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* get tests working on windows (Robert Bergkvist)Karl Schultz2002-01-164-3/+61
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* Samples working for Windows (Robert Bergkvist)Karl Schultz2002-01-163-0/+50
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* Demo updates for Windows (Robert Bergkvist)Karl Schultz2002-01-166-17/+70
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* Removed missing files and added new ones (Robert Bergkvist)Karl Schultz2002-01-161-27/+24
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* test multitexture and vertex arraysBrian Paul2002-01-041-0/+238
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* added some assertions to exercise glIsTexture()Brian Paul2002-01-041-1/+5
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* - Clean up state bitmask.Gareth Hughes2002-01-041-39/+52
| | | | | - Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
* Add missing items from .cvsignore files, tests/MakefileGareth Hughes2001-12-281-1/+7
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* warp a quadmesh with a gravitational source via vertex programBrian Paul2001-12-151-0/+236
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* rotating, lit torus via vertex programBrian Paul2001-12-151-0/+174
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* vertex program test programBrian Paul2001-12-143-0/+441
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* fix some warningsBrian Paul2001-11-261-2/+3
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* minor updateBrian Paul2001-11-211-2/+4
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* test for glXGetProcAddress()Brian Paul2001-11-182-0/+1223
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* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+8
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* Copy the readtex.[ch] files from ../utilKarl Schultz2001-10-261-10/+8
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* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
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* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
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* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-2/+2
| | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3
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* clean up makefiles some more for WindowsKarl Schultz2001-09-181-7/+7
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* remove carriage return charsKarl Schultz2001-09-181-86/+86
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* Win32 updates (Karl Schultz)Brian Paul2001-09-141-0/+86
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* WindML updates (Stephane Raimbault)Brian Paul2001-09-1016-211/+314
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* simple multi-window GLUT test progBrian Paul2001-08-211-0/+169
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* Get rid of unfinished demo.Gareth Hughes2001-08-212-223/+2
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* WindML driver (Stephane Raimbault)Brian Paul2001-08-2018-0/+5065
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* replace PI with piBrian Paul2001-08-131-2/+2
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* minor tweaksBrian Paul2001-07-131-3/+7
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* also print GL_MAX_TEXTURE_SIZEBrian Paul2001-06-201-2/+8
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* moved glTexEnvi calls to better logical locationsBrian Paul2001-06-131-9/+8
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* fixed some GL_POINTS probsKeith Whitwell2001-06-041-26/+42
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* added multitexture supportBrian Paul2001-05-211-27/+76
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* fix a couple of small bugsKeith Whitwell2001-05-111-4/+9
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* made render path selection more flexibleKeith Whitwell2001-05-111-181/+233
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* fixed FP underflow problem in kfact computationBrian Paul2001-05-091-8/+5
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* check for tiny values in dir[] vector in calcposobjs(), prevents FP ↵Brian Paul2001-05-096-0/+42
| | | | underflows later
* make sure rotation plugged into sin/cos lookup tables is always positive, ↵Brian Paul2001-05-091-0/+3
| | | | fixes FP exception
* Add new tests.Gareth Hughes2001-05-071-0/+2
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* added -display optionBrian Paul2001-04-271-7/+12
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* added ShowAlphaBuffer feature - 'a' keyBrian Paul2001-04-251-2/+8
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* added -i and -h optionsBrian Paul2001-04-241-4/+30
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* Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell2001-04-191-11/+50
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* b-key toggles between textures w/ and w/out borderBrian Paul2001-04-121-21/+75
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* applied David's patch for parsing display's server:screen stringBrian Paul2001-04-021-2/+26
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* More informative display of texture parameters.Gareth Hughes2001-03-281-5/+34
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* added rules for readtex.c and readtex.hBrian Paul2001-03-271-2/+11
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* double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul2001-03-271-3/+7
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* set initial window posBrian Paul2001-03-271-1/+5
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* clean-up of tunnel demosBrian Paul2001-03-274-103/+411
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