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* progs/tests: Fix MSVC build.Vinson Lee2009-11-041-1/+5
| | | | Signed-off-by: Brian Paul <[email protected]>
* progs/tests: fixes for drawbuffers.cBrian Paul2009-10-291-5/+12
| | | | | Disable GL_DEPTH_TEST before glDrawPixels. Show color buffer 0 on left, color buffer 1 on right.
* progs/tests: added test for GL_EXT_texture_compression_s3tc supportBrian Paul2009-10-281-0/+6
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* progs/tests: added new blitfb.c testBrian Paul2009-10-273-0/+261
| | | | | | | | Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
* progs/tests: print requested/internal format infoBrian Paul2009-10-231-1/+7
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* progs/xdemos: fix command line flag typoBrian Paul2009-10-221-1/+1
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* progs/trivial: check if GL_ARB_occlusion_query is supportedBrian Paul2009-10-201-0/+5
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* progs/Makefile: remove extra quotingBrian Paul2009-10-141-1/+1
| | | | | This reverts part of commit 115edf24a9128b79dfa5f30482c990e2cb898357 and fixes the error: "/bin/sh: line 0: test: too many arguments".
* Fix build when PROGRAM_DIRS is empty.Tom Fogal2009-10-131-11/+15
| | | | | | | | | | | SUBDIRS just takes PROGRAM_DIRS value. If PROGRAM_DIRS gets set to the empty string (as can happen when building only OSMesa), a 'for' loop will lack anything to iterate over, causing a parse error. This fixes the issue by making sure SUBDIRS is the null string when PROGRAM_DIRS is, and wrapping the for loops in if's, causing them only to execute if there are directories to iterate over.
* progs/xdemos: test glXQueryDrawable()Brian Paul2009-10-071-0/+15
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* progs/xdemos: fix swapped parameters to CreatePbuffer()Brian Paul2009-10-071-1/+1
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* progs/test: Fix MSVC build.Vinson Lee2009-10-071-1/+1
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* Fix building of GLSL demos which use M_PIJon TURNEY2009-10-053-0/+9
| | | | | | Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <[email protected]>
* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-151-0/+6
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| * progs/vp: print program and error info when program does not compileBrian Paul2009-09-141-0/+6
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| * prog/glsl: fix Makefile for samplers_array.Peter Hutterer2009-09-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | The rule added in 488b3c4d1bc3d830477180759a42dbaf8f5801b0 does not use the right INCDIR, breaking the build when GL isn't installed in the default include paths. 7.5 branch only fix, already fixed in master by rewriting the Makefile (ceb9459ed5e63207defa5d715958c2757933272f) Signed-off-by: Peter Hutterer <[email protected]>
| * progs/tests: re-enable exit() callBrian Paul2009-09-011-1/+1
| | | | | | | | See bug 21267.
* | progs/tests: re-enable exit() callBrian Paul2009-09-031-1/+1
| | | | | | | | See bug 21267.
* | tests/texcmp: glewInit in wrong placeDave Airlie2009-09-031-1/+1
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* | progs/samples: added test/debug code for cullingBrian Paul2009-08-311-0/+6
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* | progs/tests: disable depth test for second glDrawPixelsBrian Paul2009-08-311-1/+5
| | | | | | | | | | We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
* | progs/util: minor updates to glutskel.cBrian Paul2009-08-301-31/+33
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* | progs: EGL/X progs should link to libX11.Chia-I Wu2009-08-273-74/+29
| | | | | | | | | | | | | | | | Since 5a459d58fca2b71cb77c39f98df8a81ce6298421, libEGL no longer links to libX11. Add the dependency to affected progs and cleanup prog/egl/Makefile. Signed-off-by: Chia-I Wu <[email protected]>
* | mesa: gitignoreYounes Manton2009-08-262-0/+2
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* | progs/glsl: asst. changes in shtest.cBrian Paul2009-08-261-3/+16
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-262-4/+16
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| * progs/glsl: add special Makefile rule for samplers_arrayBrian Paul2009-08-261-1/+3
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| * progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul2009-08-261-4/+12
| | | | | | | | | | Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
* | progs/glsl: handle window resizes in texaaline.cBrian Paul2009-08-261-8/+12
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* | progs/glsl: call ValidateShaderProgram()Brian Paul2009-08-251-0/+2
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* | progs/util: added ValidateShaderProgram() to shaderutil.cBrian Paul2009-08-252-0/+23
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* | progs/glsl: report compile/link times in shtest.cBrian Paul2009-08-201-0/+10
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* | progs/util: added GetShaderCompile/LinkTime() to get compilation/link timesBrian Paul2009-08-202-0/+39
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* | progs/glsl: update multitex.shtest for new texture syntaxBrian Paul2009-08-201-2/+2
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* | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul2009-08-201-16/+70
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* | progs/glsl: tweaks to shtest.cBrian Paul2009-08-201-2/+3
| | | | | | | | | | | | 1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers
* | progs/glsl: more comments in shtest.cBrian Paul2009-08-201-0/+2
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* | progs/xdemos: add multictx to .gitignoreBrian Paul2009-08-191-0/+1
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-181-4/+24
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| * progs/demos: print more info in fbotexture.cBrian Paul2009-08-141-4/+24
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* | egl: Make lookup functions static inline.Chia-I Wu2009-08-181-1/+1
| | | | | | | | | | | | progs/egl/demo3.c is also changed since it uses an internal function. Signed-off-by: Chia-I Wu <[email protected]>
* | demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-1718-18/+0
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* | mesa: Add 2 new demos to .gitignore.Pauli Nieminen2009-08-151-0/+1
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* | demos/cubemap: Add support for GL_ARB_seamless_cube_mapIan Romanick2009-08-141-16/+38
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-141-0/+18
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| * progs/tests: hack a PBO/dlist testBrian Paul2009-08-131-0/+18
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* | glsl: re-write Makefile after I called it bad.Dave Airlie2009-08-141-157/+9
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* | progs/glsl: added multitex.shtest config fileBrian Paul2009-08-131-0/+6
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* | progs/glsl: set generic vertex attribute valuesBrian Paul2009-08-131-2/+15
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* | progs/glsl: add type field to shtest config filesBrian Paul2009-08-134-54/+108
| | | | | | | | Plus, texture loading.