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* s/malloc/calloc/, fix mem leakBrian Paul2006-01-311-2/+5
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* updated commentBrian Paul2006-01-301-6/+2
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* silence warning about duplicate M_PI definitionBrian Paul2006-01-301-1/+5
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* added more tests (Pedro Maia)Brian Paul2006-01-301-1/+5
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* use fmod() when incrementing CubeRotBrian Paul2006-01-301-4/+3
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* Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.Brian Paul2006-01-282-0/+487
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* Don't do swapbuffers if -nodraw specified. Get t0 after setup code.Brian Paul2006-01-271-2/+9
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* Test glTexSubImage and glCopyTexSubImage rate.Brian Paul2006-01-262-0/+344
| | | | Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
* copypixrate.c - measure the speed of glCopyPixels.Brian Paul2006-01-262-0/+229
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* remove the GL_HP_occlusion_test codeBrian Paul2006-01-261-48/+0
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* Free visinfo object (Tilman Sauerbeck)Brian Paul2006-01-161-0/+2
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* Fix the default target to remake readtex.o if neededAdam Jackson2006-01-131-1/+2
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* Oops - bad file-completion typo.Keith Whitwell2006-01-052-0/+114
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* add simple test for program local parametersKeith Whitwell2006-01-053-92/+1
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* update to new APIDave Airlie2005-12-232-2/+2
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* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-142-211/+0
| | | | done with fragment programs nowadays.
* s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/Brian Paul2005-12-101-1/+1
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* 'a' key to toggle animationBrian Paul2005-12-081-9/+19
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* check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() callBrian Paul2005-11-231-3/+7
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* Choose the display mode / surface size in an intelligent way.Brian Paul2005-11-231-34/+61
| | | | | Fix // comments. More error checking, etc.
* call gluDeleteQuadric() to fix mem leakBrian Paul2005-11-191-0/+2
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* delete frame/renderbuffers upon exit, more error checkingBrian Paul2005-11-171-15/+29
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* added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objectsBrian Paul2005-11-161-22/+76
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* Two subtle things missed on the previous commit.Ian Romanick2005-11-151-1/+4
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* Add the ability for interleave to test passing invalid format enumsIan Romanick2005-11-151-5/+43
| | | | and invalid stride values (see bugzilla #5058).
* Simple test of glInterleavedArrays functionality.Ian Romanick2005-11-142-0/+366
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* More useful ARL testKeith Whitwell2005-11-021-3/+3
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* add an arl testKeith Whitwell2005-11-012-1/+10
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* Make colors match the fp tests (really)Keith Whitwell2005-11-011-2/+2
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* Make colors match the fp testsKeith Whitwell2005-11-011-2/+2
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* standalone tests for vp instructionsKeith Whitwell2005-11-0127-0/+408
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* Add new test "texfilt". This test is a cousin to texwrap. Instead ofIan Romanick2005-10-282-3/+402
| | | | | | | | testing various texture wrap modes, this test examines various texture filter modes, including anisotropic. Add CFLAGS to a couple places in Makefile so that 32-bit builds on 64-bit archs will work correctly.
* Add built programs to .cvsignore.Eric Anholt2005-10-261-0/+52
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* Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program IEric Anholt2005-10-262-0/+200
| | | | wrote for sis, which has also exposed a few bugs elsewhere.
* new depth testsKeith Whitwell2005-10-214-0/+441
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* simplify, remove sgi messagesKeith Whitwell2005-10-2138-1966/+111
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* better looking testsKeith Whitwell2005-10-212-2/+7
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* Make test visibleKeith Whitwell2005-10-211-1/+2
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* Better looking test.Keith Whitwell2005-10-211-1/+1
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* A bunch of little tests which exercise each ARB_fp instruction plusKeith Whitwell2005-10-2038-0/+6031
| | | | a couple of other interesting cases.
* Query/print GL_RED/GREEN/BLUE/ALPHA_BITSBrian Paul2005-10-081-0/+8
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* glBindTexture changes, new assertionsBrian Paul2005-10-041-2/+6
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* fix glIsRender/FramebufferEXT() assertionsBrian Paul2005-10-042-5/+5
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* use fmod() to prevent overflow of angle variableBrian Paul2005-09-301-1/+3
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* call glFinish if drawing to front bufferBrian Paul2005-09-291-1/+3
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* Committing in .Jouk Jansen2005-09-234-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | 1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* silence warningBrian Paul2005-09-151-1/+2
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* new demo to test ATI_fragment_shader, not very creative but easy to know if ↵Roland Scheidegger2005-09-102-0/+478
| | | | the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
* use 'f' key to toggle front/back buffer renderingBrian Paul2005-08-311-2/+17
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* Demo of how to do (nearly) flicker-free rendering with a single color buffer.Brian Paul2005-08-252-0/+270
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