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src
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amd
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common
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ac_nir_to_llvm.c
Commit message (
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Author
Age
Files
Lines
*
ac/nir: remove last remnants of v16i8
Dave Airlie
2017-06-28
1
-7
/
+3
*
ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers
Alex Smith
2017-06-28
1
-29
/
+34
*
ac/nir: assert printfs will fit
James Legg
2017-06-28
1
-5
/
+12
*
ac/nir: Make intrinsic_name buffer long enough
James Legg
2017-06-28
1
-1
/
+1
*
ac/nir: convert emit helpers to ac_llvm_context
Nicolai Hähnle
2017-06-27
1
-117
/
+118
*
ac/nir: remove unused nir_to_llvm_context::has_ddxy
Nicolai Hähnle
2017-06-27
1
-2
/
+0
*
ac/nir: implement nir_op_f2b
Nicolai Hähnle
2017-06-27
1
-0
/
+12
*
ac/nir: implement nir_op_{b2i,i2b}
Nicolai Hähnle
2017-06-27
1
-0
/
+20
*
ac/nir: convert type helpers to ac_llvm_context
Nicolai Hähnle
2017-06-27
1
-95
/
+95
*
ac/llvm: fix type of second llvm.cttz.* parameter
Nicolai Hähnle
2017-06-27
1
-1
/
+1
*
radv: handle primitive id input into fragment shader with no geom shader
Dave Airlie
2017-06-26
1
-3
/
+23
*
radv: set prim_id for geometry shaders
Dave Airlie
2017-06-26
1
-2
/
+3
*
radv: set use_prim_id for tess shaders correctly.
Dave Airlie
2017-06-26
1
-3
/
+5
*
ac/nir: remove another unused variable
Grazvydas Ignotas
2017-06-08
1
-1
/
+0
*
ac/nir: convert several ifs to a switch
Grazvydas Ignotas
2017-06-08
1
-9
/
+11
*
ac/nir: mark some arguments const
Grazvydas Ignotas
2017-06-08
1
-30
/
+31
*
ac/nir: move gpr counting inside argument handling.
Dave Airlie
2017-06-07
1
-10
/
+12
*
ac/nir: assign argument param pointers in one place.
Dave Airlie
2017-06-07
1
-187
/
+152
*
ac/nir: consolidate setting userdata location
Dave Airlie
2017-06-07
1
-28
/
+17
*
ac/nir: set workgroup size attribute to correct value.
Dave Airlie
2017-06-05
1
-3
/
+32
*
radeonsi: move building llvm.SI.load.const into ac_build_buffer_load
Marek Olšák
2017-05-29
1
-1
/
+1
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-19
/
+19
*
ac: rename ac_eliminate_const_vs_outputs -> ac_optimize_vs_outputs
Marek Olšák
2017-05-03
1
-5
/
+5
*
radv/ac: canonicalize the output for 32-bit float min/max.
Dave Airlie
2017-05-03
1
-0
/
+8
*
radv: flush f32->f16 conversion denormals to zero. (v2)
Dave Airlie
2017-05-03
1
-4
/
+28
*
radv/ac: eliminate unused vertex shader outputs. (v2)
Dave Airlie
2017-04-27
1
-1
/
+36
*
radv/ac: setup mrt exports then export them in one go. (v2)
Dave Airlie
2017-04-25
1
-15
/
+19
*
radv/ac: overhaul vs output/ps input routing
Dave Airlie
2017-04-25
1
-4
/
+6
*
radv/ac: use tex_lz if we can.
Dave Airlie
2017-04-20
1
-6
/
+16
*
radv: drop debugging leftovers code in descriptor set patches.
Dave Airlie
2017-04-19
1
-3
/
+0
*
radv/ac: add support for indirect access of descriptor sets.
Dave Airlie
2017-04-19
1
-14
/
+38
*
radv: start allocating user sgprs
Dave Airlie
2017-04-19
1
-13
/
+74
*
radv/ac: frag shader only needs ring offsets if sample positions enabled
Dave Airlie
2017-04-19
1
-1
/
+4
*
radv/ac: move needs_push_constants to shader info.
Dave Airlie
2017-04-19
1
-10
/
+2
*
radv: optimise compute shader grid size emission.
Dave Airlie
2017-04-19
1
-5
/
+8
*
radv: start conditionalising vertex inputs. (v2)
Dave Airlie
2017-04-19
1
-8
/
+18
*
radv/ac: add initial pre-pass for shader info gathering
Dave Airlie
2017-04-19
1
-6
/
+10
*
radv: Use an offset instead of pointers for immutable samplers.
Bas Nieuwenhuizen
2017-04-12
1
-5
/
+7
*
radv: fix interp at sample code.
Dave Airlie
2017-04-04
1
-3
/
+1
*
radv: overhaul fragment shader sample positions.
Dave Airlie
2017-04-04
1
-14
/
+17
*
radv/ac: fix texture derivative ordering
Dave Airlie
2017-04-04
1
-2
/
+2
*
radv/ac: round cube array coordinate before fixup.
Dave Airlie
2017-04-04
1
-1
/
+5
*
radv: move to using common buffer load format.
Dave Airlie
2017-04-04
1
-8
/
+5
*
radv/ac: setup lds for tessellation
Dave Airlie
2017-04-01
1
-0
/
+12
*
radv/ac: handle writing out tess factors.
Dave Airlie
2017-04-01
1
-0
/
+238
*
radv/ac: add support for TCS/TES inputs/outputs.
Dave Airlie
2017-04-01
1
-10
/
+508
*
radv/ac: add clip support for tess eval shader.
Dave Airlie
2017-04-01
1
-0
/
+5
*
radv/ac: hook up tessellation intrinsics.
Dave Airlie
2017-04-01
1
-1
/
+34
*
radv/ac: hook up shader information handling for tessellation
Dave Airlie
2017-04-01
1
-0
/
+26
*
radv: add tess ctrl stage barrier workaround for SI.
Dave Airlie
2017-04-01
1
-2
/
+10
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