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* demos: fix error string, commentBrian Paul2009-03-121-2/+2
* demos: fix typoBrian Paul2009-03-121-1/+1
* demos: use glGenerateMipmapEXT entrypoint in cubemap.cKeith Whitwell2009-03-121-1/+8
* mesa test prog for ATI_envmap_bumpmapRoland Scheidegger2009-03-122-0/+215
* progs/glsl: IgnoreJakob Bornecrantz2009-03-121-0/+1
* xdemos: On termination with `esc` close the contexts correctly.Alan Hourihane2009-03-111-1/+1
* progs/tests: compile with SCons and glewKeith Whitwell2009-03-1093-78/+344
* trivial: add a logic op testKeith Whitwell2009-03-104-0/+368
* vpglsl: add simple mov.glslKeith Whitwell2009-03-101-0/+5
* vpglsl: build with scons and glewKeith Whitwell2009-03-093-23/+28
* demos: in progs/demos/cubemap.c press c/f to cycle through clamp/filter modesBrian Paul2009-03-091-14/+72
* trivial: add tri-stipple to SConscriptKeith Whitwell2009-03-091-0/+1
* fp: enable a second texture unit and add a kil test for itKeith Whitwell2009-03-092-0/+58
* fp: add some more texture, position and kill testsKeith Whitwell2009-03-064-1/+36
* fp: new kill + position testKeith Whitwell2009-03-061-0/+9
* fp: dont reference fragment.position.zwKeith Whitwell2009-03-061-1/+2
* engine: also print fps data to stdoutKeith Whitwell2009-03-061-0/+22
* tests: add new mapbufrange.c test to test GL_ARB_map_buffer_rangeBrian Paul2009-03-042-1/+206
* clear-repeat: print fps, use 300x300 window sizeKeith Whitwell2009-03-041-1/+19
* demos/engine: respect display list mode when drawing pistonsKeith Whitwell2009-03-031-1/+4
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-282-0/+342
* demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul2009-02-271-10/+21
* tests: new mapvbo.c testBrian Paul2009-02-272-0/+139
* demos: add a fourth test case to VBO test for position/color in different VBOsBrian Paul2009-02-261-15/+74
* trivial: Add tri-viewportJakob Bornecrantz2009-02-214-0/+132
* trivial: Fix indentation in triJakob Bornecrantz2009-02-211-43/+43
* demos: add some fflushes for windowsKeith Whitwell2009-02-2411-0/+11
* trival: Make the last of progs show the nameJakob Bornecrantz2009-02-193-3/+3
* trivial: Add quadstrip-clipJakob Bornecrantz2009-02-144-0/+140
* progs: Make fp-tri use glew and add scons targetJakob Bornecrantz2009-02-144-4/+28
* progs/trivial: Label program windows with actual program nameKeith Whitwell2009-02-18101-101/+101
* trivial: Make tri-fog a bit more interesting to look atJakob Bornecrantz2009-02-131-8/+17
* trivial: Add a tri-unfilled-fog testJakob Bornecrantz2009-02-134-0/+155
* demos: Add polygon mode point to isosurfJakob Bornecrantz2009-02-131-4/+10
* demos: fix glxpixmap and call glXWaitGL before calling XCopyArea.Alan Hourihane2009-02-161-0/+1
* progs: Prevent clash with min macro.José Fonseca2009-02-121-0/+3
* demos: minor updates for shader_api.c testBrian Paul2009-02-111-4/+4
* demos: better error message for overlay.c, see bug 20055Brian Paul2009-02-111-1/+2
* Merge commit 'origin/gallium-master-merge'Brian Paul2009-02-10366-10728/+24506
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| * Merge commit 'origin/gallium-0.2' into gallium-master-mergeBrian Paul2009-02-106-11/+158
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| | * progs: Build samples dir with scons and glew.José Fonseca2009-02-105-12/+67
| | * progs: Build rebook with scons too.José Fonseca2009-02-102-0/+92
| * | mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-09362-10720/+24351
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| | * progs: Get more samples building on windows.José Fonseca2009-02-0110-55/+82
| | * progs: Fix isosurf.José Fonseca2009-01-241-6/+4
| | * progs: Port most of the demos to glew.José Fonseca2009-01-2412-18/+26
| | * scons: Build the progs into seperate dirs as well.José Fonseca2009-01-241-0/+1
| | * progs: Port vp-tris to glew.José Fonseca2009-01-234-30/+17
| | * progs: Ignore more output executables.José Fonseca2009-01-231-0/+3
| | * progs/trivial: Use glew where needed.José Fonseca2009-01-2340-39/+119