| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix a number of MINGW32 issues (Zhang <[email protected]>)mesa_7_0_1_rc1 | Brian | 2007-07-21 | 1 | -4/+29 |
* | call glutInit(), bug 11486 | Xavier Bachelot | 2007-07-06 | 5 | -7/+6 |
* | Tweak the shell scripting for descending into and building subdirs. | Brian | 2007-05-09 | 1 | -2/+2 |
* | remove some debug code | Brian | 2007-05-08 | 1 | -5/+0 |
* | a somewhat nicer demo w/ command line options | Brian | 2007-05-08 | 1 | -81/+163 |
* | get rid of normal vector | Brian | 2007-05-02 | 1 | -2/+0 |
* | get rid of OSMESA stuff | Brian | 2007-05-02 | 1 | -6/+0 |
* | New test of the dFdx(), dFdy() functions. | Brian | 2007-05-02 | 2 | -0/+322 |
* | added glGetActiveAttribmesa_6_5_3 | Brian | 2007-04-27 | 1 | -0/+2 |
* | Windows updates | Brian | 2007-04-26 | 1 | -5/+18 |
* | move #include <GL/glut.h> after other #includes for Windows | Brian | 2007-04-26 | 1 | -1/+1 |
* | use sqrt(), not sqrtf() for Windows | Brian | 2007-04-26 | 2 | -2/+2 |
* | Fix FBO completeness bug in shadowtex. | Ian Romanick | 2007-04-21 | 1 | -2/+15 |
* | destroy window upon exit | Brian | 2007-04-21 | 2 | -4/+6 |
* | Remove unused Imakefiles. | Brian | 2007-04-20 | 2 | -322/+0 |
* | lots of changes, fixes, clean-ups | Brian | 2007-04-16 | 1 | -179/+185 |
* | restore 200x200 window size, animation, version check | Brian | 2007-04-11 | 1 | -4/+6 |
* | fix some dependencies, remove some CFLAGS | Brian | 2007-04-08 | 1 | -5/+10 |
* | add 2.1 functions | Brian | 2007-04-08 | 1 | -0/+14 |
* | added glActiveStencilFaceEXT | Brian | 2007-04-07 | 1 | -0/+4 |
* | disable MakeTexture() | Brian | 2007-03-27 | 1 | -2/+8 |
* | merge of glsl-compiler-1 branch | Brian | 2007-03-26 | 24 | -52/+3507 |
|\ |
|
| * | disable assertion | Brian | 2007-03-21 | 1 | -1/+1 |
| * | extra stuff for drawbuffers test | Brian | 2007-03-12 | 1 | -0/+8 |
| * | added drawbuffers.c | Brian | 2007-03-11 | 1 | -0/+1 |
| * | Test the GL_ARB_draw_buffers extension. | Brian | 2007-03-11 | 1 | -0/+298 |
| * | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-03-09 | 5 | -14/+22 |
| |\ |
|
| * | | add texture rotation | Brian | 2007-02-25 | 2 | -2/+29 |
| * | | output texcoord in vertex program | Brian | 2007-02-25 | 1 | -0/+1 |
| * | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 23 | -18/+1263 |
| |\ \ |
|
| * | | | Use gl_LightSource[0].position intead of a light position uniform. | Brian | 2007-02-21 | 1 | -13/+24 |
| * | | | shading language texture demo/test | Brian | 2007-02-03 | 5 | -0/+637 |
| * | | | added texdemo1 | Brian | 2007-02-03 | 1 | -1/+16 |
| * | | | added newline at end | Brian | 2007-02-02 | 1 | -1/+1 |
| * | | | simple noise test | Brian | 2007-01-28 | 2 | -0/+297 |
| * | | | remove debug code | Brian | 2007-01-18 | 1 | -4/+0 |
| * | | | minor fprintf() change | Brian | 2007-01-17 | 1 | -1/+1 |
| * | | | add texturing, other options | Brian | 2007-01-17 | 1 | -6/+152 |
| * | | | draw a box, press 'a' to animate | Brian | 2007-01-16 | 1 | -4/+67 |
| * | | | added some VerteAttrib funcs | Brian | 2007-01-16 | 1 | -0/+6 |
| * | | | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag... | Brian | 2007-01-16 | 8 | -4/+854 |
| * | | | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
| * | | | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 7 | -0/+845 |
| * | | | added glUniform1fv_func, glUniform2fv_func | Brian | 2007-01-13 | 1 | -0/+4 |
| * | | | added a few more 2.0 functions | Brian | 2007-01-09 | 1 | -0/+8 |
| * | | | added glUniform1i_func | Brian | 2007-01-04 | 1 | -1/+3 |
| * | | | added glUniformMatrix2/3fv_func | Brian | 2006-12-20 | 1 | -0/+4 |
| * | | | Use extfuncs.h helper. Added command line options for loading | Brian | 2006-12-15 | 2 | -42/+173 |
| * | | | simple extension function wrangler | Brian | 2006-12-15 | 1 | -0/+94 |
* | | | | destroy window on exit | Brian | 2007-03-25 | 1 | -1/+3 |
| |_|/
|/| | |
|