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* demos: remove OSMESA stuff from MakefileBrian2009-02-091-6/+0
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* demos: remove unused functionBrian Paul2009-02-041-5/+0
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* demos: silence uninitialized var warningBrian Paul2009-02-041-1/+1
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* demos: modify bufferobj.c to exercise interleaved vertex arraysBrian Paul2009-02-031-13/+23
| | | | | Also, put colors before vertex positions, and place the data at a 40-byte offset from the start of the buffer.
* demos: update multitex.c GLSL demo to use vertex arrays or glVertex-modeBrian Paul2009-02-022-24/+74
| | | | Press 'a' to toggle drawing mode.
* util: added more functions to extfuncs.hBrian Paul2009-02-021-0/+15
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* glxgears: No, really. Fix the dyslexia.Ian Romanick2009-02-011-1/+1
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* Fix dyslexia.Ian Romanick2009-01-301-1/+1
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* glxgears: Log a message if synched to vblankIan Romanick2009-01-301-0/+74
| | | | | | | | Tries to use either GLX_MESA_swap_control or GLX_SGI_video_sync to detect whether the display is synchronized to the vertical blank. If it detects this, a message will be printed. HOPEFULLY this will prevent some of the bug reports such as "glxgears only gets 59.7fps. What's wrong with my driver?"
* demos: revamp the fbotexture.c demoBrian Paul2009-01-221-113/+268
| | | | | | | | Try making depth/stencil attachments in two different ways. Check for GL errors and GL_FRAMEBUFFER_UNSUPPORTED status to be more robust. Reorganize the code a bit to make it clearer. Added -arb option to test GL_ARB_fbo's mixed renderbuffer sizes Added -ds2 option to test GL_DEPTH_STENCIL_ATTACHMENT
* demos: updated FBO tests to for ARB_fboBrian Paul2009-01-222-7/+15
| | | | Some things that were not errors in EXT_fbo are errors in ARB_fbo.
* tests: test pseudo-XOR blend mode.Brian Paul2009-01-193-0/+443
| | | | | GL_XOR logicop mode can be approximated with blending by computing 1 - dst. Here's a couple test programs for that.
* demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2009-01-012-0/+365
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* demos: minor fixes to twoside.c glsl demoBrian Paul2008-12-301-16/+28
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* demos: all glutDestroyWindow() upon exit to test query object clean-upBrian Paul2008-12-181-2/+3
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* demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-172-0/+200
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* util: check for frag/vertShader=0 before attachingBrian Paul2008-12-171-2/+7
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* demos: updated tests/floattex.c (doesn't work just yet).Brian Paul2008-12-152-46/+136
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* Fix silly type mismatch error in multinoise demo.Gary Wong2008-12-131-4/+8
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* Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong2008-12-133-0/+279
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* Ensure p.w is initialised in noise demo.Gary Wong2008-12-131-0/+1
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* demos: added simple vertex shader texture test.Brian2008-12-032-1/+287
| | | | Draw a quadmesh where Z coord is taken from a texture map.
