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* | | | misc comments, clean-upsBrian2007-07-301-9/+13
* | | | added a few more functionsBrian2007-07-291-0/+19
* | | | Added shader points and shader bitmap demosBrian2007-07-293-0/+675
* | | | more Mingw32 fixesZhang2007-07-271-18/+3
* | | | clamp float colorsBrian2007-07-261-2/+5
* | | | fix logic error, typosBrian2007-07-241-5/+4
* | | | Fix a number of MINGW32 issuesZhang2007-07-211-4/+29
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* | | Improve this demo in a few ways.Brian2007-07-111-12/+22
* | | call glutInit(), bug 11486Xavier Bachelot2007-07-065-7/+6
* | | support more modes, added -f cmd line optionBrian2007-07-041-15/+90
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* | use larger point/sprite sizeBrian2007-06-281-11/+11
* | Random state-change / primitive rendering. Good for hammering on a driver...Brian2007-06-212-0/+458
* | fix glReadPixels parameters to handle odd-width windows correctlyBrian2007-06-081-2/+3
* | disable shader program before glDrawPixelsBrian2007-06-081-6/+10
* | Add support for shadow mapping with vertex and fragment programsIan Romanick2007-06-071-4/+216
* | Refactor shadow map modelview and projection codeIan Romanick2007-06-071-22/+50
* | Remove '#if defined' tests for ARB extensions.Ian Romanick2007-06-071-18/+1
* | use glXGetProcAddress to get extension funcsBrian2007-05-291-3/+16
* | set texcoords depending on GLX_Y_INVERTED_EXTBrian2007-05-211-5/+7
* | GLX_EXT_texture_from_pixmap testBrian2007-05-192-0/+382
* | Add simple program to test GL_MESA_texture_array.Ian Romanick2007-05-162-0/+344
* | Tweak the shell scripting for descending into and building subdirs.Brian2007-05-091-2/+2
* | remove some debug codeBrian2007-05-081-5/+0
* | a somewhat nicer demo w/ command line optionsBrian2007-05-081-81/+163
* | get rid of normal vectorBrian2007-05-021-2/+0
* | get rid of OSMESA stuffBrian2007-05-021-6/+0
* | New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
* | added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
* | Windows updatesBrian2007-04-261-5/+18
* | move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
* | use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
* | Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
* | destroy window upon exitBrian2007-04-212-4/+6
* | Remove unused Imakefiles.Brian2007-04-202-322/+0
* | lots of changes, fixes, clean-upsBrian2007-04-161-179/+185
* | restore 200x200 window size, animation, version checkBrian2007-04-111-4/+6
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* fix some dependencies, remove some CFLAGSBrian2007-04-081-5/+10
* add 2.1 functionsBrian2007-04-081-0/+14
* added glActiveStencilFaceEXTBrian2007-04-071-0/+4
* disable MakeTexture()Brian2007-03-271-2/+8
* merge of glsl-compiler-1 branchBrian2007-03-2624-52/+3507
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| * disable assertionBrian2007-03-211-1/+1
| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
| * added drawbuffers.cBrian2007-03-111-0/+1
| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
| * Merge branch 'origin' into glsl-compiler-1Brian2007-03-095-14/+22
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| * | add texture rotationBrian2007-02-252-2/+29
| * | output texcoord in vertex programBrian2007-02-251-0/+1
| * | Merge branch 'origin' into glsl-compiler-1Brian2007-02-2223-18/+1263
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| * | | Use gl_LightSource[0].position intead of a light position uniform.Brian2007-02-211-13/+24