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* Joe Krahn's context sharing test programBrian Paul2002-06-161-0/+177
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* test for GL_NV_texture_rectangleBrian Paul2002-06-151-0/+297
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* GGI driver updates (Filip Spacek)Brian Paul2002-06-101-14/+45
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* remove test codeAlan Hourihane2002-05-021-9/+7
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* glutSwapBuffers implicitly does a glFinish when swapping back to the frontAlan Hourihane2002-05-021-7/+11
| | | | | | | buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete. (Problem found with Chromium).
* removed CVS $Log commentsBrian Paul2002-04-2212-370/+11
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* test program for NV_vertex_program + vertex arraysBrian Paul2002-04-221-0/+277
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* Added -perf option to measure frame rate. This is useful for measuringKarl Schultz2002-04-051-8/+37
| | | | Mesa in a more environment-independent way.
* added an error checkBrian Paul2002-04-021-3/+10
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* exercise GL_EXT_shadow_funcsBrian Paul2002-03-231-1/+32
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* fix some minor warningsBrian Paul2002-03-083-7/+9
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* undo some debug changes mistakenly checked in earlierBrian Paul2002-02-171-2/+1
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* updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambientBrian Paul2002-02-161-6/+43
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* include string.h to silence warningBrian Paul2002-02-151-0/+1
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* now supports > 2 texture unitsBrian Paul2002-02-131-182/+123
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* silence compiler warningsBrian Paul2002-02-126-4/+9
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* removed GLUT referenceBrian Paul2002-01-301-5/+5
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* added fog and raster Z position controlsBrian Paul2002-01-261-3/+40
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* Committing in .Jouk Jansen2002-01-162-2/+71
| | | | | | | | | | | | -Compile support for tests on OpenVMS -Fixed missing header file -Fixed missing return value on function return Modified Files: Mesa/descrip.mms Mesa/tests/sharedtex.c Added Files: Mesa/tests/descrip.mms ----------------------------------------------------------------------
* get tests working on windows (Robert Bergkvist)Karl Schultz2002-01-164-3/+61
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* Samples working for Windows (Robert Bergkvist)Karl Schultz2002-01-163-0/+50
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* Demo updates for Windows (Robert Bergkvist)Karl Schultz2002-01-166-17/+70
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* Removed missing files and added new ones (Robert Bergkvist)Karl Schultz2002-01-161-27/+24
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* test multitexture and vertex arraysBrian Paul2002-01-041-0/+238
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* added some assertions to exercise glIsTexture()Brian Paul2002-01-041-1/+5
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* - Clean up state bitmask.Gareth Hughes2002-01-041-39/+52
| | | | | - Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
* Add missing items from .cvsignore files, tests/MakefileGareth Hughes2001-12-281-1/+7
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* warp a quadmesh with a gravitational source via vertex programBrian Paul2001-12-151-0/+236
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* rotating, lit torus via vertex programBrian Paul2001-12-151-0/+174
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* vertex program test programBrian Paul2001-12-143-0/+441
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* fix some warningsBrian Paul2001-11-261-2/+3
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* minor updateBrian Paul2001-11-211-2/+4
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* test for glXGetProcAddress()Brian Paul2001-11-182-0/+1223
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* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+8
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* Copy the readtex.[ch] files from ../utilKarl Schultz2001-10-261-10/+8
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* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
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* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
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* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-2/+2
| | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3
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* clean up makefiles some more for WindowsKarl Schultz2001-09-181-7/+7
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* remove carriage return charsKarl Schultz2001-09-181-86/+86
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* Win32 updates (Karl Schultz)Brian Paul2001-09-141-0/+86
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* WindML updates (Stephane Raimbault)Brian Paul2001-09-1016-211/+314
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* simple multi-window GLUT test progBrian Paul2001-08-211-0/+169
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* Get rid of unfinished demo.Gareth Hughes2001-08-212-223/+2
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* WindML driver (Stephane Raimbault)Brian Paul2001-08-2018-0/+5065
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* replace PI with piBrian Paul2001-08-131-2/+2
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* minor tweaksBrian Paul2001-07-131-3/+7
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* also print GL_MAX_TEXTURE_SIZEBrian Paul2001-06-201-2/+8
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* moved glTexEnvi calls to better logical locationsBrian Paul2001-06-131-9/+8
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