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* Fix include path for rain demo so glut.h is foundDan Nicholson2008-03-111-2/+2
* Darwin: Config/source fixes to now build glxdemo apps and OSMesaJeremy Huddleston2008-03-101-1/+1
* Ignore more demo programsDan Nicholson2008-03-102-1/+3
* glxgears: oops, remove accidental commit of glFinish() hack.Kristian Høgsberg2008-02-291-1/+0
* Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg2008-02-291-0/+1
* Convert crlf->lf line endings.José Fonseca2008-02-283-515/+515
* Ignore glxgears_pixmapDan Nicholson2008-02-171-0/+1
* Added minmag.c testBrian2008-02-162-0/+199
* chmod a-x **/glslnoise.cAdam Jackson2008-02-151-0/+0
* Add GLXPixmap version of glxgears to show case new GLX Pixmap functionality.Kristian Høgsberg2008-02-142-0/+548
* Fix broken test.Brian2008-02-121-17/+40
* Set Min/MaxLod with glTexParameterf, not glTexParameteriBrian2008-02-121-2/+2
* tweak incr/decrements amounts for keyboard optionsBrian2008-02-121-6/+6
* press 0,1,2,etc keys for specific bias valuesBrian2008-02-121-0/+12
* Include glext.h in the cva test so that it actually uses CVAs.Eric Anholt2008-02-041-1/+1
* push out far clip plane to 200Brian2008-01-281-1/+1
* Added d/D keys to change viewing distance, 'a' to toggle animationBrian2008-01-281-6/+29
* glxinfo: Fix multisample visual reporting.Adam Jackson2008-01-221-1/+1
* Don't build yuvrect_client by defaultBrian2008-01-221-6/+17
* remove unused varBrian2008-01-221-1/+0
* define M_PI if neededAlexey Sokolov2008-01-222-0/+8
* fix glUniform4f typoBrian2008-01-011-1/+1
* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-1/+40
* Add a test program to test for assorted bugs in shader_api.cBruce Merry2008-01-013-0/+302
* added glSecondaryColor3fv_funcBrian2007-12-181-0/+3
* added two-side testBrian2007-12-181-2/+2
* Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing featuresBrian2007-12-181-0/+348
* added twoside demoBrian2007-12-181-1/+2
* Fix a quadstrip front/back-face inconsistancy.Brian2007-12-181-7/+12
* Build rain demo (Gonzo <[email protected]>)Brian2007-12-142-1/+11
* add simple test for two-sided stencil functionalityRoland Scheidegger2007-12-112-0/+300
* Make osdemos linking like other programsDan Nicholson2007-12-071-5/+9
* Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1...Brian2007-12-042-8/+6
* added culling/wireframe optionsBrian2007-12-041-13/+57
* better front-plane clip testBrian2007-11-301-15/+28
* Updates of some OpenVMS makefiles.joukj2007-11-301-26/+26
* add a few more logicop modes, simplify codeBrian2007-11-271-52/+45
* better test of point attenuationBrian2007-11-231-23/+33
* #define GL_GLEXT_PROTOTYPES to silence warningBrian2007-11-231-0/+1
* Print point/line size range limitsBrian2007-11-221-1/+11
* added z/s keys to reset/step rotationBrian2007-11-161-2/+12
* Only emit texcoords for enabled units. Enable/disable units with 0..7 keys.Brian2007-11-161-58/+65
* remove dependency on libGLUBrian2007-11-121-2/+1
* test that point/line/quad rendering hits the right pixelsBrian2007-11-092-0/+201
* test glStencilFuncSeparateATI()Brian2007-10-301-0/+26
* specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-2915-34/+55
* Merge branch '965-glsl'Zou Nan hai2007-10-262-6/+8
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| * Fix SOP in fragment shader, brick is ok now.Zou Nan hai2007-07-171-5/+1
| * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into...Zou Nan hai2007-07-177-34/+118
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| * | bumpmap sample is correct nowZou Nan hai2007-07-172-6/+5