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* add edge detection to that exampleZack Rusin2008-07-211-0/+13
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* mesa: call glutDestroyWindow() on exitBrian Paul2008-07-091-0/+2
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* egl: Add egltriJakob Bornecrantz2008-07-043-2/+277
| | | | First tri for EGL drivers with mesa screen ext
* Fix CRLF line endings.José Fonseca2008-06-2450-6059/+6059
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* tests: Added a test for a strange bug in texstore_a8Jakob Bornecrantz2008-06-183-0/+196
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* added ARCH_FLAGSseventh guardian2008-06-161-5/+5
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* git: Updated .gitignore filesJakob Bornecrantz2008-06-162-0/+13
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* trivial: Update clear-undefinedJakob Bornecrantz2008-06-131-0/+7
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* trival: Added test for undefined context of bufferJakob Bornecrantz2008-06-132-0/+131
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* add some glsl example testing different arrays of uniformsZack Rusin2008-06-125-0/+131
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* trivial: add test for integer vertex arraysKeith Whitwell2008-06-112-0/+118
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* trivial: add trifan testsKeith Whitwell2008-06-106-0/+706
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* trivial: add poly-flat-clip testsKeith Whitwell2008-06-103-4/+150
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* trivial: add tristrip-flat to makefileKeith Whitwell2008-06-101-0/+1
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* sync up with glxgears.c from masterBrian Paul2008-06-041-75/+121
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* egl: single triangle testBrian Paul2008-06-042-1/+368
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* egl: fix X visual selectionBrian Paul2008-06-041-7/+9
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* egl: query/print EGL_NATIVE_VISUAL_IDBrian Paul2008-06-041-9/+7
| | | | Other whitespace/etc clean-ups.
* egl: Added peglgears, gears that uses pbuffersJakob Bornecrantz2008-06-042-2/+457
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* egl: updated egl.h include pathsBrian Paul2008-06-046-9/+12
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* egl: bind the OpenGL APIBrian Paul2008-05-301-0/+2
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* egl: new version of gears demo that uses Xlib+EGL (and full OpenGL for now)Brian Paul2008-05-302-1/+613
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* egl: query/print EGL_CLIENT_APISBrian Paul2008-05-281-0/+3
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* Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz2008-05-281-1/+1
|\ | | | | | | | | | | Conflicts: src/gallium/auxiliary/draw/draw_pt_varray.c
| * vp-tris: use test name as window nameKeith Whitwell2008-05-231-1/+1
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* | egl: Fix warning in eglgearsJakob Bornecrantz2008-05-281-1/+1
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* | egl: Make demo3 compileJakob Bornecrantz2008-05-281-0/+1
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* | include eglext.h, define EGL_EGLEXT_PROTOTYPESBrian Paul2008-05-271-1/+4
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* | updates for EGL 1.4Brian Paul2008-05-272-20/+42
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* | Remove CVS keywords.José Fonseca2008-05-2626-30/+0
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* | Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz2008-05-266-6/+12
|\ \ | | | | | | | | | | | | | | | Conflicts: src/gallium/include/pipe/p_util.h
| * \ Merge branch 'gallium-i915-current' into gallium-0.1Jakob Bornecrantz2008-05-236-6/+12
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| | * | egl: Updated EGL samples to use new i915 EGL winsysJakob Bornecrantz2008-05-146-6/+12
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* | | | Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer2008-05-2119-32/+574
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| * | | fix assorted bugs, works nowBrian2008-05-211-12/+13
| | | | | | | | | | | | | | | | (cherry picked from commit 55d4f32fc211dbc37bd28c0e67da5ce5e0da5777)
| * | | add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-204-1/+28
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| * | | Ignore more generated files in progs/Dan Nicholson2008-05-2011-18/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted.
| * | | add a simple but nice example of convolution filters in glslZack Rusin2008-05-204-1/+475
| | | | | | | | | | | | | | | | shows basics of image processing with glsl
* | | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-2/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-2/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-1/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-182-2/+8
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| * | mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-162-2/+8
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* | | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵Brian Paul2008-05-081-0/+1
| | | | | | | | | | | | depth buffer
* | | mesa: document a/s keysBrian Paul2008-05-071-0/+2
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* | | mesa: add texturing to thread testBrian Paul2008-05-071-67/+237
|/ / | | | | | | | | | | | | Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts.
* | Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
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* | set TextureID = NULL after deleting the arrayBrian Paul2008-05-021-0/+1
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