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* | triangles w/ depth testBrian2007-06-202-0/+132
* | don't request GLUT_ALPHABrian2007-06-191-1/+1
* | change clear colorBrian2007-06-181-1/+1
* | Add GLUT_ALPHA for softpipeKeith Whitwell2007-06-1446-46/+46
* | Modifications to run with softpipe test harnessKeith Whitwell2007-05-241-5/+3
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* Tweak the shell scripting for descending into and building subdirs.Brian2007-05-091-2/+2
* remove some debug codeBrian2007-05-081-5/+0
* a somewhat nicer demo w/ command line optionsBrian2007-05-081-81/+163
* get rid of normal vectorBrian2007-05-021-2/+0
* get rid of OSMESA stuffBrian2007-05-021-6/+0
* New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
* added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
* Windows updatesBrian2007-04-261-5/+18
* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
* Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
* destroy window upon exitBrian2007-04-212-4/+6
* Remove unused Imakefiles.Brian2007-04-202-322/+0
* lots of changes, fixes, clean-upsBrian2007-04-161-179/+185
* restore 200x200 window size, animation, version checkBrian2007-04-111-4/+6
* fix some dependencies, remove some CFLAGSBrian2007-04-081-5/+10
* add 2.1 functionsBrian2007-04-081-0/+14
* added glActiveStencilFaceEXTBrian2007-04-071-0/+4
* disable MakeTexture()Brian2007-03-271-2/+8
* merge of glsl-compiler-1 branchBrian2007-03-2624-52/+3507
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| * disable assertionBrian2007-03-211-1/+1
| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
| * added drawbuffers.cBrian2007-03-111-0/+1
| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
| * Merge branch 'origin' into glsl-compiler-1Brian2007-03-095-14/+22
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| * | add texture rotationBrian2007-02-252-2/+29
| * | output texcoord in vertex programBrian2007-02-251-0/+1
| * | Merge branch 'origin' into glsl-compiler-1Brian2007-02-2223-18/+1263
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| * | | Use gl_LightSource[0].position intead of a light position uniform.Brian2007-02-211-13/+24
| * | | shading language texture demo/testBrian2007-02-035-0/+637
| * | | added texdemo1Brian2007-02-031-1/+16
| * | | added newline at endBrian2007-02-021-1/+1
| * | | simple noise testBrian2007-01-282-0/+297
| * | | remove debug codeBrian2007-01-181-4/+0
| * | | minor fprintf() changeBrian2007-01-171-1/+1
| * | | add texturing, other optionsBrian2007-01-171-6/+152
| * | | draw a box, press 'a' to animateBrian2007-01-161-4/+67
| * | | added some VerteAttrib funcsBrian2007-01-161-0/+6
| * | | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...Brian2007-01-168-4/+854
| * | | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian2007-01-151-11/+22
| * | | Added new directory of GL shading language demos: glslBrian2007-01-157-0/+845
| * | | added glUniform1fv_func, glUniform2fv_funcBrian2007-01-131-0/+4
| * | | added a few more 2.0 functionsBrian2007-01-091-0/+8
| * | | added glUniform1i_funcBrian2007-01-041-1/+3
| * | | added glUniformMatrix2/3fv_funcBrian2006-12-201-0/+4