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* Darwin: Config/source fixes to now build glxdemo apps and OSMesaJeremy Huddleston2008-03-101-1/+1
| | | | Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config
* glxinfo: Fix multisample visual reporting.Adam Jackson2008-01-221-1/+1
| | | | | strstr() == 0 tests for the string _not_ being present. Originally Red Hat bug #351871.
* Don't build yuvrect_client by defaultBrian2008-01-221-7/+18
| | | | Added 'extra' rule to build optional yuvrect_client, shape, xdemo programs
* remove unused varBrian2008-01-221-1/+0
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* define M_PI if neededAlexey Sokolov2008-01-221-0/+4
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* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-1/+40
| | | | Also add some extra tests to the shader_api regression tests
* Add a test program to test for assorted bugs in shader_api.cBruce Merry2008-01-013-0/+300
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* better front-plane clip testBrian2007-11-301-15/+28
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* remove dependency on libGLUBrian2007-11-121-2/+1
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* specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-2915-31/+52
| | | | | | | (cherry-picked from commit c05aa5ec4cc29f949eff350582cb6f6c03dce3c6) Conflicts: progs/demos/Makefile progs/xdemos/Makefile
* More ignored programs merged back from masterDan Nicholson2007-10-253-1/+21
| | | | Some more entries in progs/*/.gitignore that were in master.
* replace 'brick' with correct program name in printfsBrian2007-10-104-10/+10
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* Ignore more generated files in progs/Dan Nicholson2007-10-1016-17/+180
| | | | | | | | | | | | | | Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted. Conflicts: progs/demos/.gitignore progs/tests/.gitignore progs/xdemos/.gitignore
* add support for LDFLAGS env varDan Nicholson2007-09-2815-49/+49
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* clean-up (see bug 12317)Brian2007-09-101-11/+11
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* More Mingw32 fixes from Zhang ([email protected])Brian2007-07-271-18/+3
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* clamp float colorsBrian2007-07-261-2/+5
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* fix logic error, typosBrian2007-07-241-5/+4
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* Fix a number of MINGW32 issues (Zhang <[email protected]>)mesa_7_0_1_rc1Brian2007-07-211-4/+29
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* call glutInit(), bug 11486Xavier Bachelot2007-07-065-7/+6
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* Tweak the shell scripting for descending into and building subdirs.Brian2007-05-091-2/+2
| | | | | | | | | | | | | | In general, use this: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ (cd $$dir && $(MAKE)) || exit 1; \ fi \ done Basically, silently skip missing subdirs but generate an error and stop if there's a compilation or install problem. This was done inconsistantly before. In once case, a missing subdir was causing us to go into an infinte loop!
* remove some debug codeBrian2007-05-081-5/+0
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* a somewhat nicer demo w/ command line optionsBrian2007-05-081-81/+163
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* get rid of normal vectorBrian2007-05-021-2/+0
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* get rid of OSMESA stuffBrian2007-05-021-6/+0
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* New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
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* added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
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* Windows updatesBrian2007-04-261-5/+18
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* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
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* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
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* Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
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* destroy window upon exitBrian2007-04-212-4/+6
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* Remove unused Imakefiles.Brian2007-04-202-322/+0
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* lots of changes, fixes, clean-upsBrian2007-04-161-179/+185
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* restore 200x200 window size, animation, version checkBrian2007-04-111-4/+6
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* fix some dependencies, remove some CFLAGSBrian2007-04-081-5/+10
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* add 2.1 functionsBrian2007-04-081-0/+14
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* added glActiveStencilFaceEXTBrian2007-04-071-0/+4
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* disable MakeTexture()Brian2007-03-271-2/+8
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* merge of glsl-compiler-1 branchBrian2007-03-2624-52/+3507
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| * disable assertionBrian2007-03-211-1/+1
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| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
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| * added drawbuffers.cBrian2007-03-111-0/+1
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| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
| | | | | | | | Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
| * Merge branch 'origin' into glsl-compiler-1Brian2007-03-095-14/+22
| |\ | | | | | | | | | | | | | | | Conflicts: src/mesa/main/context.c
| * | add texture rotationBrian2007-02-252-2/+29
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| * | output texcoord in vertex programBrian2007-02-251-0/+1
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| * | Merge branch 'origin' into glsl-compiler-1Brian2007-02-2223-18/+1263
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
| * | | Use gl_LightSource[0].position intead of a light position uniform.Brian2007-02-211-13/+24
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| * | | shading language texture demo/testBrian2007-02-035-0/+637
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