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* triangle rasterization with frag shaderBrian2007-08-011-0/+326
* added trirast programBrian2007-08-011-1/+2
* misc comments, clean-upsBrian2007-07-301-9/+13
* added a few more functionsBrian2007-07-291-0/+19
* Added shader points and shader bitmap demosBrian2007-07-293-0/+675
* more Mingw32 fixesZhang2007-07-271-18/+3
* clamp float colorsBrian2007-07-261-2/+5
* fix logic error, typosBrian2007-07-241-5/+4
* Fix a number of MINGW32 issuesZhang2007-07-211-4/+29
* Improve this demo in a few ways.Brian2007-07-111-12/+22
* call glutInit(), bug 11486Xavier Bachelot2007-07-065-7/+6
* support more modes, added -f cmd line optionBrian2007-07-041-15/+90
* use larger point/sprite sizeBrian2007-06-281-11/+11
* Random state-change / primitive rendering. Good for hammering on a driver...Brian2007-06-212-0/+458
* fix glReadPixels parameters to handle odd-width windows correctlyBrian2007-06-081-2/+3
* disable shader program before glDrawPixelsBrian2007-06-081-6/+10
* Add support for shadow mapping with vertex and fragment programsIan Romanick2007-06-071-4/+216
* Refactor shadow map modelview and projection codeIan Romanick2007-06-071-22/+50
* Remove '#if defined' tests for ARB extensions.Ian Romanick2007-06-071-18/+1
* use glXGetProcAddress to get extension funcsBrian2007-05-291-3/+16
* set texcoords depending on GLX_Y_INVERTED_EXTBrian2007-05-211-5/+7
* GLX_EXT_texture_from_pixmap testBrian2007-05-192-0/+382
* Add simple program to test GL_MESA_texture_array.Ian Romanick2007-05-162-0/+344
* Tweak the shell scripting for descending into and building subdirs.Brian2007-05-091-2/+2
* remove some debug codeBrian2007-05-081-5/+0
* a somewhat nicer demo w/ command line optionsBrian2007-05-081-81/+163
* get rid of normal vectorBrian2007-05-021-2/+0
* get rid of OSMESA stuffBrian2007-05-021-6/+0
* New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
* added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
* Windows updatesBrian2007-04-261-5/+18
* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
* Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
* destroy window upon exitBrian2007-04-212-4/+6
* Remove unused Imakefiles.Brian2007-04-202-322/+0
* lots of changes, fixes, clean-upsBrian2007-04-161-179/+185
* restore 200x200 window size, animation, version checkBrian2007-04-111-4/+6
* fix some dependencies, remove some CFLAGSBrian2007-04-081-5/+10
* add 2.1 functionsBrian2007-04-081-0/+14
* added glActiveStencilFaceEXTBrian2007-04-071-0/+4
* disable MakeTexture()Brian2007-03-271-2/+8
* merge of glsl-compiler-1 branchBrian2007-03-2624-52/+3507
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| * disable assertionBrian2007-03-211-1/+1
| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
| * added drawbuffers.cBrian2007-03-111-0/+1
| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
| * Merge branch 'origin' into glsl-compiler-1Brian2007-03-095-14/+22
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| * | add texture rotationBrian2007-02-252-2/+29
| * | output texcoord in vertex programBrian2007-02-251-0/+1