Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | GLSL regression test suite. | Michal Krol | 2006-05-16 | 12 | -0/+3168 |
| | |||||
* | added a few extension #ifdef tests | Brian Paul | 2006-05-15 | 1 | -1/+12 |
| | |||||
* | usage() function | Brian Paul | 2006-05-15 | 1 | -2/+15 |
| | |||||
* | Expanded output with -l option: vertex/fragment program and vertex/fragment | Brian Paul | 2006-05-13 | 1 | -24/+157 |
| | | | | | shader limits. Misc sync-ups with x.org copy of glxinfo. | ||||
* | simplify image setup code, added LOD Bias control (l/L keys) | Brian Paul | 2006-05-11 | 1 | -76/+62 |
| | |||||
* | simple texture compression test | Brian Paul | 2006-05-10 | 2 | -0/+274 |
| | |||||
* | new test image - Delicate Arch, Utah | Brian Paul | 2006-05-10 | 1 | -0/+0 |
| | |||||
* | Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL. | Brian Paul | 2006-05-10 | 2 | -0/+248 |
| | |||||
* | fptest1 requires GL_NV_fragment_program | Tilman Sauerbeck | 2006-04-28 | 1 | -0/+5 |
| | |||||
* | Remove carriage returns. | Michal Krol | 2006-04-25 | 1 | -106/+106 |
| | |||||
* | fprintf() clean-up (bug 6730) | Brian Paul | 2006-04-24 | 1 | -3/+1 |
| | |||||
* | fix indentation | Brian Paul | 2006-04-21 | 1 | -6/+4 |
| | |||||
* | use vertex.attrib[3] instead of vertex.color | Brian Paul | 2006-04-21 | 2 | -4/+3 |
| | |||||
* | s/NV/ARB/ | Brian Paul | 2006-04-21 | 1 | -5/+5 |
| | |||||
* | another simple FBO test | Brian Paul | 2006-04-14 | 1 | -0/+199 |
| | |||||
* | test glReadPixels speed w/ various formats/types, PBOs | Brian Paul | 2006-04-14 | 2 | -0/+287 |
| | |||||
* | If the image file is RGB, convert to RGBA (fixes segfault). | Brian Paul | 2006-04-13 | 1 | -28/+41 |
| | | | | | Added CheckError() calls. Remove -ci option. | ||||
* | Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore) | Brian Paul | 2006-04-13 | 1 | -5/+5 |
| | |||||
* | compile fix from Dan Schikore | Brian Paul | 2006-04-13 | 1 | -0/+2 |
| | |||||
* | allow rotation w/ mouse | Brian Paul | 2006-04-11 | 1 | -1/+42 |
| | |||||
* | re-enable animation | Brian Paul | 2006-04-06 | 1 | -1/+1 |
| | |||||
* | Added render to depth texture support with GL_EXT_framebuffer_object. | Brian Paul | 2006-04-06 | 1 | -99/+227 |
| | | | | | Only render the shadow/depth texture when really needed, not every frame. Remove support for old SGIX shadow extensions. | ||||
* | set the texture border color for the depth texture | Brian Paul | 2006-04-05 | 1 | -1/+5 |
| | |||||
* | fix bad call to FindLine() | Brian Paul | 2006-03-30 | 1 | -1/+1 |
| | |||||
* | added -f option for full-screeen | Brian Paul | 2006-03-30 | 1 | -1/+8 |
| | |||||
* | press '0' for glDrawBuffer(GL_NONE) | Brian Paul | 2006-03-30 | 1 | -5/+19 |
| | |||||
* | fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) | Brian Paul | 2006-03-29 | 1 | -89/+99 |
| | |||||
* | s/glslnose.c/glslnoise/ (bug 6430) | Brian Paul | 2006-03-29 | 1 | -1/+1 |
| | |||||
* | Windows makefile to easily build all demo programs. | Karl Schultz | 2006-03-29 | 1 | -0/+118 |
| | |||||
* | Undef a conflicting symbol in Windows. | Karl Schultz | 2006-03-29 | 1 | -0/+3 |
| | |||||
* | add showbuffer.[ch] which could be in this dir after the targets are built. | Karl Schultz | 2006-03-29 | 1 | -0/+2 |
| | |||||
* | Remove unneeded includes of time.h | Karl Schultz | 2006-03-29 | 1 | -2/+0 |
| | |||||
* | lots of debug options, some code movement, etc | Brian Paul | 2006-03-24 | 1 | -30/+92 |
| | |||||
* | Added -l option for explicit locking around Xlib and GLX calls in | Brian Paul | 2006-03-23 | 1 | -5/+64 |
| | | | | threaded code. Seems to improve reliability quite a bit. | ||||
* | Added -p option to create a display connection per thread. | Brian Paul | 2006-03-23 | 1 | -23/+88 |
| | | | | | This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately. | ||||
* | updated some printfs, added comment about sched_yield | Brian Paul | 2006-03-15 | 1 | -3/+7 |
| | |||||
* | use 'p' key to toggle use of GL_EXT_packed_depth_stencil | Brian Paul | 2006-03-15 | 1 | -8/+42 |
| | |||||
* | Display the correct bug number in the information text. | Ian Romanick | 2006-03-06 | 1 | -2/+2 |
| | |||||
* | Don't try to bind to proxy texture target. This is defined by the spec to be | Ian Romanick | 2006-03-06 | 1 | -5/+3 |
| | | | | | | | an error. Since we're working with a proxy target, don't bother using real texture data. Add a missing new-line in an error printf. | ||||
* | Build test for bugzilla #3050 | Ian Romanick | 2006-03-04 | 1 | -0/+1 |
| | |||||
* | Test case for bugzilla #3050. | Ian Romanick | 2006-03-04 | 1 | -0/+164 |
| | |||||
* | test glBlitFramebufferEXT w/ -blit flag | Brian Paul | 2006-03-02 | 1 | -2/+33 |
| | |||||
* | More GLSL code: | Michal Krol | 2006-02-21 | 2 | -37/+37 |
| | | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | ||||
* | More GLSL code. | Michal Krol | 2006-02-18 | 3 | -23/+203 |
| | | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | ||||
* | Demonstrate GLSL fragment and vertex shaders. | Michal Krol | 2006-02-15 | 2 | -0/+286 |
| | |||||
* | s/malloc/calloc/, fix mem leak | Brian Paul | 2006-01-31 | 1 | -2/+5 |
| | |||||
* | updated comment | Brian Paul | 2006-01-30 | 1 | -6/+2 |
| | |||||
* | silence warning about duplicate M_PI definition | Brian Paul | 2006-01-30 | 1 | -1/+5 |
| | |||||
* | added more tests (Pedro Maia) | Brian Paul | 2006-01-30 | 1 | -1/+5 |
| | |||||
* | use fmod() when incrementing CubeRot | Brian Paul | 2006-01-30 | 1 | -4/+3 |
| |