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* demos: Clean up allocated Textures and Display Lists when demo quitShuang He2009-04-274-0/+47
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* demos: ensure display lists are destroyed for next generationAlan Hourihane2009-04-241-0/+4
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* shadowtex: fflush stdout for cygwinKeith Whitwell2009-04-241-0/+2
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* demos/readpix: add option to draw triangle instead of drawpixKeith Whitwell2009-04-241-5/+62
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* tests/mipmap_view: add a bunch of keystrokes for testing render-to-textureKeith Whitwell2009-04-241-48/+219
| | | | | Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage.
* demos: check that GL version is 2.0 or higherBrian Paul2009-04-211-0/+8
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* trivial/tri-viewport: add keys for frustrum/ortho and z coordinateKeith Whitwell2009-04-211-43/+77
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* trivial/tri-viewport: add more out-of-bounds background quadsKeith Whitwell2009-04-211-1/+27
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* trivial/tri_viewport: add space==reset keyKeith Whitwell2009-04-211-1/+3
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* trivial/tri_viewport: add width/height keysKeith Whitwell2009-04-211-18/+49
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* mesa/progs: fix scons build after recent demo movesKeith Whitwell2009-04-202-10/+9
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* trivial/tri-viewport.c - add guide lines, more triangles, make interactiveKeith Whitwell2009-04-201-14/+118
| | | | This is becoming more like a test than a trivial/ example.
* tests/mipmap_view: add linear/nearest keyKeith Whitwell2009-04-201-2/+13
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* progs/demos: Update ignoreJakob Bornecrantz2009-04-191-0/+4
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* progs/glsl: Update ignoreJakob Bornecrantz2009-04-191-0/+3
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* demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul2009-04-182-148/+499
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* demos: updated .gitignore listBrian Paul2009-04-181-6/+3
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* demos: move demos/texobj.c to tests/Brian Paul2009-04-183-1/+1
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* demos: move demos/occlude.c (old HP extension) to testsBrian Paul2009-04-181-0/+0
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* demos: move tests/dinoshade.c to demos/Brian Paul2009-04-183-4/+4
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* demos: move tests/projtex.c to demos/Brian Paul2009-04-183-32/+30
| | | | And fix compiler warnings.
* demos: move tests/fbotexture.c to demos/Brian Paul2009-04-183-1/+1
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* demos: move texdown.c to tests/Brian Paul2009-04-183-1/+1
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* demos: move glutfx demo to tests/Brian Paul2009-04-183-1/+1
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* demos: move streaming_rect.c demo to tests/Brian Paul2009-04-183-1/+1
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* demos: move glslnoise.c demo to glsl/noise2.cBrian Paul2009-04-183-1/+8
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* demos: fix incorrect assertionBrian Paul2009-04-181-1/+1
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* demos: fix usage textBrian Paul2009-04-181-1/+1
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* demos: new glsl/array.c demoBrian Paul2009-04-172-0/+269
| | | | Test variable indexing into a uniform array in a vertex shader.
* demos: move glewInit() call, fixes crash/bug 21247Brian Paul2009-04-171-1/+1
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* demos: move glewInit() after glutCreateWindow()Brian Paul2009-04-171-1/+1
| | | | | Fixes segfault. See bug 21239. However, the demo doesn't render properly. Probably a bug in the GL_ATI_fragment_shader code.
* demos: set init window size, not posBrian Paul2009-04-161-1/+1
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* demos: use larger buffer for snprintf() call, see bug 21220Brian Paul2009-04-161-1/+1
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* Merge branch 'gallium-s3tc'José Fonseca2009-04-161-2/+21
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| * progs/tests: Make texcompress2 get textureJakob Bornecrantz2009-04-151-2/+21
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* | tests: another extended swizzle testBrian Paul2009-04-151-0/+5
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* wgl: Note down the gallium pixel formats, instead of re-guessing them.José Fonseca2009-04-101-4/+4
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* mesa: asst. progs/test/Makefile filesBrian Paul2009-04-101-3/+3
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* progs: Port glxinfo to wgl.José Fonseca2009-04-102-0/+739
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* demos: fix aspect ratio in Reshape()Brian Paul2009-04-091-1/+2
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* progs: IgnoresJakob Bornecrantz2009-04-023-0/+7
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* demos: added progs/glsl/linktest.c to test linking of separate compilation unitsBrian Paul2009-04-012-0/+265
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* progs/vp: more psiz testsKeith Whitwell2009-03-252-0/+15
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* demos: add LDFLAGS for corender target, bug 20844Brian Paul2009-03-241-1/+1
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* progs/vp: add pointsize + clamp testKeith Whitwell2009-03-241-0/+9
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* progs/trivial: add fflushes for cygwinKeith Whitwell2009-03-24115-0/+116
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* progs/trivial: draw non-interleaved arrays out of one vboKeith Whitwell2009-03-243-0/+262
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* progs/tests: Build texcompress2 with sconsJakob Bornecrantz2009-03-242-1/+1
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* vpglsl: add missing SConscriptKeith Whitwell2009-03-231-0/+13
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* progs/fp: pass texcoord to triangle, add a test shaderKeith Whitwell2009-03-233-0/+14
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