Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 23 | -18/+1263 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c | ||||
| * | Merge branch 'vbo-0.2' | Keith Whitwell | 2007-02-02 | 10 | -1/+1246 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/texcompress_s3tc.c src/mesa/tnl/t_array_api.c | ||||
| | * | New tests for the array functions which also provoke rebasing. | Keith Whitwell | 2007-01-30 | 7 | -0/+786 |
| | | | |||||
| | * | Additional display list tests | Keith Whitwell | 2007-01-16 | 4 | -1/+460 |
| | | | |||||
| * | | Fix bug#9673 | Xiang, Haihao | 2007-01-17 | 1 | -4/+4 |
| |/ | | | | | | | | | Cast from pointer to unsinged long and cast to pointer from unsinged long | ||||
| * | mipmap_limits: Fix display of current texture filtering mode. | Michel Dänzer | 2006-12-14 | 1 | -1/+1 |
| | | |||||
| * | Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. | Brian | 2006-12-13 | 1 | -1/+1 |
| | | |||||
| * | Use XDisplayName() when reporting errors (bug 8079). | Brian | 2006-12-13 | 10 | -11/+11 |
| | | |||||
* | | Use gl_LightSource[0].position intead of a light position uniform. | Brian | 2007-02-21 | 1 | -13/+24 |
| | | |||||
* | | shading language texture demo/test | Brian | 2007-02-03 | 5 | -0/+637 |
| | | |||||
* | | added texdemo1 | Brian | 2007-02-03 | 1 | -1/+16 |
| | | |||||
* | | added newline at end | Brian | 2007-02-02 | 1 | -1/+1 |
| | | |||||
* | | simple noise test | Brian | 2007-01-28 | 2 | -0/+297 |
| | | |||||
* | | remove debug code | Brian | 2007-01-18 | 1 | -4/+0 |
| | | |||||
* | | minor fprintf() change | Brian | 2007-01-17 | 1 | -1/+1 |
| | | |||||
* | | add texturing, other options | Brian | 2007-01-17 | 1 | -6/+152 |
| | | |||||
* | | draw a box, press 'a' to animate | Brian | 2007-01-16 | 1 | -4/+67 |
| | | |||||
* | | added some VerteAttrib funcs | Brian | 2007-01-16 | 1 | -0/+6 |
| | | |||||
* | | Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵ | Brian | 2007-01-16 | 8 | -4/+854 |
| | | | | | | | | Language (orange) book. | ||||
* | | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
| | | |||||
* | | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 7 | -0/+845 |
| | | |||||
* | | added glUniform1fv_func, glUniform2fv_func | Brian | 2007-01-13 | 1 | -0/+4 |
| | | |||||
* | | added a few more 2.0 functions | Brian | 2007-01-09 | 1 | -0/+8 |
| | | |||||
* | | added glUniform1i_func | Brian | 2007-01-04 | 1 | -1/+3 |
| | | |||||
* | | added glUniformMatrix2/3fv_func | Brian | 2006-12-20 | 1 | -0/+4 |
| | | |||||
* | | Use extfuncs.h helper. Added command line options for loading | Brian | 2006-12-15 | 2 | -42/+173 |
| | | | | | | | | vertex/fragment shaders from files. | ||||
* | | simple extension function wrangler | Brian | 2006-12-15 | 1 | -0/+94 |
|/ | |||||
* | glxinfo: When direct rendering is not enabled, print some hints. | Michel Dänzer | 2006-12-06 | 1 | -1/+13 |
| | | | | | | | If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 . | ||||
* | Make git ignore files only generated at build time. | Michel Dänzer | 2006-12-06 | 5 | -0/+0 |
| | |||||
* | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | 2006-12-01 | 3 | -3/+3 |
| | | | | | | own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). | ||||
* | fix the gl version test | Roland Scheidegger | 2006-11-22 | 1 | -4/+4 |
| | |||||
* | added fsligght | Brian Paul | 2006-11-03 | 1 | -0/+1 |
| | |||||
* | yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language | Brian Paul | 2006-11-03 | 1 | -0/+334 |
| | |||||
* | test OpenGL 2.0 stencil funcs | Brian Paul | 2006-11-02 | 1 | -5/+83 |
| | |||||
* | merge the (rest of) texmem branch | Keith Whitwell | 2006-11-01 | 5 | -27/+612 |
| | |||||
* | Add missing call to glutInit. | Ian Romanick | 2006-10-24 | 1 | -0/+1 |
| | |||||
* | Added -clip option to test glCopyPixels beyond window bounds. | Brian Paul | 2006-10-16 | 1 | -18/+17 |
| | | | | | Clear dest window to black before copying. Use glWindowPos2iARB(). | ||||
* | allow specifying image size on cmd line | Brian Paul | 2006-10-14 | 1 | -19/+26 |
| | |||||
* | Prepend #extension 'MESA_shader_debug: require' to each shader. | Michal Krol | 2006-09-26 | 2 | -1/+41 |
| | |||||
* | allocate larger TempImage, use COMBO var to choose test format/type | Brian Paul | 2006-09-23 | 1 | -15/+16 |
| | |||||
* | npot version of redbook/mipmap.c | Keith Whitwell | 2006-09-15 | 2 | -0/+185 |
| | |||||
* | make prog2 a legal program (texture reference fix) | Brian Paul | 2006-08-30 | 1 | -1/+1 |
| | |||||
* | move initialization code aroudn so glPointParameter isn't called before ↵ | Roland Scheidegger | 2006-08-28 | 1 | -3/+3 |
| | | | | checking the extension is present | ||||
* | check for GL_ARB_point_parameters | Brian Paul | 2006-08-28 | 1 | -0/+5 |
| | |||||
* | delete buffers, destroy window upon exit | Brian Paul | 2006-08-25 | 1 | -1/+13 |
| | |||||
* | add point-position.c | Keith Whitwell | 2006-08-24 | 1 | -0/+1 |
| | |||||
* | Test for fragment.position in points primitives. Currently renders | Keith Whitwell | 2006-08-24 | 1 | -0/+119 |
| | | | | incorrectly on software mesa. | ||||
* | Add test for GL_EXT_gpu_program_parameters. | Ian Romanick | 2006-08-15 | 2 | -0/+286 |
| | |||||
* | More GLSL code - more support for vec4 operations on x86 back-end. | Michal Krol | 2006-08-09 | 2 | -1/+22 |
| | |||||
* | Change fragment shader to utilize faster vec4 operations. | Michal Krol | 2006-08-02 | 1 | -23/+38 |
| |