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* progs/slang: Check for ftell failure in vstest.c.Vinson Lee2009-11-201-0/+6
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* progs/util: Fix memory leak if malloc fails in RawImageOpen.Vinson Lee2009-11-201-0/+14
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* progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.Vinson Lee2009-11-191-1/+1
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* progs/vp: Fix memory leak in vp-tris.c.Vinson Lee2009-11-191-0/+2
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* progs/trivial: Redraw upon keypress.Vinson Lee2009-11-194-4/+4
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* progs/glsl: Redraw upon keypress.Vinson Lee2009-11-191-1/+1
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* progs/xdemos: Add missing break statement in offset.c.Vinson Lee2009-11-191-0/+1
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* progs/trivial: Redraw upon keypress.Vinson Lee2009-11-19104-104/+104
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* progs/tests: Fix memory leak in texdown.c if malloc fails.Vinson Lee2009-11-181-0/+2
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* progs/fp: Redraw upon keypress.Vinson Lee2009-11-188-8/+8
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* progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee2009-11-181-3/+3
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* progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee2009-11-181-1/+1
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* progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee2009-11-181-5/+5
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* progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee2009-11-171-1/+1
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* progs/glsl: use ShadersSupported()Brian Paul2009-11-172-10/+4
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* progs/util: warn when GLSL not supportedBrian Paul2009-11-171-1/+2
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* progs/tests: Fix memory leak in arbgpuprog.c.Vinson Lee2009-11-171-0/+4
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* progs/xdemos: change //-style commentsBrian Paul2009-11-171-1/+1
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* progs/glsl: change //-style commentsBrian Paul2009-11-172-3/+5
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* progs/demos: silence warningsBrian Paul2009-11-172-2/+3
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* progs/slang: Fix potential null pointer dereference in cltest.c.Vinson Lee2009-11-171-1/+1
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* progs/redbook: Fix memory leak in quadric.c.Vinson Lee2009-11-171-0/+2
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* progs/util: Fix memory leak if fopen fails in RawImageOpen.Vinson Lee2009-11-171-0/+1
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* progs/xdemos: added -lX11 -lpthread for GNU gold linkerBrian Paul2009-11-171-0/+3
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* progs/util: Fix memory leak if fread returns 0 in CompileShaderFile.Vinson Lee2009-11-171-0/+1
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* progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee2009-11-171-1/+1
| | | | | | tangentAtrrib is assigned the result of glGetAttribLocation. The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if tangentAttrib is a GLuint.
* progs/util: Fix memory leak if malloc fails in tkRGBImageLoad.Vinson Lee2009-11-171-0/+1
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* progs/util: Fix memory leak if LoadRGBImage fails.Vinson Lee2009-11-171-1/+4
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* progs/glsl: Fix memory leak in deriv.c.Vinson Lee2009-11-171-0/+1
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* progs/util: Fix memory if LoadRGBMipmaps2 fails.Vinson Lee2009-11-171-0/+1
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* progs/util: Fix memory leak if LoadYUVImage fails.Vinson Lee2009-11-161-0/+1
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* progs/demos: Fix memory leak in ray.c.Vinson Lee2009-11-161-0/+2
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* progs/demos: Fix memory leak in projtex.c.Vinson Lee2009-11-161-0/+3
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* progs/demos: Fix memory leak in ipers.c.Vinson Lee2009-11-161-0/+2
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* progs/demos: Fix memory leak in fslight.c.Vinson Lee2009-11-161-0/+1
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* progs/tests: silence warningBrian Paul2009-11-161-1/+1
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* progs: Ignore Mac OS dSYM directories.Vinson Lee2009-11-141-0/+1
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* progs/glsl: Add missing break statement in multinoise.c.Vinson Lee2009-11-121-0/+1
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* demos/glsl: Add missing break statement to noise test.Vinson Lee2009-11-111-0/+1
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* progs/tests: add alpha/blend testing to packedpixels.cBrian Paul2009-11-111-22/+42
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-11-041-1/+5
|\ | | | | | | | | | | Conflicts: src/mesa/drivers/windows/gdi/mesa.def
| * progs/tests: Fix MSVC build.Vinson Lee2009-11-041-1/+5
| | | | | | | | Signed-off-by: Brian Paul <[email protected]>
* | progs/util: Fix memory leak if fail to load/compile shaderVinson Lee2009-11-031-0/+2
| | | | | | | | Signed-off-by: Brian Paul <[email protected]>
* | progs/tests: debug code for getting texture component sizesBrian Paul2009-11-032-2/+17
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* | Merge branch 'mesa_7_6_branch'Brian Paul2009-11-032-5/+18
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| * progs/tests: fixes for drawbuffers.cBrian Paul2009-10-291-5/+12
| | | | | | | | | | Disable GL_DEPTH_TEST before glDrawPixels. Show color buffer 0 on left, color buffer 1 on right.
| * progs/tests: added test for GL_EXT_texture_compression_s3tc supportBrian Paul2009-10-281-0/+6
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| * progs/tests: added new blitfb.c testBrian Paul2009-10-273-0/+261
| | | | | | | | | | | | | | | | Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
* | prog/tests: Fix MSVC build.Vinson Lee2009-10-301-4/+4
| | | | | | | | Signed-off-by: Brian Paul <[email protected]>
* | progs/tests: fix MSVC build.Vinson Lee2009-10-301-4/+4
| | | | | | | | Signed-off-by: Brian Paul <[email protected]>