Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | removed debug printf | Brian Paul | 2000-10-31 | 1 | -1/+0 |
* | big overhaul of the demo, works better now | Brian Paul | 2000-10-30 | 1 | -113/+86 |
* | Change animated apps to double-buffered visuals by default. | Gareth Hughes | 2000-10-27 | 8 | -48/+48 |
* | added a glFinish() call | Brian Paul | 2000-10-26 | 1 | -3/+7 |
* | Put a white texel in each corner of each texture. | Brian Paul | 2000-10-23 | 1 | -2/+57 |
* | added idle() func, enable fog by default | Brian Paul | 2000-10-23 | 1 | -3/+11 |
* | added a proper idle() function | Brian Paul | 2000-10-21 | 1 | -1/+8 |
* | use 1.1 glPolygonOffset instead of glPolygonOffsetEXT | Brian Paul | 2000-10-20 | 1 | -1/+1 |
* | use gray background, memset TempImage to white to help with debugging | Brian Paul | 2000-10-16 | 1 | -3/+21 |
* | brighter colors | Brian Paul | 2000-10-05 | 1 | -4/+37 |
* | Committing in . | Jouk Jansen | 2000-10-05 | 1 | -3/+4 |
* | improved to test alpha blending with texture palette | Brian Paul | 2000-10-04 | 1 | -17/+113 |
* | textured line test | Brian Paul | 2000-09-30 | 1 | -0/+196 |
* | added fps output | Brian Paul | 2000-09-29 | 1 | -1/+20 |
* | use GL_NEAREST texture filter | Brian Paul | 2000-09-26 | 1 | -2/+2 |
* | set default window pos, changed 4 to GL_RGBA | Brian Paul | 2000-09-15 | 1 | -1/+2 |
* | added FPS calculation | Brian Paul | 2000-09-15 | 1 | -1/+16 |
* | added cursor key info to instructions | Brian Paul | 2000-09-13 | 1 | -6/+13 |
* | better FPS calculation | Brian Paul | 2000-09-12 | 7 | -165/+93 |
* | terrain demo data | Brian Paul | 2000-09-12 | 1 | -0/+1 |
* | better fps computation | Brian Paul | 2000-09-12 | 1 | -9/+15 |
* | added dither key option | Brian Paul | 2000-09-08 | 1 | -3/+13 |
* | Use OSMesaCreateContextExt() if using Mesa 3.5 or later | Brian Paul | 2000-09-08 | 1 | -2/+25 |
* | initial check-in | Brian Paul | 2000-09-01 | 2 | -0/+472 |
* | changed default Shininess to 6 | Brian Paul | 2000-08-29 | 1 | -2/+2 |
* | Committing in . | Jouk Jansen | 2000-08-24 | 1 | -1/+1 |
* | changed quad vertex colors to be tessellation invariant | Brian Paul | 2000-08-21 | 1 | -4/+8 |
* | print UNDEFINED MODE over samples that are undefined in the GL spec | Brian Paul | 2000-08-21 | 1 | -1/+12 |
* | added missing radius multiplication factor to sphere code | Brian Paul | 2000-08-16 | 1 | -29/+6 |
* | test handling of lots of textures | Brian Paul | 2000-08-02 | 1 | -0/+326 |
* | added GLX multi-thread demo | Brian Paul | 2000-07-20 | 2 | -3/+424 |
* | call glutInit() | Brian Paul | 2000-07-19 | 1 | -1/+2 |
* | use indirect context, added error checking | Brian Paul | 2000-07-11 | 1 | -27/+53 |
* | reverted to old tessellator | Brian Paul | 2000-07-11 | 1 | -363/+249 |
* | added LoadRGBMipmaps2() | Brian Paul | 2000-06-27 | 2 | -4/+24 |
* | minor tweaks | Brian Paul | 2000-06-27 | 2 | -4/+9 |
* | initial check-in | Brian Paul | 2000-06-27 | 5 | -0/+230 |
* | fixed compiler warnings | Brian Paul | 2000-06-27 | 19 | -113/+89 |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+18 |
* | added 3dfx demos | Brian Paul | 2000-06-27 | 3 | -3/+27 |
* | initial check-in | Brian Paul | 2000-06-27 | 13 | -0/+6172 |
* | added texenv demo | Brian Paul | 2000-06-27 | 3 | -15/+96 |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+759 |
* | print GL_RENDERER upon startup | Brian Paul | 2000-06-27 | 1 | -1/+2 |
* | draw a solid cube too | Brian Paul | 2000-06-27 | 1 | -2/+80 |
* | call glutInit() in main() | Brian Paul | 2000-06-15 | 1 | -1/+2 |
* | Re-enable the keyboard functionality. | Keith Whitwell | 2000-06-14 | 1 | -13/+94 |
* | added glxheads, manywin | Brian Paul | 2000-06-13 | 1 | -2/+10 |
* | initial check-in | Brian Paul | 2000-06-13 | 2 | -0/+575 |
* | use GL_CLAMP_TO_EDGE | Brian Paul | 2000-06-13 | 1 | -5/+8 |