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* progs/trivial: draw non-interleaved arrays out of one vboKeith Whitwell2009-03-243-0/+262
* progs/tests: Build texcompress2 with sconsJakob Bornecrantz2009-03-242-1/+1
* vpglsl: add missing SConscriptKeith Whitwell2009-03-231-0/+13
* progs/fp: pass texcoord to triangle, add a test shaderKeith Whitwell2009-03-233-0/+14
* progs/wgl: Send a resize message after context have been created.Michal Krol2009-03-201-0/+2
* progs/wgl: Create GL context in a thread that actually uses it.Michal Krol2009-03-201-30/+35
* progs/wgl: Make context current to get GL_RENDERER string.Michal Krol2009-03-201-0/+2
* wgl: Add an `-s' option to wglthreads to force single-threaded operation.Michal Krol2009-03-191-22/+43
* progs: Build the wgl examples with scons.José Fonseca2009-03-182-0/+24
* progs/trivial: Make quad-tex-sub repeat patternsJakob Bornecrantz2009-03-181-7/+12
* tests: remove/update old commentsBrian Paul2009-03-182-18/+2
* progs/trivial: Add quad-tex-subJakob Bornecrantz2009-03-184-0/+201
* tests: add simplest mipgen testKeith Whitwell2009-03-183-0/+209
* progs/tests: Update mipmap_limits to show image and colorsJakob Bornecrantz2009-03-182-67/+135
* progs/trivial: Add tri-fbo-tex-mipJakob Bornecrantz2009-03-184-0/+272
* wgl: Port sharedtex_mt to WGL.Michal Krol2009-03-171-0/+540
* xdemos: Fix sharedtex_mt.Thomas Hellstrom2009-03-171-70/+33
* progs/trivial: IgnoresJakob Bornecrantz2009-03-161-0/+3
* progs/tests: IgnoresJakob Bornecrantz2009-03-161-0/+4
* progs: Try to read the texture from the current dir, if full path fails.José Fonseca2009-03-161-3/+9
* wgl: Port glthreads to WGL.Michal Krol2009-03-161-0/+593
* mesa: .gitignoreYounes Manton2009-03-141-0/+1
* xdemos: Add multithreaded sharedtex_mt.Thomas Hellstrom2009-03-132-0/+524
* vp: add test for pointsize outputKeith Whitwell2009-03-132-0/+25
* progs: Add util to cpp path.José Fonseca2009-03-131-0/+4
* progs/vp: add keys for point prims, etc, and various new testsKeith Whitwell2009-03-136-4/+64
* demos: move declaration before codeBrian Paul2009-03-121-1/+1
* trivial: draw non-interleaved arraysKeith Whitwell2009-03-123-0/+119
* demos: fix error string, commentBrian Paul2009-03-121-2/+2
* demos: fix typoBrian Paul2009-03-121-1/+1
* demos: use glGenerateMipmapEXT entrypoint in cubemap.cKeith Whitwell2009-03-121-1/+8
* mesa test prog for ATI_envmap_bumpmapRoland Scheidegger2009-03-122-0/+215
* progs/glsl: IgnoreJakob Bornecrantz2009-03-121-0/+1
* xdemos: On termination with `esc` close the contexts correctly.Alan Hourihane2009-03-111-1/+1
* progs/tests: compile with SCons and glewKeith Whitwell2009-03-1093-78/+344
* trivial: add a logic op testKeith Whitwell2009-03-104-0/+368
* vpglsl: add simple mov.glslKeith Whitwell2009-03-101-0/+5
* vpglsl: build with scons and glewKeith Whitwell2009-03-093-23/+28
* demos: in progs/demos/cubemap.c press c/f to cycle through clamp/filter modesBrian Paul2009-03-091-14/+72
* trivial: add tri-stipple to SConscriptKeith Whitwell2009-03-091-0/+1
* fp: enable a second texture unit and add a kil test for itKeith Whitwell2009-03-092-0/+58
* fp: add some more texture, position and kill testsKeith Whitwell2009-03-064-1/+36
* fp: new kill + position testKeith Whitwell2009-03-061-0/+9
* fp: dont reference fragment.position.zwKeith Whitwell2009-03-061-1/+2
* engine: also print fps data to stdoutKeith Whitwell2009-03-061-0/+22
* tests: add new mapbufrange.c test to test GL_ARB_map_buffer_rangeBrian Paul2009-03-042-1/+206
* clear-repeat: print fps, use 300x300 window sizeKeith Whitwell2009-03-041-1/+19
* demos/engine: respect display list mode when drawing pistonsKeith Whitwell2009-03-031-1/+4
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-282-0/+342
* demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul2009-02-271-10/+21