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* Merge branch 'origin' into glsl-compiler-1Brian2007-02-2223-18/+1263
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
| * Merge branch 'vbo-0.2'Keith Whitwell2007-02-0210-1/+1246
| |\ | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/texcompress_s3tc.c src/mesa/tnl/t_array_api.c
| | * New tests for the array functions which also provoke rebasing.Keith Whitwell2007-01-307-0/+786
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| | * Additional display list testsKeith Whitwell2007-01-164-1/+460
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| * | Fix bug#9673Xiang, Haihao2007-01-171-4/+4
| |/ | | | | | | | | Cast from pointer to unsinged long and cast to pointer from unsinged long
| * mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer2006-12-141-1/+1
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| * Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.Brian2006-12-131-1/+1
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| * Use XDisplayName() when reporting errors (bug 8079).Brian2006-12-1310-11/+11
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* | Use gl_LightSource[0].position intead of a light position uniform.Brian2007-02-211-13/+24
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* | shading language texture demo/testBrian2007-02-035-0/+637
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* | added texdemo1Brian2007-02-031-1/+16
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* | added newline at endBrian2007-02-021-1/+1
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* | simple noise testBrian2007-01-282-0/+297
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* | remove debug codeBrian2007-01-181-4/+0
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* | minor fprintf() changeBrian2007-01-171-1/+1
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* | add texturing, other optionsBrian2007-01-171-6/+152
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* | draw a box, press 'a' to animateBrian2007-01-161-4/+67
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* | added some VerteAttrib funcsBrian2007-01-161-0/+6
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* | Added toyball and bumpmap tests using shaders from the OpenGL Shading ↵Brian2007-01-168-4/+854
| | | | | | | | Language (orange) book.
* | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian2007-01-151-11/+22
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* | Added new directory of GL shading language demos: glslBrian2007-01-157-0/+845
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* | added glUniform1fv_func, glUniform2fv_funcBrian2007-01-131-0/+4
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* | added a few more 2.0 functionsBrian2007-01-091-0/+8
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* | added glUniform1i_funcBrian2007-01-041-1/+3
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* | added glUniformMatrix2/3fv_funcBrian2006-12-201-0/+4
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* | Use extfuncs.h helper. Added command line options for loadingBrian2006-12-152-42/+173
| | | | | | | | vertex/fragment shaders from files.
* | simple extension function wranglerBrian2006-12-151-0/+94
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* glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer2006-12-061-1/+13
| | | | | | | If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
* Make git ignore files only generated at build time.Michel Dänzer2006-12-065-0/+0
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* Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani2006-12-013-3/+3
| | | | | | own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
* fix the gl version testRoland Scheidegger2006-11-221-4/+4
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* added fsligghtBrian Paul2006-11-031-0/+1
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* yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul2006-11-031-0/+334
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* test OpenGL 2.0 stencil funcsBrian Paul2006-11-021-5/+83
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* merge the (rest of) texmem branchKeith Whitwell2006-11-015-27/+612
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* Add missing call to glutInit.Ian Romanick2006-10-241-0/+1
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* Added -clip option to test glCopyPixels beyond window bounds.Brian Paul2006-10-161-18/+17
| | | | | Clear dest window to black before copying. Use glWindowPos2iARB().
* allow specifying image size on cmd lineBrian Paul2006-10-141-19/+26
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* Prepend #extension 'MESA_shader_debug: require' to each shader.Michal Krol2006-09-262-1/+41
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* allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul2006-09-231-15/+16
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* npot version of redbook/mipmap.cKeith Whitwell2006-09-152-0/+185
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* make prog2 a legal program (texture reference fix)Brian Paul2006-08-301-1/+1
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* move initialization code aroudn so glPointParameter isn't called before ↵Roland Scheidegger2006-08-281-3/+3
| | | | checking the extension is present
* check for GL_ARB_point_parametersBrian Paul2006-08-281-0/+5
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* delete buffers, destroy window upon exitBrian Paul2006-08-251-1/+13
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* add point-position.cKeith Whitwell2006-08-241-0/+1
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* Test for fragment.position in points primitives. Currently rendersKeith Whitwell2006-08-241-0/+119
| | | | incorrectly on software mesa.
* Add test for GL_EXT_gpu_program_parameters.Ian Romanick2006-08-152-0/+286
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* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-092-1/+22
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* Change fragment shader to utilize faster vec4 operations.Michal Krol2006-08-021-23/+38
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