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* set the texture border color for the depth textureBrian Paul2006-04-051-1/+5
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* fix bad call to FindLine()Brian Paul2006-03-301-1/+1
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* added -f option for full-screeenBrian Paul2006-03-301-1/+8
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* press '0' for glDrawBuffer(GL_NONE)Brian Paul2006-03-301-5/+19
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* fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul2006-03-291-89/+99
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* s/glslnose.c/glslnoise/ (bug 6430)Brian Paul2006-03-291-1/+1
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* Windows makefile to easily build all demo programs.Karl Schultz2006-03-291-0/+118
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* Undef a conflicting symbol in Windows.Karl Schultz2006-03-291-0/+3
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* add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz2006-03-291-0/+2
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* Remove unneeded includes of time.hKarl Schultz2006-03-291-2/+0
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* lots of debug options, some code movement, etcBrian Paul2006-03-241-30/+92
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* Added -l option for explicit locking around Xlib and GLX calls inBrian Paul2006-03-231-5/+64
| | | | threaded code. Seems to improve reliability quite a bit.
* Added -p option to create a display connection per thread.Brian Paul2006-03-231-23/+88
| | | | | This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately.
* updated some printfs, added comment about sched_yieldBrian Paul2006-03-151-3/+7
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* use 'p' key to toggle use of GL_EXT_packed_depth_stencilBrian Paul2006-03-151-8/+42
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* Display the correct bug number in the information text.Ian Romanick2006-03-061-2/+2
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* Don't try to bind to proxy texture target. This is defined by the spec to beIan Romanick2006-03-061-5/+3
| | | | | | | an error. Since we're working with a proxy target, don't bother using real texture data. Add a missing new-line in an error printf.
* Build test for bugzilla #3050Ian Romanick2006-03-041-0/+1
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* Test case for bugzilla #3050.Ian Romanick2006-03-041-0/+164
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* test glBlitFramebufferEXT w/ -blit flagBrian Paul2006-03-021-2/+33
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* More GLSL code:Michal Krol2006-02-212-37/+37
| | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
* More GLSL code.Michal Krol2006-02-183-23/+203
| | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
* Demonstrate GLSL fragment and vertex shaders.Michal Krol2006-02-152-0/+286
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* s/malloc/calloc/, fix mem leakBrian Paul2006-01-311-2/+5
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* updated commentBrian Paul2006-01-301-6/+2
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* silence warning about duplicate M_PI definitionBrian Paul2006-01-301-1/+5
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* added more tests (Pedro Maia)Brian Paul2006-01-301-1/+5
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* use fmod() when incrementing CubeRotBrian Paul2006-01-301-4/+3
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* Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.Brian Paul2006-01-282-0/+487
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* Don't do swapbuffers if -nodraw specified. Get t0 after setup code.Brian Paul2006-01-271-2/+9
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* Test glTexSubImage and glCopyTexSubImage rate.Brian Paul2006-01-262-0/+344
| | | | Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
* copypixrate.c - measure the speed of glCopyPixels.Brian Paul2006-01-262-0/+229
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* remove the GL_HP_occlusion_test codeBrian Paul2006-01-261-48/+0
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* Free visinfo object (Tilman Sauerbeck)Brian Paul2006-01-161-0/+2
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* Fix the default target to remake readtex.o if neededAdam Jackson2006-01-131-1/+2
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* Oops - bad file-completion typo.Keith Whitwell2006-01-052-0/+114
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* add simple test for program local parametersKeith Whitwell2006-01-053-92/+1
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* update to new APIDave Airlie2005-12-232-2/+2
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* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-142-211/+0
| | | | done with fragment programs nowadays.
* s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/Brian Paul2005-12-101-1/+1
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* 'a' key to toggle animationBrian Paul2005-12-081-9/+19
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* check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() callBrian Paul2005-11-231-3/+7
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* Choose the display mode / surface size in an intelligent way.Brian Paul2005-11-231-34/+61
| | | | | Fix // comments. More error checking, etc.
* call gluDeleteQuadric() to fix mem leakBrian Paul2005-11-191-0/+2
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* delete frame/renderbuffers upon exit, more error checkingBrian Paul2005-11-171-15/+29
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* added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objectsBrian Paul2005-11-161-22/+76
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* Two subtle things missed on the previous commit.Ian Romanick2005-11-151-1/+4
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* Add the ability for interleave to test passing invalid format enumsIan Romanick2005-11-151-5/+43
| | | | and invalid stride values (see bugzilla #5058).
* Simple test of glInterleavedArrays functionality.Ian Romanick2005-11-142-0/+366
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* More useful ARL testKeith Whitwell2005-11-021-3/+3
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