Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/vpglsl: Assign glGetUniformLocationARB return value to GLint. | Vinson Lee | 2009-12-05 | 1 | -6/+6 |
| | | | | The return type of glGetUniformLocationARB is GLint, not GLuint. | ||||
* | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | 2009-06-01 | 1 | -6/+52 |
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* | vpglsl: build with scons and glew | Keith Whitwell | 2009-03-09 | 1 | -22/+26 |
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* | add some glsl example testing different arrays of uniforms | Zack Rusin | 2008-06-12 | 1 | -0/+48 |
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* | Fix nested conditionals | Zack Rusin | 2007-10-25 | 1 | -1/+1 |
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* | Test some functionality of vp using GLSL that pure vp isn't testing. | Zack Rusin | 2007-10-25 | 1 | -0/+265 |