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* egl: bind the OpenGL APIBrian Paul2008-05-301-0/+2
* egl: new version of gears demo that uses Xlib+EGL (and full OpenGL for now)Brian Paul2008-05-302-1/+613
* egl: query/print EGL_CLIENT_APISBrian Paul2008-05-281-0/+3
* Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz2008-05-281-1/+1
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| * vp-tris: use test name as window nameKeith Whitwell2008-05-231-1/+1
* | egl: Fix warning in eglgearsJakob Bornecrantz2008-05-281-1/+1
* | egl: Make demo3 compileJakob Bornecrantz2008-05-281-0/+1
* | include eglext.h, define EGL_EGLEXT_PROTOTYPESBrian Paul2008-05-271-1/+4
* | updates for EGL 1.4Brian Paul2008-05-272-20/+42
* | Remove CVS keywords.José Fonseca2008-05-2626-30/+0
* | Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz2008-05-266-6/+12
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| * \ Merge branch 'gallium-i915-current' into gallium-0.1Jakob Bornecrantz2008-05-236-6/+12
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| | * | egl: Updated EGL samples to use new i915 EGL winsysJakob Bornecrantz2008-05-146-6/+12
* | | | Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer2008-05-2119-32/+574
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| * | | fix assorted bugs, works nowBrian2008-05-211-12/+13
| * | | add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-204-1/+28
| * | | Ignore more generated files in progs/Dan Nicholson2008-05-2011-18/+58
| * | | add a simple but nice example of convolution filters in glslZack Rusin2008-05-204-1/+475
* | | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-2/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-2/+3
| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-1/+3
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| * | | mesa: call glutDestroyWindow()Brian Paul2008-05-201-1/+3
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-182-2/+8
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| * | mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-162-2/+8
* | | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...Brian Paul2008-05-081-0/+1
* | | mesa: document a/s keysBrian Paul2008-05-071-0/+2
* | | mesa: add texturing to thread testBrian Paul2008-05-071-67/+237
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* | Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
* | set TextureID = NULL after deleting the arrayBrian Paul2008-05-021-0/+1
* | added xdemos/sharedtex.c testBrian Paul2008-04-302-0/+325
* | disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul2008-04-291-0/+1
* | mesa: explicitly delete textures before creating new onesBrian Paul2008-04-281-1/+12
* | trivial: simple edgeflag testKeith Whitwell2008-04-242-0/+142
* | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell2008-04-234-14/+284
* | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul2008-04-112-0/+224
* | add missing glViewport callsBrian Paul2008-04-111-0/+6
* | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul2008-04-102-0/+193
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* mesa: test code to exercise more GLSL functionsBrian2008-04-041-27/+18
* mesa: added more ext funcs (from Mesa/master)Brian2008-04-041-0/+24
* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
* test glStencilFuncSeparateATI()Brian2008-04-041-0/+26
* mesa: added a cast to avoid int overflow, plus rename texels->pixelsBrian2008-04-011-4/+4
* mesa: measure fill rate for drawing a large quad with basic shading/texture m...Brian2008-04-012-0/+211
* mesa: destroy window upon exitBrian2008-04-011-1/+4
* mesa: call glutDestroyWindow (help find mem leaks)Brian Paul2008-03-241-1/+4
* mesa: minor code re-orgBrian Paul2008-03-211-24/+39
* better text labelsBrian Paul2008-03-191-9/+16
* mesa: new mipmap generation, lod bias demoBrian Paul2008-03-172-0/+250