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gallium_va_encpackedheader01
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progs
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Author
Age
Files
Lines
*
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-22
23
-18
/
+1263
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\
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*
Merge branch 'vbo-0.2'
Keith Whitwell
2007-02-02
10
-1
/
+1246
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\
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*
New tests for the array functions which also provoke rebasing.
Keith Whitwell
2007-01-30
7
-0
/
+786
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*
Additional display list tests
Keith Whitwell
2007-01-16
4
-1
/
+460
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*
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Fix bug#9673
Xiang, Haihao
2007-01-17
1
-4
/
+4
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/
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*
mipmap_limits: Fix display of current texture filtering mode.
Michel Dänzer
2006-12-14
1
-1
/
+1
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*
Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.
Brian
2006-12-13
1
-1
/
+1
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*
Use XDisplayName() when reporting errors (bug 8079).
Brian
2006-12-13
10
-11
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+11
*
|
Use gl_LightSource[0].position intead of a light position uniform.
Brian
2007-02-21
1
-13
/
+24
*
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shading language texture demo/test
Brian
2007-02-03
5
-0
/
+637
*
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added texdemo1
Brian
2007-02-03
1
-1
/
+16
*
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added newline at end
Brian
2007-02-02
1
-1
/
+1
*
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simple noise test
Brian
2007-01-28
2
-0
/
+297
*
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remove debug code
Brian
2007-01-18
1
-4
/
+0
*
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minor fprintf() change
Brian
2007-01-17
1
-1
/
+1
*
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add texturing, other options
Brian
2007-01-17
1
-6
/
+152
*
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draw a box, press 'a' to animate
Brian
2007-01-16
1
-4
/
+67
*
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added some VerteAttrib funcs
Brian
2007-01-16
1
-0
/
+6
*
|
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
8
-4
/
+854
*
|
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
Brian
2007-01-15
1
-11
/
+22
*
|
Added new directory of GL shading language demos: glsl
Brian
2007-01-15
7
-0
/
+845
*
|
added glUniform1fv_func, glUniform2fv_func
Brian
2007-01-13
1
-0
/
+4
*
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added a few more 2.0 functions
Brian
2007-01-09
1
-0
/
+8
*
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added glUniform1i_func
Brian
2007-01-04
1
-1
/
+3
*
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added glUniformMatrix2/3fv_func
Brian
2006-12-20
1
-0
/
+4
*
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Use extfuncs.h helper. Added command line options for loading
Brian
2006-12-15
2
-42
/
+173
*
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simple extension function wrangler
Brian
2006-12-15
1
-0
/
+94
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/
*
glxinfo: When direct rendering is not enabled, print some hints.
Michel Dänzer
2006-12-06
1
-1
/
+13
*
Make git ignore files only generated at build time.
Michel Dänzer
2006-12-06
5
-0
/
+0
*
Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...
Claudio Ciccani
2006-12-01
3
-3
/
+3
*
fix the gl version test
Roland Scheidegger
2006-11-22
1
-4
/
+4
*
added fsligght
Brian Paul
2006-11-03
1
-0
/
+1
*
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
Brian Paul
2006-11-03
1
-0
/
+334
*
test OpenGL 2.0 stencil funcs
Brian Paul
2006-11-02
1
-5
/
+83
*
merge the (rest of) texmem branch
Keith Whitwell
2006-11-01
5
-27
/
+612
*
Add missing call to glutInit.
Ian Romanick
2006-10-24
1
-0
/
+1
*
Added -clip option to test glCopyPixels beyond window bounds.
Brian Paul
2006-10-16
1
-18
/
+17
*
allow specifying image size on cmd line
Brian Paul
2006-10-14
1
-19
/
+26
*
Prepend #extension 'MESA_shader_debug: require' to each shader.
Michal Krol
2006-09-26
2
-1
/
+41
*
allocate larger TempImage, use COMBO var to choose test format/type
Brian Paul
2006-09-23
1
-15
/
+16
*
npot version of redbook/mipmap.c
Keith Whitwell
2006-09-15
2
-0
/
+185
*
make prog2 a legal program (texture reference fix)
Brian Paul
2006-08-30
1
-1
/
+1
*
move initialization code aroudn so glPointParameter isn't called before check...
Roland Scheidegger
2006-08-28
1
-3
/
+3
*
check for GL_ARB_point_parameters
Brian Paul
2006-08-28
1
-0
/
+5
*
delete buffers, destroy window upon exit
Brian Paul
2006-08-25
1
-1
/
+13
*
add point-position.c
Keith Whitwell
2006-08-24
1
-0
/
+1
*
Test for fragment.position in points primitives. Currently renders
Keith Whitwell
2006-08-24
1
-0
/
+119
*
Add test for GL_EXT_gpu_program_parameters.
Ian Romanick
2006-08-15
2
-0
/
+286
*
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-09
2
-1
/
+22
*
Change fragment shader to utilize faster vec4 operations.
Michal Krol
2006-08-02
1
-23
/
+38
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