: replace grid_components_used by uses_grid_sizeSamuel Pitoiset2017-12-141-1/+1
* ac/nir: Add shader support for multiviews.Bas Nieuwenhuizen2017-08-241-0/+1
* ac/nir: Determine if input attachments are used in the info pass.Bas Nieuwenhuizen2017-08-241-0/+1
* ac/nir,radv: move force_persample to ac_shader_info::force_persampleNicolai Hähnle2017-07-311-0/+1
* ac/nir: use shader_info pass to determine whether instance_id is usedNicolai Hähnle2017-07-311-0/+1
* ac/shader_info: fix a commentNicolai Hähnle2017-06-271-2/+6
* radv/ac: mark used descriptor sets in shader info.Dave Airlie2017-04-191-0/+1
* radv/ac: move needs_push_constants to shader info.Dave Airlie2017-04-191-0/+1
* radv: optimise compute shader grid size emission.Dave Airlie2017-04-191-0/+3
* radv: start conditionalising vertex inputs. (v2)Dave Airlie2017-04-191-0/+4
* radv/ac: add initial pre-pass for shader info gatheringDave Airlie2017-04-191-0/+40