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* check for GLX 1.3 during initBrian Paul2004-03-261-2/+10
* silence warningsBrian Paul2004-03-251-3/+3
* added some code to test buffer deletionBrian Paul2004-03-221-0/+27
* use GL state vars instead of program parametersBrian Paul2004-03-221-12/+2
* test of aux buffer renderingBrian Paul2004-03-211-0/+499
* GL_EXT_pixel_buffer_object testBrian Paul2004-03-132-0/+290
* The available GLX version is now logged in addition to the clientIan Romanick2004-02-231-0/+9
* compute fog coord in eye space, not clip spaceBrian Paul2004-02-171-3/+5
* define DO_FRAGMENT_FOG=1 to test fragment program fog optionBrian Paul2004-02-171-1/+28
* remove incorrect negation in fog coord computationBrian Paul2004-02-161-1/+4
* glutInitWindowPositionKeith Whitwell2004-02-161-0/+2
* fog_coord demoDaniel Borca2004-02-161-0/+414
* Added a test case for Mesa bug #508473 that I wrote a long time ago.Ian Romanick2004-02-112-1/+192
* Added yet another version of gears. This one uses fbconfigs, and is aIan Romanick2004-02-112-0/+605
* some useful matrix functionsBrian Paul2004-02-101-0/+181
* Add comments to make decyphering the faces easierKeith Whitwell2004-02-051-6/+6
* Use quads instead of lines to ensure this is testing stencil functionalityKeith Whitwell2004-02-041-5/+9
* another pbuffer demo (Andrew Lentvorski)Brian Paul2004-02-032-0/+434
* tweak commentsBrian Paul2004-02-022-5/+7
* added display list option (l key)Brian Paul2004-01-311-1/+15
* add vparray.c, fix indentationBrian Paul2004-01-311-3/+4
* enable program and arrays by default, minor clean-upsBrian Paul2004-01-311-8/+3
* fix printf warningsAlan Hourihane2004-01-285-6/+6
* add glutInitWindowPosition callsKeith Whitwell2004-01-282-0/+2
* Add glutInitWindowPosition callKeith Whitwell2004-01-283-1/+4
* Tweak: set z scale to one, else tnl thinks we have a 3d texcoord.Keith Whitwell2004-01-271-1/+1
* Add tests for ARB_fp trig instructions and also for 1D texturingKeith Whitwell2004-01-263-0/+297
* New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takesBrian Paul2004-01-244-1/+643
* exercise glDeleteProgramsARBBrian Paul2004-01-131-0/+6
* reverted TMUs for proper multitexturingDaniel Borca2003-12-232-2/+8
* DMesa: removed MGA2064W driverDaniel Borca2003-12-191-3/+3
* new makefilesBrian Paul2003-12-121-4/+2
* added parsing exercises for ARL and relative offsets in ARB_vpKarl Rasche2003-12-091-12/+9
* A quick little test to show disapeearing specular color between vertex and fr...Karl Rasche2003-12-082-1/+196
* Committing in .Jouk Jansen2003-12-083-5/+17
* glFBDev driver from embedded-2 branch.Brian Paul2003-12-061-0/+524
* press f key to toggle front/back drawing/copyingBrian Paul2003-12-051-7/+41
* Windows needs to #define GL_GLEXT_PROTOTYPESKarl Schultz2003-12-041-0/+1
* s/inverse/invtrans.. whoopsieKarl Rasche2003-12-021-4/+4
* Moving NV_fragment_program tests to ARB_fragment_programKarl Rasche2003-11-243-1/+365
* Porting NV_vertex_program demos to ARB_vertex_programKarl Rasche2003-11-231-0/+4
* Porting NV_vertex_program tests to ARB_vertex_programKarl Rasche2003-11-234-0/+732
* build fixes, rh9Keith Whitwell2003-11-235-6/+10
* texture compression testbedDaniel Borca2003-11-201-0/+389
* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
* added more debug code and testsBrian Paul2003-10-211-5/+23
* remove some cruftBrian Paul2003-10-141-2/+0
* exercise more vertex buffer object functionsBrian Paul2003-10-141-7/+34
* Minor MinGW fixesDaniel Borca2003-10-091-1/+1
* improved 'clean' targets (Otto Solares)Brian Paul2003-10-034-13/+13