Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/demos: use non-default texobj in cubemap.c | Brian Paul | 2009-09-15 | 1 | -0/+5 |
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* | progs/demos: create a texture object in lodbias.c | Brian Paul | 2009-09-15 | 1 | -0/+4 |
| | | | | | | Before, we were using the default texture object (name=0). This caused the intel_generate_mipmap() path to fail since passing texture=0 to glFramebufferTexture2DEXT() causes us to _unbind_ the texture if present. | ||||
* | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-09-15 | 1 | -0/+6 |
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| * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-15 | 1 | -0/+6 |
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| | * | progs/vp: print program and error info when program does not compile | Brian Paul | 2009-09-14 | 1 | -0/+6 |
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| | * | prog/glsl: fix Makefile for samplers_array. | Peter Hutterer | 2009-09-07 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The rule added in 488b3c4d1bc3d830477180759a42dbaf8f5801b0 does not use the right INCDIR, breaking the build when GL isn't installed in the default include paths. 7.5 branch only fix, already fixed in master by rewriting the Makefile (ceb9459ed5e63207defa5d715958c2757933272f) Signed-off-by: Peter Hutterer <[email protected]> | ||||
| | * | progs/tests: re-enable exit() call | Brian Paul | 2009-09-01 | 1 | -1/+1 |
| | | | | | | | | | | | | See bug 21267. | ||||
* | | | progs/tests: exercise display lists and pixelstore | Brian Paul | 2009-09-14 | 1 | -13/+54 |
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* | | | tgsi: handle some src/dst aliasing in tgsi_sse2.c | Keith Whitwell | 2009-09-13 | 2 | -0/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Src/Dst aliasing (aka SOA dependencies) requires some care to ensure intermediate results do not overwrite yet-to-be read source registers. This change ensures that MOV/SWZ handle this correctly, which is poor but no worse than the current tgsi_exec.c path. Remove the fallback as there is nothing to be gained correctness-wise between the two implementations now. Fixing this properly looks like a bit of work in this code, but might be easily achieved by sending destination writes to temporary storage. | ||||
* | | | tgsi: implement saturation | Keith Whitwell | 2009-09-12 | 1 | -0/+6 |
| | | | | | | | | | | | | Fix recent performance regression. | ||||
* | | | progs/tests: added Z invert option | Brian Paul | 2009-09-08 | 1 | -0/+12 |
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* | | | progs/demos: added RGB invert option | Brian Paul | 2009-09-08 | 1 | -0/+22 |
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* | | progs/tests: re-enable exit() call | Brian Paul | 2009-09-03 | 1 | -1/+1 |
| | | | | | | | | See bug 21267. | ||||
* | | tests/texcmp: glewInit in wrong place | Dave Airlie | 2009-09-03 | 1 | -1/+1 |
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* | | progs/samples: added test/debug code for culling | Brian Paul | 2009-08-31 | 1 | -0/+6 |
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* | | progs/tests: disable depth test for second glDrawPixels | Brian Paul | 2009-08-31 | 1 | -1/+5 |
| | | | | | | | | | | We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging. | ||||
* | | progs/util: minor updates to glutskel.c | Brian Paul | 2009-08-30 | 1 | -31/+33 |
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* | | progs: EGL/X progs should link to libX11. | Chia-I Wu | 2009-08-27 | 3 | -74/+29 |
| | | | | | | | | | | | | | | | | Since 5a459d58fca2b71cb77c39f98df8a81ce6298421, libEGL no longer links to libX11. Add the dependency to affected progs and cleanup prog/egl/Makefile. Signed-off-by: Chia-I Wu <[email protected]> | ||||
* | | mesa: gitignore | Younes Manton | 2009-08-26 | 2 | -0/+2 |
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* | | progs/glsl: asst. changes in shtest.c | Brian Paul | 2009-08-26 | 1 | -3/+16 |
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* | | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-08-26 | 2 | -4/+16 |
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| * | progs/glsl: add special Makefile rule for samplers_array | Brian Paul | 2009-08-26 | 1 | -1/+3 |