* demos: press SPACE to toggle fbo_firecube animationBrian Paul2008-11-261-3/+12
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* added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-212-0/+193
| | | | Fragment's red/greenb/blue is a function gl_FragCoord.xyz
* Add glsync demo program from jbarnes for testing vblank synchronization.Eric Anholt2008-11-123-0/+275
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* mesa: fix version check in dinoshade.cBrian Paul2008-11-111-1/+1
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* undo accidental changes to multitex.frag shaderBrian Paul2008-11-101-22/+2
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* added glsl/skinning.c test to test matrix blending/weightingBrian Paul2008-11-045-2/+340
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* print err msg if unable to open shader fileBrian Paul2008-11-041-0/+1
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* remove old debug glFlush/Finish calls from demosBrian Paul2008-11-044-9/+0
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* glxswapcontrol: added -fullscreen optionBrian Paul2008-10-161-14/+77
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* glxgears: for fullscreen, disable window borders the right wayBrian Paul2008-10-161-2/+50
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* Remove CVS keywords.Keith Whitwell2008-09-2126-30/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cherry-picked from gallium-0.1 Conflicts: src/glu/sgi/libnurbs/interface/bezierEval.h src/glu/sgi/libnurbs/interface/bezierPatch.h src/glu/sgi/libnurbs/interface/bezierPatchMesh.h src/glu/sgi/libnurbs/internals/dataTransform.h src/glu/sgi/libnurbs/internals/displaymode.h src/glu/sgi/libnurbs/internals/sorter.h src/glu/sgi/libnurbs/nurbtess/definitions.h src/glu/sgi/libnurbs/nurbtess/directedLine.h src/glu/sgi/libnurbs/nurbtess/gridWrap.h src/glu/sgi/libnurbs/nurbtess/monoChain.h src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h src/glu/sgi/libnurbs/nurbtess/partitionX.h src/glu/sgi/libnurbs/nurbtess/partitionY.h src/glu/sgi/libnurbs/nurbtess/polyDBG.h src/glu/sgi/libnurbs/nurbtess/polyUtil.h src/glu/sgi/libnurbs/nurbtess/primitiveStream.h src/glu/sgi/libnurbs/nurbtess/quicksort.h src/glu/sgi/libnurbs/nurbtess/rectBlock.h src/glu/sgi/libnurbs/nurbtess/sampleComp.h src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h src/glu/sgi/libnurbs/nurbtess/sampledLine.h src/glu/sgi/libnurbs/nurbtess/searchTree.h src/glu/sgi/libnurbs/nurbtess/zlassert.h src/glu/sgi/libutil/error.c src/glu/sgi/libutil/glue.c src/glu/sgi/libutil/gluint.h src/glu/sgi/libutil/project.c src/glu/sgi/libutil/registry.c src/glx/x11/glxclient.h src/glx/x11/glxext.c src/mesa/drivers/dri/ffb/ffb_dd.h src/mesa/drivers/dri/ffb/ffb_points.h src/mesa/drivers/dri/gamma/gamma_context.h src/mesa/drivers/dri/gamma/gamma_macros.h src/mesa/drivers/dri/i810/i810context.h src/mesa/drivers/dri/r128/r128_dd.h src/mesa/drivers/dri/tdfx/tdfx_dd.h
* add dlist-degenerate test caseKeith Whitwell2008-09-152-0/+154
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* remove invalid XDestroyWindow() callGuillaume Melquiond2008-09-131-1/+0
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* silence warningGuillaume Melquiond2008-09-131-1/+1
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* use ftransform()Brian Paul2008-08-201-1/+1
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* added test for ARB GLSL extensionsCorbin Simpson2008-08-161-6/+9
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* fix convolutions test to consistanty use the ARB shader extension functionsBrian Paul2008-08-161-13/+28
| | | | Was using a mix of the ARB functions and the OpenGL 2.0 shader functions.
* remove .txt suffix from shader source filesBrian Paul2008-08-1620-14/+14
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* mesa: added glsl/convolutions test from gallium branchBrian Paul2008-08-164-0/+488
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* draw a tristrip ring instead of a single quadBrian Paul2008-08-151-14/+38
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* don't need to use LOD version of texture2D() funcsBrian Paul2008-08-151-2/+2
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* mesa: added new glsl/pointcoord.c testBrian Paul2008-08-132-0/+213
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* mesa: clear the unused upper-left region to black instead of leaving it ↵Brian Paul2008-08-131-5/+11
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* Always pass CFLAGS when compiling or linking demosGuillaume Melquiond2008-07-305-22/+22
| | | | | To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860.
* query/print GLSL version stringBrian Paul2008-07-241-0/+7
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* Fix a typo.Thomas Hellstrom2008-07-241-1/+1
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* Add new demo "fbo_firecube".Thomas Hellstrom2008-07-242-0/+1042
| | | | Tests fbo render-to-texture for various internal texture image formats.
* fix gltrace (bug 16691)Guillaume Melquiond2008-07-141-1/+3
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