| Commit message (Expand) | Author | Age | Files | Lines |
* | added filtering option, compute shadow tex size from window size | Brian Paul | 2001-02-26 | 1 | -13/+36 |
* | added extension #ifdef/#endifs | Brian Paul | 2001-02-20 | 1 | -2/+5 |
* | added shadowtex | Brian Paul | 2001-02-20 | 2 | -5/+7 |
* | demo of GL_SGIX_shadow | Brian Paul | 2001-02-20 | 1 | -0/+393 |
* | added n-key to toggle nice fog, other minor clean-ups | Brian Paul | 2001-02-16 | 1 | -5/+33 |
* | Force texture download every time to handle lazy texture downloads. | Gareth Hughes | 2001-02-07 | 1 | -16/+16 |
* | added DestroyHeads() to test clean-up code | Brian Paul | 2001-01-23 | 1 | -2/+15 |
* | minor tweaks | Brian Paul | 2001-01-23 | 1 | -3/+9 |
* | added support for 4 texture units | Brian Paul | 2001-01-23 | 1 | -6/+11 |
* | space-bar = pause animation | Brian Paul | 2001-01-23 | 1 | -13/+19 |
* | Add GL_POINTS as a primitive, including with CVA DrawElements. Useful | Gareth Hughes | 2001-01-06 | 1 | -146/+177 |
* | Committing in . | Jouk Jansen | 2001-01-02 | 1 | -1/+1 |
* | * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. | pesco | 2000-12-24 | 17 | -28/+132 |
* | call glFinish() before getting t1 time | Brian Paul | 2000-12-07 | 1 | -2/+6 |
* | added -s option to control when glXSwapBuffers() is called | Brian Paul | 2000-12-02 | 1 | -5/+39 |
* | Enable double-buffering, count not even multiple of three. | Gareth Hughes | 2000-11-30 | 1 | -4/+44 |
* | Add basic timing information. | Gareth Hughes | 2000-11-30 | 1 | -140/+154 |
* | added more programs | Brian Paul | 2000-11-18 | 1 | -0/+3 |
* | test texture palettes with multitexture | Brian Paul | 2000-11-18 | 1 | -0/+408 |
* | Mark Kilgard's reflection/shadow dino demo | Brian Paul | 2000-11-18 | 1 | -0/+891 |
* | hacked demo to test multi-texture projective textures | Brian Paul | 2000-11-18 | 1 | -0/+1023 |
* | patched to silence compiler warnings (Martin Lindhe) | Brian Paul | 2000-11-10 | 4 | -6/+6 |
* | fixed mipmap setup bug | Brian Paul | 2000-11-09 | 1 | -2/+2 |
* | Change transformation from ortho to perspective so we get the MGA elt | Gareth Hughes | 2000-11-03 | 1 | -5/+6 |
* | update for separate libOSMesa.so lib | Brian Paul | 2000-11-01 | 1 | -2/+9 |
* | print number of texture units | Brian Paul | 2000-11-01 | 1 | -1/+8 |
* | Added trivial CVA test for testing HW driver fastpaths, good for testing | Gareth Hughes | 2000-11-01 | 2 | -17/+128 |
* | added comment explaining why the demo is flawed | Brian Paul | 2000-10-31 | 1 | -2/+19 |
* | removed debug printf | Brian Paul | 2000-10-31 | 1 | -1/+0 |
* | big overhaul of the demo, works better now | Brian Paul | 2000-10-30 | 1 | -113/+86 |
* | Change animated apps to double-buffered visuals by default. | Gareth Hughes | 2000-10-27 | 8 | -48/+48 |
* | added a glFinish() call | Brian Paul | 2000-10-26 | 1 | -3/+7 |
* | Put a white texel in each corner of each texture. | Brian Paul | 2000-10-23 | 1 | -2/+57 |
* | added idle() func, enable fog by default | Brian Paul | 2000-10-23 | 1 | -3/+11 |
* | added a proper idle() function | Brian Paul | 2000-10-21 | 1 | -1/+8 |
* | use 1.1 glPolygonOffset instead of glPolygonOffsetEXT | Brian Paul | 2000-10-20 | 1 | -1/+1 |
* | use gray background, memset TempImage to white to help with debugging | Brian Paul | 2000-10-16 | 1 | -3/+21 |
* | brighter colors | Brian Paul | 2000-10-05 | 1 | -4/+37 |
* | Committing in . | Jouk Jansen | 2000-10-05 | 1 | -3/+4 |
* | improved to test alpha blending with texture palette | Brian Paul | 2000-10-04 | 1 | -17/+113 |
* | textured line test | Brian Paul | 2000-09-30 | 1 | -0/+196 |
* | added fps output | Brian Paul | 2000-09-29 | 1 | -1/+20 |
* | use GL_NEAREST texture filter | Brian Paul | 2000-09-26 | 1 | -2/+2 |
* | set default window pos, changed 4 to GL_RGBA | Brian Paul | 2000-09-15 | 1 | -1/+2 |
* | added FPS calculation | Brian Paul | 2000-09-15 | 1 | -1/+16 |
* | added cursor key info to instructions | Brian Paul | 2000-09-13 | 1 | -6/+13 |
* | better FPS calculation | Brian Paul | 2000-09-12 | 7 | -165/+93 |
* | terrain demo data | Brian Paul | 2000-09-12 | 1 | -0/+1 |
* | better fps computation | Brian Paul | 2000-09-12 | 1 | -9/+15 |
* | added dither key option | Brian Paul | 2000-09-08 | 1 | -3/+13 |