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* shader utility functionsBrian2008-04-092-0/+193
* added glGetActiveUniform_funcBrian2008-04-041-0/+2
* fix glUniform4f typoBrian2008-01-011-1/+1
* added glSecondaryColor3fv_funcBrian2007-12-181-0/+3
* added a few more functionsBrian2007-07-291-0/+19
* added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
* add 2.1 functionsBrian2007-04-081-0/+14
* added glActiveStencilFaceEXTBrian2007-04-071-0/+4
* added some VerteAttrib funcsBrian2007-01-161-0/+6
* added glUniform1fv_func, glUniform2fv_funcBrian2007-01-131-0/+4
* added a few more 2.0 functionsBrian2007-01-091-0/+8
* added glUniform1i_funcBrian2007-01-041-1/+3
* added glUniformMatrix2/3fv_funcBrian2006-12-201-0/+4
* simple extension function wranglerBrian2006-12-151-0/+94
* destroy window upon exit, remove CVS log commentmesa-6_5-20060712Brian Paul2006-07-121-22/+4
* virtual trackball codeBrian Paul2006-06-262-0/+422
* s/malloc/calloc/, fix mem leakBrian Paul2006-01-311-2/+5
* Committing in .Jouk Jansen2005-09-231-1/+1
* VMS updates from Jouk JansenBrian Paul2005-01-111-0/+42
* minor clean-upsBrian Paul2004-04-221-24/+36
* some useful matrix functionsBrian Paul2004-02-101-0/+181
* remove unused bytes variableBrian Paul2003-08-281-1/+0
* move LoadYUVImage into readtex.cKeith Whitwell2003-05-202-0/+87
* added LoadRGBMipmaps2()Brian Paul2000-06-272-4/+24
* include readtex.hBrian Paul2000-02-101-0/+1
* initial checkinBrian Paul2000-02-101-0/+17
* Initial revisionjtg1999-08-1915-0/+3923