| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
Using an explicit linker instead of just concatenating .text
sections will allow us to start using .rodata sections and
explicit descriptions of data on LDS that is shared between
stages.
Reviewed-by: Marek Olšák <[email protected]>
|
| |
|
|
|
|
|
| |
Tested-by: Dieter Nützel <[email protected]>
Acked-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
| |
Fixes: 776b9113656 ("amd/addrlib: update Mesa's copy of addrlib")
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
| |
Update to the internal master as of 2018-11-15.
This has a lot of gratuitous whitespace change, but on the plus
side it's built using the same tooling that's used for AMDVLK,
which should help going forward.
|
|
|
|
| |
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
| |
This is RADV specific code.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The old vote_eq implementation supported only booleans, but now
we have to support arbitrary values, so use the read_first_invocation
intrinsic + ballot.
I took this as an opportunity to figure out how easy it was to do this
in nir instead of in the nir_to_llvm pass, and it actually turned out
pretty okay IMO. Only creating the pass is some extra code.
Reviewed-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
ac_shader_util.c will contain shader helpers for RadeonSI
and RADV.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
| |
Otherwise it will be missing from the release tarball
Fixes: 7f33e94e43a ("amd/addrlib: update to latest version")
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This uses C++11 initializer lists.
I just overwrote all Mesa files with internal addrlib and discarded
hunks that we should probably keep, but I might have missed something.
The code depending on ADDR_AM_BUILD is removed. We can add it back next
time if needed.
Acked-by: Nicolai Hähnle <[email protected]>
|
|
|
|
| |
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes:
CXXLD addrlib/libamdgpu_addrlib.la
ar: `u' modifier ignored since `D' is the default (see `U')
../../../../src/amd/common/ac_nir_to_llvm.c:33:27: fatal error:
ac_shader_abi.h: No such file or directory
#include "ac_shader_abi.h"
^
compilation terminated.
Makefile:985: recipe for target
'common/common_libamd_common_la-ac_nir_to_llvm.lo' failed
When running `make distcheck`
Reviewed-by: Nicolai Hähnle <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
|
|
|
|
|
|
| |
v2: update Android.common.mk (Emil)
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
| |
v2:
- update Android.common.mk (Emil)
- rebase on top of Raven support
Reviewed-by: Marek Olšák <[email protected]> (v1)
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
| |
Fixes: e2659176cef ("radeonsi/ac: move vertex export remove to common code.")
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
There is some radv specific info we need to gather from shaders
before we get into converting nir->llvm, so we can make
better decisions especially around user sgpr allocation.
This is just an initial placeholder to gather if sample positions
are required in the frag shader.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
| |
Fixes: 7f160efcde4 ("amd/addrlib: import gfx9 support")
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Acked-by: Nicolai Hähnle <[email protected]>
|
| |
|
|
|
|
|
|
| |
No code changes.
Signed-off-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Suggested by Marek.
Reviewed-by: Marek Olšák <[email protected]>
Acked-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
| |
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
| |
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
Autotools goes smart on us warning that foo_SOURCES variable is present
yet a target with name foo is missing. Rename things (like we do
throughout the build) to silence the warnings.
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes the following building error introduced with commit 7115e56
and related amd/common dependencies:
external/mesa/src/gallium/drivers/radeonsi/si_shader.c:6861: error: undefined reference to 'ac_is_sgpr_param'
external/mesa/src/gallium/drivers/radeonsi/si_shader.c:6951: error: undefined reference to 'ac_is_sgpr_param'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
build/core/ninja.mk:148: recipe for target 'ninja_wrapper' failed
make: *** [ninja_wrapper] Error 1
Signed-off-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
| |
Otherwise it won't be picked in the tarball and the build will fail.
Fixes: 91ec6e56649 ("radeonsi/compute: Use the HSA abi for non-TGSI
compute shaders v3")
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
| |
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
| |
This just moves these to a common header file.
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
Step one to merging radv would be to move some files around.
This only adds the include path to r600/radeonsi, because later
we want to avoid having to add it to the generic target paths.
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|