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progs
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Author
Age
Files
Lines
*
teximage: add more tests, image formats
Keith Whitwell
2009-09-22
1
-18
/
+99
*
progs/perf: add another VBO test for Create/Draw/Destroy pattern
Brian Paul
2009-09-22
1
-2
/
+37
*
progs/perf: simplify the code
Brian Paul
2009-09-22
1
-44
/
+39
*
progs/perf: fix comment
Brian Paul
2009-09-22
1
-1
/
+1
*
progs/perf: updated comments
Brian Paul
2009-09-22
2
-11
/
+3
*
progs/perf: make teximage results easier to read, more reproducible
Keith Whitwell
2009-09-22
1
-17
/
+27
*
progs/perf: reset row_length after subimage test
Keith Whitwell
2009-09-22
1
-1
/
+3
*
progs/perf: clean up swapbuffers test a bit
Keith Whitwell
2009-09-22
1
-5
/
+6
*
progs/perf: break up long runs of fullscreen quads
Keith Whitwell
2009-09-22
1
-1
/
+18
*
progs/perf: add first attempt at a swapbuffers rate test
Keith Whitwell
2009-09-22
9
-14
/
+207
*
progs/perf: added fill-rate test
Brian Paul
2009-09-21
3
-0
/
+233
*
progs/perf: added helpers for creating simple textures and shader programs
Brian Paul
2009-09-21
2
-0
/
+109
*
progs/perf: offsetof() should be defined in stddef.h, include it
Brian Paul
2009-09-21
2
-4
/
+4
*
progs/perf: a few more vbo upload modes
Keith Whitwell
2009-09-21
1
-24
/
+97
*
progs/perf: human-readable drawoverhead output
Keith Whitwell
2009-09-21
1
-6
/
+6
*
progs/perf: human-format vertexrate output
Keith Whitwell
2009-09-21
1
-7
/
+7
*
progs/perf: add human-readable float formatter
Keith Whitwell
2009-09-21
2
-0
/
+20
*
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-09-21
1
-1
/
+1
*
progs/perf: convert some DOS line-endings
Keith Whitwell
2009-09-17
4
-756
/
+756
*
progs/perf: add scons support, get working under mingw
Keith Whitwell
2009-09-17
9
-24
/
+80
*
progs/perf: initial set of simple performance test programs
Brian Paul
2009-09-16
9
-0
/
+1139
*
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-09-16
1
-8
/
+7
*
progs/demos: use non-default texobj in cubemap.c
Brian Paul
2009-09-15
1
-0
/
+5
*
progs/demos: create a texture object in lodbias.c
Brian Paul
2009-09-15
1
-0
/
+4
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-15
1
-0
/
+6
|
\
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*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-15
1
-0
/
+6
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\
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*
progs/vp: print program and error info when program does not compile
Brian Paul
2009-09-14
1
-0
/
+6
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|
*
prog/glsl: fix Makefile for samplers_array.
Peter Hutterer
2009-09-07
1
-1
/
+1
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*
progs/tests: re-enable exit() call
Brian Paul
2009-09-01
1
-1
/
+1
*
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progs/tests: exercise display lists and pixelstore
Brian Paul
2009-09-14
1
-13
/
+54
*
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tgsi: handle some src/dst aliasing in tgsi_sse2.c
Keith Whitwell
2009-09-13
2
-0
/
+12
*
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tgsi: implement saturation
Keith Whitwell
2009-09-12
1
-0
/
+6
*
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progs/tests: added Z invert option
Brian Paul
2009-09-08
1
-0
/
+12
*
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progs/demos: added RGB invert option
Brian Paul
2009-09-08
1
-0
/
+22
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/
/
*
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progs/tests: re-enable exit() call
Brian Paul
2009-09-03
1
-1
/
+1
*
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tests/texcmp: glewInit in wrong place
Dave Airlie
2009-09-03
1
-1
/
+1
*
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progs/samples: added test/debug code for culling
Brian Paul
2009-08-31
1
-0
/
+6
*
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progs/tests: disable depth test for second glDrawPixels
Brian Paul
2009-08-31
1
-1
/
+5
*
|
progs/util: minor updates to glutskel.c
Brian Paul
2009-08-30
1
-31
/
+33
*
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progs: EGL/X progs should link to libX11.
Chia-I Wu
2009-08-27
3
-74
/
+29
*
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mesa: gitignore
Younes Manton
2009-08-26
2
-0
/
+2
*
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progs/glsl: asst. changes in shtest.c
Brian Paul
2009-08-26
1
-3
/
+16
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
2
-4
/
+16
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\
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*
progs/glsl: add special Makefile rule for samplers_array
Brian Paul
2009-08-26
1
-1
/
+3
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*
progs/glsl: change samplers.c to better test sampler/texture indexing
Brian Paul
2009-08-26
1
-4
/
+12
*
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progs/glsl: handle window resizes in texaaline.c
Brian Paul
2009-08-26
1
-8
/
+12
*
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progs/glsl: call ValidateShaderProgram()
Brian Paul
2009-08-25
1
-0
/
+2
*
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progs/util: added ValidateShaderProgram() to shaderutil.c
Brian Paul
2009-08-25
2
-0
/
+23
*
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progs/glsl: report compile/link times in shtest.c
Brian Paul
2009-08-20
1
-0
/
+10
*
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progs/util: added GetShaderCompile/LinkTime() to get compilation/link times
Brian Paul
2009-08-20
2
-0
/
+39
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