Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use gl_LightSource[0].position intead of a light position uniform. | Brian | 2007-02-21 | 1 | -13/+24 |
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* | shading language texture demo/test | Brian | 2007-02-03 | 5 | -0/+637 |
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* | added texdemo1 | Brian | 2007-02-03 | 1 | -1/+16 |
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* | added newline at end | Brian | 2007-02-02 | 1 | -1/+1 |
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* | simple noise test | Brian | 2007-01-28 | 2 | -0/+297 |
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* | remove debug code | Brian | 2007-01-18 | 1 | -4/+0 |
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* | minor fprintf() change | Brian | 2007-01-17 | 1 | -1/+1 |
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* | add texturing, other options | Brian | 2007-01-17 | 1 | -6/+152 |
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* | draw a box, press 'a' to animate | Brian | 2007-01-16 | 1 | -4/+67 |
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* | added some VerteAttrib funcs | Brian | 2007-01-16 | 1 | -0/+6 |
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* | Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵ | Brian | 2007-01-16 | 8 | -4/+854 |
| | | | | Language (orange) book. | ||||
* | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
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* | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 7 | -0/+845 |
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* | added glUniform1fv_func, glUniform2fv_func | Brian | 2007-01-13 | 1 | -0/+4 |
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* | added a few more 2.0 functions | Brian | 2007-01-09 | 1 | -0/+8 |
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* | added glUniform1i_func | Brian | 2007-01-04 | 1 | -1/+3 |
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* | added glUniformMatrix2/3fv_func | Brian | 2006-12-20 | 1 | -0/+4 |
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* | Use extfuncs.h helper. Added command line options for loading | Brian | 2006-12-15 | 2 | -42/+173 |
| | | | | vertex/fragment shaders from files. | ||||
* | simple extension function wrangler | Brian | 2006-12-15 | 1 | -0/+94 |
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* | glxinfo: When direct rendering is not enabled, print some hints. | Michel Dänzer | 2006-12-06 | 1 | -1/+13 |
| | | | | | | | If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 . | ||||
* | Make git ignore files only generated at build time. | Michel Dänzer | 2006-12-06 | 5 | -0/+0 |
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* | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | 2006-12-01 | 3 | -3/+3 |
| | | | | | | own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). | ||||
* | fix the gl version test | Roland Scheidegger | 2006-11-22 | 1 | -4/+4 |
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* | added fsligght | Brian Paul | 2006-11-03 | 1 | -0/+1 |
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* | yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language | Brian Paul | 2006-11-03 | 1 | -0/+334 |
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* | test OpenGL 2.0 stencil funcs | Brian Paul | 2006-11-02 | 1 | -5/+83 |
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* | merge the (rest of) texmem branch | Keith Whitwell | 2006-11-01 | 5 | -27/+612 |
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* | Add missing call to glutInit. | Ian Romanick | 2006-10-24 | 1 | -0/+1 |
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* | Added -clip option to test glCopyPixels beyond window bounds. | Brian Paul | 2006-10-16 | 1 | -18/+17 |
| | | | | | Clear dest window to black before copying. Use glWindowPos2iARB(). | ||||
* | allow specifying image size on cmd line | Brian Paul | 2006-10-14 | 1 | -19/+26 |
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* | Prepend #extension 'MESA_shader_debug: require' to each shader. | Michal Krol | 2006-09-26 | 2 | -1/+41 |
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* | allocate larger TempImage, use COMBO var to choose test format/type | Brian Paul | 2006-09-23 | 1 | -15/+16 |
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* | npot version of redbook/mipmap.c | Keith Whitwell | 2006-09-15 | 2 | -0/+185 |
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* | make prog2 a legal program (texture reference fix) | Brian Paul | 2006-08-30 | 1 | -1/+1 |
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* | move initialization code aroudn so glPointParameter isn't called before ↵ | Roland Scheidegger | 2006-08-28 | 1 | -3/+3 |
| | | | | checking the extension is present | ||||
* | check for GL_ARB_point_parameters | Brian Paul | 2006-08-28 | 1 | -0/+5 |
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* | delete buffers, destroy window upon exit | Brian Paul | 2006-08-25 | 1 | -1/+13 |
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* | add point-position.c | Keith Whitwell | 2006-08-24 | 1 | -0/+1 |
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* | Test for fragment.position in points primitives. Currently renders | Keith Whitwell | 2006-08-24 | 1 | -0/+119 |
| | | | | incorrectly on software mesa. | ||||
* | Add test for GL_EXT_gpu_program_parameters. | Ian Romanick | 2006-08-15 | 2 | -0/+286 |
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* | More GLSL code - more support for vec4 operations on x86 back-end. | Michal Krol | 2006-08-09 | 2 | -1/+22 |
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* | Change fragment shader to utilize faster vec4 operations. | Michal Krol | 2006-08-02 | 1 | -23/+38 |
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* | Add test for vec4 extension. | Michal Krol | 2006-08-02 | 1 | -0/+152 |
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* | casts and assertions | Brian Paul | 2006-08-01 | 1 | -4/+9 |
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* | code to draw engine block | Brian Paul | 2006-08-01 | 1 | -11/+205 |
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* | Fix dependencies. | Michal Krol | 2006-07-30 | 1 | -16/+4 |
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* | Optimize shaders. | Michal Krol | 2006-07-29 | 1 | -15/+30 |
| | | | | Use frame counter. | ||||
* | LIB_DIR is now just 'lib' or 'lib64' | Brian Paul | 2006-07-13 | 8 | -23/+23 |
| | | | | | Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets. Patch by Hanno Böck. | ||||
* | destroy window upon exit, remove CVS log commentmesa-6_5-20060712 | Brian Paul | 2006-07-12 | 1 | -22/+4 |
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* | call glutDestroyWindow() to allow checking for mem leaks upon exit | Brian Paul | 2006-07-12 | 1 | -1/+3 |
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