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* remove invalid XDestroyWindow() callGuillaume Melquiond2008-09-131-1/+0
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* silence warningGuillaume Melquiond2008-09-131-1/+1
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* use ftransform()Brian Paul2008-08-201-1/+1
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* added test for ARB GLSL extensionsCorbin Simpson2008-08-161-6/+9
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* fix convolutions test to consistanty use the ARB shader extension functionsBrian Paul2008-08-161-13/+28
| | | | Was using a mix of the ARB functions and the OpenGL 2.0 shader functions.
* remove .txt suffix from shader source filesBrian Paul2008-08-1620-14/+14
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* mesa: added glsl/convolutions test from gallium branchBrian Paul2008-08-164-0/+488
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* draw a tristrip ring instead of a single quadBrian Paul2008-08-151-14/+38
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* don't need to use LOD version of texture2D() funcsBrian Paul2008-08-151-2/+2
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* mesa: added new glsl/pointcoord.c testBrian Paul2008-08-132-0/+213
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* mesa: clear the unused upper-left region to black instead of leaving it ↵Brian Paul2008-08-131-5/+11
| | | | undefined
* Always pass CFLAGS when compiling or linking demosGuillaume Melquiond2008-07-305-22/+22
| | | | | To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860.
* query/print GLSL version stringBrian Paul2008-07-241-0/+7
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* Fix a typo.Thomas Hellstrom2008-07-241-1/+1
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* Add new demo "fbo_firecube".Thomas Hellstrom2008-07-242-0/+1042
| | | | Tests fbo render-to-texture for various internal texture image formats.
* fix gltrace (bug 16691)Guillaume Melquiond2008-07-141-1/+3
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* Always pass -linker and -ldflags to mklib for shared librariesDan Nicholson2008-07-121-2/+2
| | | | | | This just makes the use of mklib more consistent throughout Mesa where we always want to pass the linker and LDFLAGS when we might be making a shared library.
* Call mklib with $(SHELL) so the user controls the interpreterDan Nicholson2008-07-121-2/+2
| | | | | Respect the user's choice of shell when running mklib rather than always using /bin/sh.
* press 'm' to toggle multisample enable/disableBrian Paul2008-07-011-2/+10
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* Revert accidental edit to progs/demos/lodbias.Corbin Simpson2008-06-291-1/+1
| | | | *puts yet another paper bag over head*
* demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D textureNicolai Haehnle2008-06-291-1/+0
| | | | | | The operation doesn't really make sense. It triggered a bug in the r300 DRI driver (and possibly other drivers that simulate 1D textures via 2D textures). I've added an isolated test case for this bug to Piglit, so everybody wins.
* r300: Fix new incarnation of bug 3195.Corbin Simpson2008-06-161-1/+1
| | | | tests/bug_3195 doesn't render right, but at least it doesn't segfault this way.
* Update .gitignore for progs/glslDan Nicholson2008-06-121-0/+3
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* minor changesBrian Paul2008-06-051-1/+6
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* fix event handling issues (such as when resizing when not animating)Brian Paul2008-06-041-10/+22
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* press 'a' to toggle animationBrian Paul2008-06-041-1/+5
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* code refactoring (draw_frame(0, handle_event())Brian Paul2008-06-041-71/+95
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* remove references to incorrect -winwidth/-winheight, replace with -geometryBrian Paul2008-06-041-2/+1
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* call glutDestroyWindow() before exitBrian Paul2008-06-041-1/+3
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* added readtex.h dependencyBrian2008-05-211-1/+1
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* new multi-texture GLSL testBrian Paul2008-05-204-0/+318
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* Don't link demos directly to X librariesDan Nicholson2008-05-091-2/+4
| | | | | Since the linker will just pull in the libraries needed from libGL, we don't need to link the demos directly to the X libraries. Fixes #15886.
* disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵Brian Paul2008-05-081-0/+1
| | | | depth buffer
* call glutDestroyWindow()Brian Paul2008-05-081-2/+5
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* updated options/helpBrian Paul2008-05-071-5/+18
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* Never fail `make clean'Dan Nicholson2008-05-0710-23/+23
| | | | | | Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
* Ignore xdemos/sharedtexDan Nicholson2008-05-051-0/+1
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* Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
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* added xdemos/sharedtex.c testBrian Paul2008-04-302-0/+325
| | | | | | Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors.
* disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul2008-04-291-0/+1
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* add missing glViewport callsBrian Paul2008-04-111-0/+6
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* more make clean itemsBrian2008-04-091-0/+1
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* use InitUniforms()Brian2008-04-091-24/+1
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* Replace duplicated code with new shaderutil.c functionsBrian2008-04-0912-1075/+200
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* shader utility functionsBrian2008-04-092-0/+193
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* Only convert configs if screen creation was successful.Kristian Høgsberg2008-04-081-1/+1
| | | | Thanks to Adam Jackson for pointing it out.
* added glGetActiveUniform_funcBrian2008-04-041-0/+2
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* silence warningBrian2008-04-031-1/+1
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