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| * test glStencilFuncSeparateATI()Brian2008-04-041-0/+26
| * mesa: added a cast to avoid int overflow, plus rename texels->pixelsBrian2008-04-011-4/+4
| * mesa: measure fill rate for drawing a large quad with basic shading/texture m...Brian2008-04-012-0/+211
| * mesa: destroy window upon exitBrian2008-04-011-1/+4
| * mesa: call glutDestroyWindow (help find mem leaks)Brian Paul2008-03-241-1/+4
| * mesa: minor code re-orgBrian Paul2008-03-211-24/+39
| * better text labelsBrian Paul2008-03-191-9/+16
| * mesa: new mipmap generation, lod bias demoBrian Paul2008-03-172-0/+250
| * mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul2008-03-141-0/+4
| * Added calibrate_rast.c programBrian2008-02-282-0/+396
| * Convert crlf->lf line endings.José Fonseca2008-02-283-515/+515
| * Added line smooth testBrian2008-02-252-0/+173
| * Remove files of unsupported build systems.José Fonseca2008-02-256-477/+0
| * Update git ignores.José Fonseca2008-02-251-0/+1
| * Test calling glTexSubImage2D mid-way through a frame.Brian2008-02-202-0/+224
| * Added minmag.c testBrian2008-02-162-0/+199
| * gallium: new pgon-mode.c testBrian2008-02-142-0/+137
| * Fix broken test.Brian2008-02-121-17/+40
| * Set Min/MaxLod with glTexParameterf, not glTexParameteriBrian2008-02-121-2/+2
| * press 0,1,2,etc keys for specific bias valuesBrian2008-02-121-0/+12
| * tweak incr/decrements amounts for keyboard optionsBrian2008-02-121-6/+6
| * push out far clip plane to 200Brian2008-01-281-1/+1
| * Added d/D keys to change viewing distance, 'a' to toggle animationBrian2008-01-281-6/+29
| * gallium: Ignore generated files.José Fonseca2008-01-171-0/+101
| * vp-tri: match vertex/color data of other testsKeith Whitwell2007-12-191-6/+6
| * use a depth buffer temporarilyKeith Whitwell2007-12-191-2/+2
| * Add the new test program for fp's.Zack Rusin2007-12-171-0/+169
| * Don't generate spurious vs, move the enable a bit to do that.Zack Rusin2007-12-131-3/+3
| * Redo the fragment program examples to match vp'sZack Rusin2007-12-1168-3759/+148
| * Add a simple fps counter to the exampleZack Rusin2007-12-111-1/+30
| * set window size to 256x256Brian2007-12-101-3/+4
| * gallium: more trivial testsKeith Whitwell2007-12-0947-33/+6201
| * gallium: remove unneeded depth bufferKeith Whitwell2007-12-092-4/+4
| * Rename 'mms-config.' to 'mms.config'.Michal Krol2007-10-294-4/+4
| * Fix fragment shader.michal2007-10-271-1/+1
| * Optimize fragment program.michal2007-10-271-13/+20
| * Ignore generated files.José Fonseca2007-10-255-3/+74
| * Implement loopsZack Rusin2007-10-251-0/+7
| * Fix nested conditionalsZack Rusin2007-10-253-1/+23
| * Test some functionality of vp using GLSL that pure vp isn't testing.Zack Rusin2007-10-254-0/+333
| * hack in some code to test loops, breakBrian2007-09-291-1/+11
| * temporary hack to test nested conditionalsBrian2007-09-281-0/+14
| * use perspective projection, press r/R to rotate the quadBrian2007-09-181-4/+21
| * more usage infoBrian2007-08-301-0/+2
| * test flat shading w/ clippingBrian2007-08-302-0/+150
| * vars to test 1D/2D textures with linear/nearest filteringBrian2007-08-141-29/+27
| * added pixelzoom cmd line optBrian2007-08-131-0/+5
| * Draw white square in lower-left corner to test orientationBrian2007-08-131-0/+8
| * glRead/DrawPixels testBrian2007-08-102-0/+89
| * change triangle orientation, fix exit()Brian2007-08-101-6/+6