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* Porting NV_vertex_program demos to ARB_vertex_programKarl Rasche2003-11-231-0/+4
* Porting NV_vertex_program tests to ARB_vertex_programKarl Rasche2003-11-234-0/+732
* build fixes, rh9Keith Whitwell2003-11-235-6/+10
* texture compression testbedDaniel Borca2003-11-201-0/+389
* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
* added more debug code and testsBrian Paul2003-10-211-5/+23
* remove some cruftBrian Paul2003-10-141-2/+0
* exercise more vertex buffer object functionsBrian Paul2003-10-141-7/+34
* Minor MinGW fixesDaniel Borca2003-10-091-1/+1
* improved 'clean' targets (Otto Solares)Brian Paul2003-10-034-13/+13
* updates from Daniel BorcaBrian Paul2003-10-021-0/+67
* Add project file for new spriteblast demo. (Update dependency)Karl Schultz2003-09-251-0/+3
* Add project file for new spriteblast demo.Karl Schultz2003-09-252-0/+124
* GL_ARB_point_sprite demoBrian Paul2003-09-242-0/+521
* MS dev studio project file for teapots demo.Karl Schultz2003-09-241-0/+112
* Workspace file for redbook programsKarl Schultz2003-09-241-0/+29
* Change projection transform so that the top row of teapots are now visible.Karl Schultz2003-09-241-2/+2
* Create 'all' project to make it easy to build and clean all the programs in t...Karl Schultz2003-09-222-0/+233
* Add remaining demos.Karl Schultz2003-09-221-0/+228
* New visual studio project fiile for building demos.Karl Schultz2003-09-2219-0/+2128
* Make binary - even though this is a text file, common practice is to store MS...Karl Schultz2003-09-1922-2621/+2621
* Now obsolete.Karl Schultz2003-09-181-131/+0
* New visual studio workspace and projects for building demos.Karl Schultz2003-09-1822-0/+2621
* Remove first attempt at using visual studio projects to compile demos.Karl Schultz2003-09-183-265/+0
* s/GL_READ_WRITE_ARB/GL_WRITE_ONLY_ARB/Brian Paul2003-09-171-3/+3
* Exercise the GL_ELEMENT_ARRAY_BUFFER_ARB pathBrian Paul2003-09-171-1/+27
* test GL_ARB_vertex_buffer_objectBrian Paul2003-09-172-0/+260
* Remove all the swap_control stuff from glxgears demo (restored to vers 1.2).Brian Paul2003-09-083-331/+833
* use GL_GLEXT_PROTOTYPESBrian Paul2003-09-082-4/+2
* more debugger developmentBrian Paul2003-09-051-13/+124
* files for CVS to ignoreBrian Paul2003-09-053-0/+155
* Committing in .Jouk Jansen2003-09-051-0/+1
* include math.hBrian Paul2003-09-031-1/+1
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-8/+12
* s/DP4/DP3/Brian Paul2003-08-311-4/+4
* s/DP4/DP3/Brian Paul2003-08-311-4/+4
* Updates from Daniel BorcaBrian Paul2003-08-281-1/+1
* remove unused bytes variableBrian Paul2003-08-281-1/+0
* space bar to toggle animationBrian Paul2003-08-281-0/+11
* test program to exercise glDraw/ReadPixels(GL_DEPTH_COMPONENT) and pixel zoomingBrian Paul2003-08-231-0/+116
* Rename Makefile to Makefile.X11, add depend supportJon Smirl2003-08-232-79/+102
* Added missing includes for standard header filesJon Smirl2003-08-234-3/+8
* Renaming Makefile to Makefile.X11, added depend support, adjusted pathsJon Smirl2003-08-232-31/+64
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-191-7/+8
* Added TOP to point to top of tree to find includes and libsBrian Paul2003-08-061-2/+3
* miniglx test programsKeith Whitwell2003-08-068-0/+1817
* add osdemo projectKarl Schultz2003-07-241-0/+12
* project file for osdemoKarl Schultz2003-07-241-0/+112
* Project to build the gears demo program.Karl Schultz2003-07-241-0/+112
* Workspace to build Mesa demos and sample programs.Karl Schultz2003-07-241-0/+29