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* Make it running under Linux.Michal Krol2006-05-308-1481/+1559
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* print 2D vs 3D in windowBrian Paul2006-05-191-2/+9
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* also test 3D textures (press '2'/'3' to toggle)Brian Paul2006-05-191-8/+44
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* Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul2006-05-192-1/+350
| | | | | Like older osdemo.c program, but test more OpenGL features like texturing, blending, lines.
* call reshape() after init() to set initial projection/viewing transform (see ↵Brian Paul2006-05-171-2/+8
| | | | bug 6941)
* bug 6941: fixed initial rendering problems in glxgearsTilman Sauerbeck2006-05-161-0/+1
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* GLSL regression test suite.Michal Krol2006-05-1612-0/+3168
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* added a few extension #ifdef testsBrian Paul2006-05-151-1/+12
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* usage() functionBrian Paul2006-05-151-2/+15
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* Expanded output with -l option: vertex/fragment program and vertex/fragmentBrian Paul2006-05-131-24/+157
| | | | | shader limits. Misc sync-ups with x.org copy of glxinfo.
* simplify image setup code, added LOD Bias control (l/L keys)Brian Paul2006-05-111-76/+62
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* simple texture compression testBrian Paul2006-05-102-0/+274
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* new test image - Delicate Arch, UtahBrian Paul2006-05-101-0/+0
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* Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul2006-05-102-0/+248
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* fptest1 requires GL_NV_fragment_programTilman Sauerbeck2006-04-281-0/+5
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* Remove carriage returns.Michal Krol2006-04-251-106/+106
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* fprintf() clean-up (bug 6730)Brian Paul2006-04-241-3/+1
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* fix indentationBrian Paul2006-04-211-6/+4
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* use vertex.attrib[3] instead of vertex.colorBrian Paul2006-04-212-4/+3
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* s/NV/ARB/Brian Paul2006-04-211-5/+5
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* another simple FBO testBrian Paul2006-04-141-0/+199
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* test glReadPixels speed w/ various formats/types, PBOsBrian Paul2006-04-142-0/+287
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* If the image file is RGB, convert to RGBA (fixes segfault).Brian Paul2006-04-131-28/+41
| | | | | Added CheckError() calls. Remove -ci option.
* Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)Brian Paul2006-04-131-5/+5
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* compile fix from Dan SchikoreBrian Paul2006-04-131-0/+2
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* allow rotation w/ mouseBrian Paul2006-04-111-1/+42
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* re-enable animationBrian Paul2006-04-061-1/+1
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* Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul2006-04-061-99/+227
| | | | | Only render the shadow/depth texture when really needed, not every frame. Remove support for old SGIX shadow extensions.
* set the texture border color for the depth textureBrian Paul2006-04-051-1/+5
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* fix bad call to FindLine()Brian Paul2006-03-301-1/+1
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* added -f option for full-screeenBrian Paul2006-03-301-1/+8
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* press '0' for glDrawBuffer(GL_NONE)Brian Paul2006-03-301-5/+19
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* fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul2006-03-291-89/+99
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* s/glslnose.c/glslnoise/ (bug 6430)Brian Paul2006-03-291-1/+1
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* Windows makefile to easily build all demo programs.Karl Schultz2006-03-291-0/+118
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* Undef a conflicting symbol in Windows.Karl Schultz2006-03-291-0/+3
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* add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz2006-03-291-0/+2
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* Remove unneeded includes of time.hKarl Schultz2006-03-291-2/+0
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* lots of debug options, some code movement, etcBrian Paul2006-03-241-30/+92
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* Added -l option for explicit locking around Xlib and GLX calls inBrian Paul2006-03-231-5/+64
| | | | threaded code. Seems to improve reliability quite a bit.
* Added -p option to create a display connection per thread.Brian Paul2006-03-231-23/+88
| | | | | This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately.
* updated some printfs, added comment about sched_yieldBrian Paul2006-03-151-3/+7
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* use 'p' key to toggle use of GL_EXT_packed_depth_stencilBrian Paul2006-03-151-8/+42
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* Display the correct bug number in the information text.Ian Romanick2006-03-061-2/+2
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* Don't try to bind to proxy texture target. This is defined by the spec to beIan Romanick2006-03-061-5/+3
| | | | | | | an error. Since we're working with a proxy target, don't bother using real texture data. Add a missing new-line in an error printf.
* Build test for bugzilla #3050Ian Romanick2006-03-041-0/+1
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* Test case for bugzilla #3050.Ian Romanick2006-03-041-0/+164
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* test glBlitFramebufferEXT w/ -blit flagBrian Paul2006-03-021-2/+33
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* More GLSL code:Michal Krol2006-02-212-37/+37
| | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
* More GLSL code.Michal Krol2006-02-183-23/+203
| | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.