Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | 2009-06-01 | 3 | -6/+64 |
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* | trivial/tri-z: add controls for depthrange min/max | Keith Whitwell | 2009-06-01 | 1 | -10/+40 |
| | | | | | Also add key to set up quake-1 style ztrick rendering with clear depth 1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER. | ||||
* | progs/wgl: Small cleanup to wglinfo. | José Fonseca | 2009-06-01 | 1 | -5/+4 |
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* | progs/wgl: Use an invisible window in wglinfo. | José Fonseca | 2009-06-01 | 1 | -1/+1 |
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* | demos: add missing dependencies for util files | Brian Paul | 2009-06-01 | 1 | -10/+11 |
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* | demos: fix multitex.c VertCoord attribute mapping | Brian Paul | 2009-05-22 | 1 | -1/+16 |
| | | | | | | | | | | | | If the multitex.vert shader uses the VertCoord generic vertex attribute instead of the pre-defined gl_Vertex attribute, we need to make sure that VertCoord gets bound to generic vertex attribute zero. That's because we need to call glVertexAttrib2fv(0, xy) after all the other vertex attributes have been set since setting generic attribute 0 triggers vertex submission. Before, we wound up issuing the vertex attributes in the order 0, 1, 2 which caused the first vertex to be submitted before all the attributes were set. Now, the attributes are set in 1, 2, 0 order. | ||||
* | trivial: destroy window upon exit | Brian Paul | 2009-05-11 | 1 | -0/+1 |
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* | progs/trivial: add test for vertex program invarient transform | Keith Whitwell | 2009-05-08 | 3 | -0/+149 |
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* | progs/trivial: add vbo-noninterleaved test | Keith Whitwell | 2009-05-08 | 3 | -0/+141 |
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* | trivial: add line-flat.c | Keith Whitwell | 2009-05-08 | 3 | -0/+149 |
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* | demos: silence warning | Brian Paul | 2009-04-30 | 1 | -1/+1 |
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* | progs/tests: Update ignores | Jakob Bornecrantz | 2009-04-29 | 1 | -8/+6 |
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* | progs/tests: Add mipmap_comp for mipmap testing with compressed textures | Jakob Bornecrantz | 2009-04-29 | 4 | -0/+298 |
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* | progs: add fflushes for cygwin | Keith Whitwell | 2009-04-28 | 2 | -0/+5 |
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* | demos: asst. updates, clean-ups | Brian Paul | 2009-04-28 | 1 | -23/+20 |
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* | demos: Clean up allocated Textures and Display Lists when demo quit | Shuang He | 2009-04-27 | 4 | -0/+47 |
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* | demos: ensure display lists are destroyed for next generation | Alan Hourihane | 2009-04-24 | 1 | -0/+4 |
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* | shadowtex: fflush stdout for cygwin | Keith Whitwell | 2009-04-24 | 1 | -0/+2 |
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* | demos/readpix: add option to draw triangle instead of drawpix | Keith Whitwell | 2009-04-24 | 1 | -5/+62 |
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* | tests/mipmap_view: add a bunch of keystrokes for testing render-to-texture | Keith Whitwell | 2009-04-24 | 1 | -48/+219 |
| | | | | | Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage. | ||||
* | demos: check that GL version is 2.0 or higher | Brian Paul | 2009-04-21 | 1 | -0/+8 |
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* | trivial/tri-viewport: add keys for frustrum/ortho and z coordinate | Keith Whitwell | 2009-04-21 | 1 | -43/+77 |
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* | trivial/tri-viewport: add more out-of-bounds background quads | Keith Whitwell | 2009-04-21 | 1 | -1/+27 |
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* | trivial/tri_viewport: add space==reset key | Keith Whitwell | 2009-04-21 | 1 | -1/+3 |
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* | trivial/tri_viewport: add width/height keys | Keith Whitwell | 2009-04-21 | 1 | -18/+49 |
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* | mesa/progs: fix scons build after recent demo moves | Keith Whitwell | 2009-04-20 | 2 | -10/+9 |
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* | trivial/tri-viewport.c - add guide lines, more triangles, make interactive | Keith Whitwell | 2009-04-20 | 1 | -14/+118 |
| | | | | This is becoming more like a test than a trivial/ example. | ||||
* | tests/mipmap_view: add linear/nearest key | Keith Whitwell | 2009-04-20 | 1 | -2/+13 |
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* | progs/demos: Update ignore | Jakob Bornecrantz | 2009-04-19 | 1 | -0/+4 |
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* | progs/glsl: Update ignore | Jakob Bornecrantz | 2009-04-19 | 1 | -0/+3 |
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* | demos: added glsl/texaaline.c program and overhaul the Makefile | Brian Paul | 2009-04-18 | 2 | -148/+499 |
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* | demos: updated .gitignore list | Brian Paul | 2009-04-18 | 1 | -6/+3 |
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* | demos: move demos/texobj.c to tests/ | Brian Paul | 2009-04-18 | 3 | -1/+1 |
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* | demos: move demos/occlude.c (old HP extension) to tests | Brian Paul | 2009-04-18 | 1 | -0/+0 |
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* | demos: move tests/dinoshade.c to demos/ | Brian Paul | 2009-04-18 | 3 | -4/+4 |
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* | demos: move tests/projtex.c to demos/ | Brian Paul | 2009-04-18 | 3 | -32/+30 |
| | | | | And fix compiler warnings. | ||||
* | demos: move tests/fbotexture.c to demos/ | Brian Paul | 2009-04-18 | 3 | -1/+1 |
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* | demos: move texdown.c to tests/ | Brian Paul | 2009-04-18 | 3 | -1/+1 |
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* | demos: move glutfx demo to tests/ | Brian Paul | 2009-04-18 | 3 | -1/+1 |
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* | demos: move streaming_rect.c demo to tests/ | Brian Paul | 2009-04-18 | 3 | -1/+1 |
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* | demos: move glslnoise.c demo to glsl/noise2.c | Brian Paul | 2009-04-18 | 3 | -1/+8 |
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* | demos: fix incorrect assertion | Brian Paul | 2009-04-18 | 1 | -1/+1 |
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* | demos: fix usage text | Brian Paul | 2009-04-18 | 1 | -1/+1 |
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* | demos: new glsl/array.c demo | Brian Paul | 2009-04-17 | 2 | -0/+269 |
| | | | | Test variable indexing into a uniform array in a vertex shader. | ||||
* | demos: move glewInit() call, fixes crash/bug 21247 | Brian Paul | 2009-04-17 | 1 | -1/+1 |
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* | demos: move glewInit() after glutCreateWindow() | Brian Paul | 2009-04-17 | 1 | -1/+1 |
| | | | | | Fixes segfault. See bug 21239. However, the demo doesn't render properly. Probably a bug in the GL_ATI_fragment_shader code. | ||||
* | demos: set init window size, not pos | Brian Paul | 2009-04-16 | 1 | -1/+1 |
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* | demos: use larger buffer for snprintf() call, see bug 21220 | Brian Paul | 2009-04-16 | 1 | -1/+1 |
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* | Merge branch 'gallium-s3tc' | José Fonseca | 2009-04-16 | 1 | -2/+21 |
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| * | progs/tests: Make texcompress2 get texture | Jakob Bornecrantz | 2009-04-15 | 1 | -2/+21 |
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