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* include eglext.h, define EGL_EGLEXT_PROTOTYPESBrian Paul2008-05-271-1/+4
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* updates for EGL 1.4Brian Paul2008-05-272-20/+42
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* Remove CVS keywords.José Fonseca2008-05-2626-30/+0
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* Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz2008-05-266-6/+12
|\ | | | | | | | | | | Conflicts: src/gallium/include/pipe/p_util.h
| * Merge branch 'gallium-i915-current' into gallium-0.1Jakob Bornecrantz2008-05-236-6/+12
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| | * egl: Updated EGL samples to use new i915 EGL winsysJakob Bornecrantz2008-05-146-6/+12
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer2008-05-2119-32/+574
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| * | fix assorted bugs, works nowBrian2008-05-211-12/+13
| | | | | | | | | | | | (cherry picked from commit 55d4f32fc211dbc37bd28c0e67da5ce5e0da5777)
| * | add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-204-1/+28
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| * | Ignore more generated files in progs/Dan Nicholson2008-05-2011-18/+58
| | | | | | | | | | | | | | | | | | | | | | | | Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted.
| * | add a simple but nice example of convolution filters in glslZack Rusin2008-05-204-1/+475
| | | | | | | | | | | | shows basics of image processing with glsl
* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-2/+3
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| * | mesa: call glutDestroyWindow()Brian Paul2008-05-201-2/+3
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| * | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-1/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-182-2/+8
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| * | mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-162-2/+8
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* | | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵Brian Paul2008-05-081-0/+1
| | | | | | | | | | | | depth buffer
* | | mesa: document a/s keysBrian Paul2008-05-071-0/+2
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* | | mesa: add texturing to thread testBrian Paul2008-05-071-67/+237
|/ / | | | | | | | | | | | | Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts.
* | Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
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* | set TextureID = NULL after deleting the arrayBrian Paul2008-05-021-0/+1
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* | added xdemos/sharedtex.c testBrian Paul2008-04-302-0/+325
| | | | | | | | | | | | Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors.
* | disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul2008-04-291-0/+1
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* | mesa: explicitly delete textures before creating new onesBrian Paul2008-04-281-1/+12
| | | | | | | | Also, call glutDestroyWindow() upon exit.
* | trivial: simple edgeflag testKeith Whitwell2008-04-242-0/+142
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* | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell2008-04-234-14/+284
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* | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul2008-04-112-0/+224
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* | add missing glViewport callsBrian Paul2008-04-111-0/+6
| | | | | | | | cherry-picked from master
* | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul2008-04-102-0/+193
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* mesa: test code to exercise more GLSL functionsBrian2008-04-041-27/+18
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* mesa: added more ext funcs (from Mesa/master)Brian2008-04-041-0/+24
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* test glStencilFuncSeparateATI()Brian2008-04-041-0/+26
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* mesa: added a cast to avoid int overflow, plus rename texels->pixelsBrian2008-04-011-4/+4
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* mesa: measure fill rate for drawing a large quad with basic shading/texture ↵Brian2008-04-012-0/+211
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* mesa: destroy window upon exitBrian2008-04-011-1/+4
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* mesa: call glutDestroyWindow (help find mem leaks)Brian Paul2008-03-241-1/+4
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* mesa: minor code re-orgBrian Paul2008-03-211-24/+39
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* better text labelsBrian Paul2008-03-191-9/+16
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* mesa: new mipmap generation, lod bias demoBrian Paul2008-03-172-0/+250
| | | | | Show each of the mipmap levels side-by-side. Press 's' to toggle quad scaling to see mipmap level at actual size.
* mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul2008-03-141-0/+4
| | | | | Without this, second and subsequent redraws rendered incorrectly. Plus comments.
* Added calibrate_rast.c programBrian2008-02-282-0/+396
| | | | | Measures rasterization of points/lines/tris and suggests fixes/biases when something doesn't meet spec.
* Convert crlf->lf line endings.José Fonseca2008-02-283-515/+515
| | | | Windows/DOS users should enable core.autocrlf from now on.
* Added line smooth testBrian2008-02-252-0/+173
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* Remove files of unsupported build systems.José Fonseca2008-02-256-477/+0
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* Update git ignores.José Fonseca2008-02-251-0/+1
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* Test calling glTexSubImage2D mid-way through a frame.Brian2008-02-202-0/+224
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