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| * | progs/glsl: change samplers.c to better test sampler/texture indexing | Brian Paul | 2009-08-26 | 1 | -4/+12 |
| | | | | | | | | | | Now the left half is yellow and the right half is red, with the gradients going in opposite directions. | ||||
* | | progs/glsl: handle window resizes in texaaline.c | Brian Paul | 2009-08-26 | 1 | -8/+12 |
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* | | progs/glsl: call ValidateShaderProgram() | Brian Paul | 2009-08-25 | 1 | -0/+2 |
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* | | progs/util: added ValidateShaderProgram() to shaderutil.c | Brian Paul | 2009-08-25 | 2 | -0/+23 |
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* | | progs/glsl: report compile/link times in shtest.c | Brian Paul | 2009-08-20 | 1 | -0/+10 |
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* | | progs/util: added GetShaderCompile/LinkTime() to get compilation/link times | Brian Paul | 2009-08-20 | 2 | -0/+39 |
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* | | progs/glsl: update multitex.shtest for new texture syntax | Brian Paul | 2009-08-20 | 1 | -2/+2 |
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* | | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures | Brian Paul | 2009-08-20 | 1 | -16/+70 |
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* | | progs/glsl: tweaks to shtest.c | Brian Paul | 2009-08-20 | 1 | -2/+3 |
| | | | | | | | | | | | | 1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers | ||||
* | | progs/glsl: more comments in shtest.c | Brian Paul | 2009-08-20 | 1 | -0/+2 |
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* | | progs/xdemos: add multictx to .gitignore | Brian Paul | 2009-08-19 | 1 | -0/+1 |
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* | | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-08-18 | 1 | -4/+24 |
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| * | progs/demos: print more info in fbotexture.c | Brian Paul | 2009-08-14 | 1 | -4/+24 |
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* | | egl: Make lookup functions static inline. | Chia-I Wu | 2009-08-18 | 1 | -1/+1 |
| | | | | | | | | | | | | progs/egl/demo3.c is also changed since it uses an internal function. Signed-off-by: Chia-I Wu <[email protected]> | ||||
* | | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | 2009-08-17 | 18 | -18/+0 |
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* | | mesa: Add 2 new demos to .gitignore. | Pauli Nieminen | 2009-08-15 | 1 | -0/+1 |
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* | | demos/cubemap: Add support for GL_ARB_seamless_cube_map | Ian Romanick | 2009-08-14 | 1 | -16/+38 |
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* | | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-08-14 | 1 | -0/+18 |
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| * | progs/tests: hack a PBO/dlist test | Brian Paul | 2009-08-13 | 1 | -0/+18 |
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* | | glsl: re-write Makefile after I called it bad. | Dave Airlie | 2009-08-14 | 1 | -157/+9 |
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* | | progs/glsl: added multitex.shtest config file | Brian Paul | 2009-08-13 | 1 | -0/+6 |
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* | | progs/glsl: set generic vertex attribute values | Brian Paul | 2009-08-13 | 1 | -2/+15 |
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* | | progs/glsl: add type field to shtest config files | Brian Paul | 2009-08-13 | 4 | -54/+108 |
| | | | | | | | | Plus, texture loading. | ||||
* | | glsl/tests: skinning.o | Dave Airlie | 2009-08-14 | 1 | -2/+2 |
| | | | | | | | | | | worst Makefile ever. not sure what is going on here, hopefully this fixes tinderbox | ||||
* | | progs/util: ignore pre-defined uniforms in SetUniformValues() | Brian Paul | 2009-08-13 | 1 | -1/+8 |
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* | | progs/glsl: new shtest program, a simple shader test harness app | Brian Paul | 2009-08-13 | 5 | -2/+609 |
| | | | | | | | | This commit includes some sample config files (*.shtest) | ||||
* | | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | 2009-08-12 | 11 | -130/+53 |
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* | | demos: call SetUniformValues() | Brian Paul | 2009-08-12 | 1 | -1/+1 |
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