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* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-17/+28
* don't query GL_MAX_CONVOLUTION_WIDTH/HEIGHTBrian Paul2002-09-061-3/+1
* minor updates to sync with XFree86Brian Paul2002-09-061-1/+4
* added -l option to print interesting OpenGL limitsBrian Paul2002-09-061-4/+66
* added multitexture and line stippleBrian Paul2002-08-171-17/+34
* minor tweaksBrian Paul2002-08-171-0/+3
* added (char *) castsBrian Paul2002-08-083-3/+3
* fix warnings (bug 580528)Brian Paul2002-07-221-10/+11
* silence warningsBrian Paul2002-07-121-1/+6
* Pedantic compiler fixes (Sven Panne)Brian Paul2002-07-1214-36/+44
* test program for NV_vertex_program and evaluatorsBrian Paul2002-06-231-0/+228
* Joe Krahn's context sharing test programBrian Paul2002-06-161-0/+177
* test for GL_NV_texture_rectangleBrian Paul2002-06-151-0/+297
* GGI driver updates (Filip Spacek)Brian Paul2002-06-101-14/+45
* remove test codeAlan Hourihane2002-05-021-9/+7
* glutSwapBuffers implicitly does a glFinish when swapping back to the frontAlan Hourihane2002-05-021-7/+11
* removed CVS $Log commentsBrian Paul2002-04-2212-370/+11
* test program for NV_vertex_program + vertex arraysBrian Paul2002-04-221-0/+277
* Added -perf option to measure frame rate. This is useful for measuringKarl Schultz2002-04-051-8/+37
* added an error checkBrian Paul2002-04-021-3/+10
* exercise GL_EXT_shadow_funcsBrian Paul2002-03-231-1/+32
* fix some minor warningsBrian Paul2002-03-083-7/+9
* undo some debug changes mistakenly checked in earlierBrian Paul2002-02-171-2/+1
* updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambientBrian Paul2002-02-161-6/+43
* include string.h to silence warningBrian Paul2002-02-151-0/+1
* now supports > 2 texture unitsBrian Paul2002-02-131-182/+123
* silence compiler warningsBrian Paul2002-02-126-4/+9
* removed GLUT referenceBrian Paul2002-01-301-5/+5
* added fog and raster Z position controlsBrian Paul2002-01-261-3/+40
* Committing in .Jouk Jansen2002-01-162-2/+71
* get tests working on windows (Robert Bergkvist)Karl Schultz2002-01-164-3/+61
* Samples working for Windows (Robert Bergkvist)Karl Schultz2002-01-163-0/+50
* Demo updates for Windows (Robert Bergkvist)Karl Schultz2002-01-166-17/+70
* Removed missing files and added new ones (Robert Bergkvist)Karl Schultz2002-01-161-27/+24
* test multitexture and vertex arraysBrian Paul2002-01-041-0/+238
* added some assertions to exercise glIsTexture()Brian Paul2002-01-041-1/+5
* - Clean up state bitmask.Gareth Hughes2002-01-041-39/+52
* Add missing items from .cvsignore files, tests/MakefileGareth Hughes2001-12-281-1/+7
* warp a quadmesh with a gravitational source via vertex programBrian Paul2001-12-151-0/+236
* rotating, lit torus via vertex programBrian Paul2001-12-151-0/+174
* vertex program test programBrian Paul2001-12-143-0/+441
* fix some warningsBrian Paul2001-11-261-2/+3
* minor updateBrian Paul2001-11-211-2/+4
* test for glXGetProcAddress()Brian Paul2001-11-182-0/+1223
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+8
* Copy the readtex.[ch] files from ../utilKarl Schultz2001-10-261-10/+8
* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-2/+2
* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3