Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. | Eric Anholt | 2010-05-21 | 18 | -653/+0 |
| | | | | | | | The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. | ||||
* | vpglsl: add some simple tests with function calls | Zack Rusin | 2010-05-15 | 2 | -0/+87 |
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* | scons: Build progs together with everything else. | José Fonseca | 2010-01-01 | 1 | -9/+2 |
| | | | | | | | | This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default | ||||
* | progs/vpglsl: Assign glGetUniformLocationARB return value to GLint. | Vinson Lee | 2009-12-05 | 1 | -6/+6 |
| | | | | The return type of glGetUniformLocationARB is GLint, not GLuint. | ||||
* | progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS. | Vinson Lee | 2009-12-02 | 1 | -1/+1 |
| | | | | (cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2) | ||||
* | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | 2009-06-01 | 3 | -6/+64 |
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* | vpglsl: add missing SConscript | Keith Whitwell | 2009-03-23 | 1 | -0/+13 |
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* | vpglsl: add simple mov.glsl | Keith Whitwell | 2009-03-10 | 1 | -0/+5 |
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* | vpglsl: build with scons and glew | Keith Whitwell | 2009-03-09 | 2 | -23/+27 |
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* | mesa: fix build | Alan Hourihane | 2008-11-14 | 1 | -2/+1 |
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* | mesa: Update ignores a bit | Jakob Bornecrantz | 2008-09-19 | 1 | -0/+1 |
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* | add some glsl example testing different arrays of uniforms | Zack Rusin | 2008-06-12 | 5 | -0/+131 |
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* | Implement loops | Zack Rusin | 2007-10-25 | 1 | -0/+7 |
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* | Fix nested conditionals | Zack Rusin | 2007-10-25 | 3 | -1/+23 |
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* | Test some functionality of vp using GLSL that pure vp isn't testing. | Zack Rusin | 2007-10-25 | 4 | -0/+333 |