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* simple multi-window GLUT test progBrian Paul2001-08-211-0/+169
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* Get rid of unfinished demo.Gareth Hughes2001-08-212-223/+2
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* WindML driver (Stephane Raimbault)Brian Paul2001-08-2018-0/+5065
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* replace PI with piBrian Paul2001-08-131-2/+2
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* minor tweaksBrian Paul2001-07-131-3/+7
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* also print GL_MAX_TEXTURE_SIZEBrian Paul2001-06-201-2/+8
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* moved glTexEnvi calls to better logical locationsBrian Paul2001-06-131-9/+8
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* fixed some GL_POINTS probsKeith Whitwell2001-06-041-26/+42
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* added multitexture supportBrian Paul2001-05-211-27/+76
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* fix a couple of small bugsKeith Whitwell2001-05-111-4/+9
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* made render path selection more flexibleKeith Whitwell2001-05-111-181/+233
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* fixed FP underflow problem in kfact computationBrian Paul2001-05-091-8/+5
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* check for tiny values in dir[] vector in calcposobjs(), prevents FP ↵Brian Paul2001-05-096-0/+42
| | | | underflows later
* make sure rotation plugged into sin/cos lookup tables is always positive, ↵Brian Paul2001-05-091-0/+3
| | | | fixes FP exception
* Add new tests.Gareth Hughes2001-05-071-0/+2
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* added -display optionBrian Paul2001-04-271-7/+12
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* added ShowAlphaBuffer feature - 'a' keyBrian Paul2001-04-251-2/+8
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* added -i and -h optionsBrian Paul2001-04-241-4/+30
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* Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell2001-04-191-11/+50
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* b-key toggles between textures w/ and w/out borderBrian Paul2001-04-121-21/+75
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* applied David's patch for parsing display's server:screen stringBrian Paul2001-04-021-2/+26
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* More informative display of texture parameters.Gareth Hughes2001-03-281-5/+34
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* added rules for readtex.c and readtex.hBrian Paul2001-03-271-2/+11
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* double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul2001-03-271-3/+7
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* set initial window posBrian Paul2001-03-271-1/+5
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* clean-up of tunnel demosBrian Paul2001-03-274-103/+411
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* moved shadow code into teapot.cBrian Paul2001-03-273-138/+78
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* test texture wrap modesBrian Paul2001-03-261-0/+181
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* added glxgearsBrian Paul2001-03-231-3/+4
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* gears using GLX instead of GLUTBrian Paul2001-03-231-0/+497
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* added silly mesa_hack() function and -b optionBrian Paul2001-03-231-9/+127
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* Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes2001-03-222-3/+223
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* Modified Files:Jouk Jansen2001-03-221-1/+1
| | | | | | | | | | | | | | Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms Mesa/si-glu/include/gluos.h Mesa/si-glu/libnurbs/internals/bufpool.h Mesa/si-glu/libnurbs/internals/mysetjmp.h Mesa/src-glut/descrip.mms Added Files: Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt changes needed to compile SI-GLU on VMS. ----------------------------------------------------------------------
* Fix compilation with GLU 1.1Gareth Hughes2001-03-211-3/+7
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* Make ESC quit.Gareth Hughes2001-03-211-1/+2
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* Revert back to new tessellator, check version string to be sure we'reGareth Hughes2001-03-211-249/+343
| | | | running with a valid GLU library.
* fix glxinfo to query current display.Alan Hourihane2001-03-191-2/+2
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* fix castAlan Hourihane2001-03-191-1/+1
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* test 16-bit/channel renderingBrian Paul2001-03-081-0/+291
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* GL_EXT_secondary_color testBrian Paul2001-03-051-0/+145
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* GL_EXT_fog_coord testBrian Paul2001-03-051-0/+99
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* Now there's four possible display modes:Brian Paul2001-02-281-17/+126
| | | | | | | 1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source
* added filtering option, compute shadow tex size from window sizeBrian Paul2001-02-261-13/+36
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* added extension #ifdef/#endifsBrian Paul2001-02-201-2/+5
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* added shadowtexBrian Paul2001-02-202-5/+7
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* demo of GL_SGIX_shadowBrian Paul2001-02-201-0/+393
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* added n-key to toggle nice fog, other minor clean-upsBrian Paul2001-02-161-5/+33
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* Force texture download every time to handle lazy texture downloads.Gareth Hughes2001-02-071-16/+16
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* added DestroyHeads() to test clean-up codeBrian Paul2001-01-231-2/+15
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* minor tweaksBrian Paul2001-01-231-3/+9
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