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* Put back the glPopMatrix. This test was derived from blendminmax.c.Ian Romanick2005-07-071-0/+2
| | | | | When extra code was cut from blendminmax.c's Display function, the glPopMatrix call was also accidentally cut.
* Correct the comments in the file headers. Oops.Ian Romanick2005-07-071-6/+6
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* Add regression test for bug #3101.Ian Romanick2005-07-072-0/+127
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* Add $(CFLAGS) to the link commands. This makes 'make linux-x86Ian Romanick2005-07-021-5/+5
| | | | ARCH_FLAGS=-m32' work correctly on x86-64 systems.
* added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul2005-07-012-0/+21
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* Ignore files generated as part of the build process.Ian Romanick2005-06-241-0/+2
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* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-32/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
* Fix a few compiler warningsJon Smirl2005-06-162-1/+2
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* Add a mode to test flat shading + separate specular.Keith Whitwell2005-06-011-3/+13
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* remove stupid flagsDaniel Borca2005-05-232-8/+2
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* use MAX_SCREENS instead of hard-coded numberBrian Paul2005-05-201-2/+3
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* fix reversed strstr() args, print mode stringBrian Paul2005-05-201-5/+7
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* replace // with /* */Brian Paul2005-05-201-1/+1
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* Committing in .Jouk Jansen2005-05-201-5/+3
| | | | | | | | | | Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Use the 1.3 names for FogCoord*Adam Jackson2005-05-201-2/+2
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* move osmesa demos to their own directoryKeith Whitwell2005-05-195-15/+73
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* Fix EGL fbdev palette problem. demo3 can save ppm of screenJon Smirl2005-05-191-1/+64
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* Fix inverted y for egl fbdev, add egl demo3Jon Smirl2005-05-183-0/+589
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* To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul2005-05-181-3/+57
| | | | ReadPixels that get the image piece by piece.
* Implement fbdev swapbuffers()Jon Smirl2005-05-181-4/+4
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* Fix several internal problems with generating the list of configs.Jon Smirl2005-05-171-9/+58
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* Add forgotten demo2.cJon Smirl2005-05-141-0/+181
| | | | VS: ----------------------------------------------------------------------
* First attempt at getting egl support up on dumb framebuffer.Jon Smirl2005-05-133-2/+11
| | | | Seems to be mostly working. Not all of egl API is implemented.
* assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul2005-05-075-8/+11
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-045-1/+449
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* updates for latest EGLScreenMESA changesBrian Paul2005-05-042-3/+29
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* new fileKeith Whitwell2005-04-291-0/+53
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* no need to enable fog or set fog mode with fragment programBrian Paul2005-04-261-8/+0
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* demo / test progsBrian Paul2005-04-223-0/+271
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* added wrappers/helpers for creating/destroying rendering contextsBrian Paul2005-04-062-1/+45
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* changed implementation of GetAllFBConfigs()Brian Paul2005-04-061-7/+4
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* Make glxgears_fbconfig compile and respect the DISPLAY setting. Add itIan Romanick2005-04-052-3/+11
| | | | to the Makefile as well.
* s/Togle/Toggle/Brian Paul2005-04-047-35/+35
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* Add more formats to test.Keith Whitwell2005-03-221-2/+19
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* If setting GL_PACK_INVERT_MESA results in a GL error, log it.Ian Romanick2005-03-141-0/+15
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* use girl2.rgb by defaultDave Airlie2005-02-261-1/+1
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* Add glXAllocateMemoryMESA demo app using ycbcr...Dave Airlie2005-02-263-1/+328
| | | | add girl2.rgb which is a slightly resized girl.rgb so client texturing works
* Simple test for GL_MESA_pack_invert.Ian Romanick2005-02-142-0/+187
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* Simple test for ARB_texture_env_crossbar functionality. It is difficultIan Romanick2005-02-092-0/+236
| | | | | to come up with good tests for this functionality that don't require either ATI_texture_env_combine3 or NV_texture_env_combine4.
* makefile update (readtex, showbuffer)Daniel Borca2005-01-312-8/+10
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* added osmesa16 stuffBrian Paul2005-01-291-0/+6
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* assorted fixesBrian Paul2005-01-292-18/+35
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* added missing glFinish()Brian Paul2005-01-292-0/+10
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* reenable some assertionsBrian Paul2005-01-241-2/+2
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* added texobjshare.cBrian Paul2005-01-191-0/+1
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* test program for texture sharing, deleting, etcBrian Paul2005-01-191-0/+219
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* glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must ↵Daniel Borca2005-01-191-0/+14
| | | | | | have all other attributes already set). i am committing this before i forget. however, i'm still leaving my code disabled, because the old code seems legal.
* fix some weirdness accidentally checked in in the pastBrian Paul2005-01-171-2/+2
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* since we've already messed up this one, let we do it further and make it ↵Daniel Borca2005-01-171-2/+2
| | | | look like a fire...
* remove trailing slash from TOP definitionDaniel Borca2005-01-171-1/+1
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