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* simplify, remove sgi messagesKeith Whitwell2005-10-2138-1966/+111
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* better looking testsKeith Whitwell2005-10-212-2/+7
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* Make test visibleKeith Whitwell2005-10-211-1/+2
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* Better looking test.Keith Whitwell2005-10-211-1/+1
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* A bunch of little tests which exercise each ARB_fp instruction plusKeith Whitwell2005-10-2038-0/+6031
| | | | a couple of other interesting cases.
* Query/print GL_RED/GREEN/BLUE/ALPHA_BITSBrian Paul2005-10-081-0/+8
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* glBindTexture changes, new assertionsBrian Paul2005-10-041-2/+6
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* fix glIsRender/FramebufferEXT() assertionsBrian Paul2005-10-042-5/+5
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* use fmod() to prevent overflow of angle variableBrian Paul2005-09-301-1/+3
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* call glFinish if drawing to front bufferBrian Paul2005-09-291-1/+3
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* Committing in .Jouk Jansen2005-09-234-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | 1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* silence warningBrian Paul2005-09-151-1/+2
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* new demo to test ATI_fragment_shader, not very creative but easy to know if ↵Roland Scheidegger2005-09-102-0/+478
| | | | the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
* use 'f' key to toggle front/back buffer renderingBrian Paul2005-08-311-2/+17
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* Demo of how to do (nearly) flicker-free rendering with a single color buffer.Brian Paul2005-08-252-0/+270
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* fix comment and #if testBrian Paul2005-08-251-2/+3
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* Update the glut idle function after a new window is createdBrian Paul2005-08-251-4/+11
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* s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)Brian Paul2005-08-251-1/+1
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* make tiles a little smaller so they're all visibleBrian Paul2005-08-251-10/+11
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* Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul2005-08-241-140/+285
| | | | a window. Good for exercising multi-window rendering.
* fix up libdrm for eglDave Airlie2005-08-211-5/+5
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* Add simple regression test for bugzilla #3195.Ian Romanick2005-08-182-0/+282
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* test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul2005-08-151-50/+141
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* delete display lists upon exitBrian Paul2005-08-091-0/+3
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* free display lists and destroy window upon exitBrian Paul2005-08-091-11/+24
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* Make the linux-dri-x86 builds work on x86-64 again. mklib nowIan Romanick2005-08-081-5/+5
| | | | | | determines the bits (either 32 or 64) for libraries without the lib prefix. progs/egl/Makefile passes CFLAGS on the link commands so that things like '-m32' get propagated.
* Fix up some of the sample to work with the r200 EGL driverJon Smirl2005-08-073-19/+20
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* overlay planes testBrian Paul2005-07-192-0/+246
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* eglgears demo (Dane Rushton)Brian Paul2005-07-142-1/+454
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* Put back the glPopMatrix. This test was derived from blendminmax.c.Ian Romanick2005-07-071-0/+2
| | | | | When extra code was cut from blendminmax.c's Display function, the glPopMatrix call was also accidentally cut.
* Correct the comments in the file headers. Oops.Ian Romanick2005-07-071-6/+6
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* Add regression test for bug #3101.Ian Romanick2005-07-072-0/+127
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* Add $(CFLAGS) to the link commands. This makes 'make linux-x86Ian Romanick2005-07-021-5/+5
| | | | ARCH_FLAGS=-m32' work correctly on x86-64 systems.
* added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul2005-07-012-0/+21
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* Ignore files generated as part of the build process.Ian Romanick2005-06-241-0/+2
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* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-32/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
* Fix a few compiler warningsJon Smirl2005-06-162-1/+2
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* Add a mode to test flat shading + separate specular.Keith Whitwell2005-06-011-3/+13
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* remove stupid flagsDaniel Borca2005-05-232-8/+2
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* use MAX_SCREENS instead of hard-coded numberBrian Paul2005-05-201-2/+3
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* fix reversed strstr() args, print mode stringBrian Paul2005-05-201-5/+7
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* replace // with /* */Brian Paul2005-05-201-1/+1
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* Committing in .Jouk Jansen2005-05-201-5/+3
| | | | | | | | | | Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Use the 1.3 names for FogCoord*Adam Jackson2005-05-201-2/+2
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* move osmesa demos to their own directoryKeith Whitwell2005-05-195-15/+73
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* Fix EGL fbdev palette problem. demo3 can save ppm of screenJon Smirl2005-05-191-1/+64
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* Fix inverted y for egl fbdev, add egl demo3Jon Smirl2005-05-183-0/+589
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* To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul2005-05-181-3/+57
| | | | ReadPixels that get the image piece by piece.
* Implement fbdev swapbuffers()Jon Smirl2005-05-181-4/+4
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* Fix several internal problems with generating the list of configs.Jon Smirl2005-05-171-9/+58
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