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* reverted TMUs for proper multitexturingDaniel Borca2003-12-232-2/+8
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* DMesa: removed MGA2064W driverDaniel Borca2003-12-191-3/+3
| | | | | | DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...)
* new makefilesBrian Paul2003-12-121-4/+2
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* added parsing exercises for ARL and relative offsets in ARB_vpKarl Rasche2003-12-091-12/+9
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* A quick little test to show disapeearing specular color between vertex and ↵Karl Rasche2003-12-082-1/+196
| | | | fragment program execution
* Committing in .Jouk Jansen2003-12-083-5/+17
| | | | | | | | | | | | | OpenVMS compile issues Modified Files: Mesa-newtree/progs/tests/cva.c Mesa-newtree/progs/tests/dinoshade.c Mesa-newtree/progs/tests/multipal.c Mesa-newtree/src/mesa/main/descrip.mms Mesa-newtree/src/mesa/tnl/descrip.mms Mesa-newtree/src/mesa/tnl/t_vtx_api.c ----------------------------------------------------------------------
* glFBDev driver from embedded-2 branch.Brian Paul2003-12-061-0/+524
| | | | | Probably won't be actively used/maintained, but bring it to the trunk so it doesn't get lost.
* press f key to toggle front/back drawing/copyingBrian Paul2003-12-051-7/+41
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* Windows needs to #define GL_GLEXT_PROTOTYPESKarl Schultz2003-12-041-0/+1
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* s/inverse/invtrans.. whoopsieKarl Rasche2003-12-021-4/+4
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* Moving NV_fragment_program tests to ARB_fragment_programKarl Rasche2003-11-243-1/+365
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* Porting NV_vertex_program demos to ARB_vertex_programKarl Rasche2003-11-231-0/+4
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* Porting NV_vertex_program tests to ARB_vertex_programKarl Rasche2003-11-234-0/+732
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* build fixes, rh9Keith Whitwell2003-11-235-6/+10
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* texture compression testbedDaniel Borca2003-11-201-0/+389
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* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
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* added more debug code and testsBrian Paul2003-10-211-5/+23
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* remove some cruftBrian Paul2003-10-141-2/+0
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* exercise more vertex buffer object functionsBrian Paul2003-10-141-7/+34
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* Minor MinGW fixesDaniel Borca2003-10-091-1/+1
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* improved 'clean' targets (Otto Solares)Brian Paul2003-10-034-13/+13
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* updates from Daniel BorcaBrian Paul2003-10-021-0/+67
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* Add project file for new spriteblast demo. (Update dependency)Karl Schultz2003-09-251-0/+3
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* Add project file for new spriteblast demo.Karl Schultz2003-09-252-0/+124
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* GL_ARB_point_sprite demoBrian Paul2003-09-242-0/+521
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* MS dev studio project file for teapots demo.Karl Schultz2003-09-241-0/+112
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* Workspace file for redbook programsKarl Schultz2003-09-241-0/+29
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* Change projection transform so that the top row of teapots are now visible.Karl Schultz2003-09-241-2/+2
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* Create 'all' project to make it easy to build and clean all the programs in ↵Karl Schultz2003-09-222-0/+233
| | | | the demos directory.
* Add remaining demos.Karl Schultz2003-09-221-0/+228
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* New visual studio project fiile for building demos.Karl Schultz2003-09-2219-0/+2128
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* Make binary - even though this is a text file, common practice is to store ↵Karl Schultz2003-09-1922-2621/+2621
| | | | MS studio files as binary
* Now obsolete.Karl Schultz2003-09-181-131/+0
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* New visual studio workspace and projects for building demos.Karl Schultz2003-09-1822-0/+2621
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* Remove first attempt at using visual studio projects to compile demos.Karl Schultz2003-09-183-265/+0
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* s/GL_READ_WRITE_ARB/GL_WRITE_ONLY_ARB/Brian Paul2003-09-171-3/+3
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* Exercise the GL_ELEMENT_ARRAY_BUFFER_ARB pathBrian Paul2003-09-171-1/+27
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* test GL_ARB_vertex_buffer_objectBrian Paul2003-09-172-0/+260
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* Remove all the swap_control stuff from glxgears demo (restored to vers 1.2).Brian Paul2003-09-083-331/+833
| | | | New glxswapcontrol.c file added.
* use GL_GLEXT_PROTOTYPESBrian Paul2003-09-082-4/+2
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* more debugger developmentBrian Paul2003-09-051-13/+124
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* files for CVS to ignoreBrian Paul2003-09-053-0/+155
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* Committing in .Jouk Jansen2003-09-051-0/+1
| | | | | | | | | Added missing include files. Modified Files: Mesa-newtree/progs/demos/isosurf.c Mesa-newtree/src/mesa/main/nvvertexec.c ----------------------------------------------------------------------
* include math.hBrian Paul2003-09-031-1/+1
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* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-8/+12
| | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
* s/DP4/DP3/Brian Paul2003-08-311-4/+4
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* s/DP4/DP3/Brian Paul2003-08-311-4/+4
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* Updates from Daniel BorcaBrian Paul2003-08-281-1/+1
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* remove unused bytes variableBrian Paul2003-08-281-1/+0
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* space bar to toggle animationBrian Paul2003-08-281-0/+11
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