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| * | mesa: added test for very long fixed-function vertex programsBrian Paul2008-08-282-0/+152
* | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-11111-209/+9055
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| * git: Updated .gitignore filesJakob Bornecrantz2008-06-161-0/+10
| * trivial: Update clear-undefinedJakob Bornecrantz2008-06-131-0/+7
| * trival: Added test for undefined context of bufferJakob Bornecrantz2008-06-132-0/+131
| * trivial: add test for integer vertex arraysKeith Whitwell2008-06-112-0/+118
| * trivial: add trifan testsKeith Whitwell2008-06-106-0/+706
| * trivial: add poly-flat-clip testsKeith Whitwell2008-06-103-4/+150
| * trivial: add tristrip-flat to makefileKeith Whitwell2008-06-101-0/+1
| * add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-201-0/+4
| * mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-161-1/+5
| * trivial: simple edgeflag testKeith Whitwell2008-04-242-0/+142
| * mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell2008-04-234-14/+284
| * mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
| * mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
| * mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul2008-03-141-0/+4
| * Added line smooth testBrian2008-02-252-0/+173
| * Update git ignores.José Fonseca2008-02-251-0/+1
| * gallium: new pgon-mode.c testBrian2008-02-142-0/+137
| * gallium: Ignore generated files.José Fonseca2008-01-171-0/+101
| * vp-tri: match vertex/color data of other testsKeith Whitwell2007-12-191-6/+6
| * use a depth buffer temporarilyKeith Whitwell2007-12-191-2/+2
| * set window size to 256x256Brian2007-12-101-3/+4
| * gallium: more trivial testsKeith Whitwell2007-12-0947-33/+6201
| * gallium: remove unneeded depth bufferKeith Whitwell2007-12-092-4/+4
| * use perspective projection, press r/R to rotate the quadBrian2007-09-181-4/+21
| * more usage infoBrian2007-08-301-0/+2
| * test flat shading w/ clippingBrian2007-08-302-0/+150
| * vars to test 1D/2D textures with linear/nearest filteringBrian2007-08-141-29/+27
| * added pixelzoom cmd line optBrian2007-08-131-0/+5
| * Draw white square in lower-left corner to test orientationBrian2007-08-131-0/+8
| * glRead/DrawPixels testBrian2007-08-102-0/+89
| * change triangle orientation, fix exit()Brian2007-08-101-6/+6
| * increase texture size to 32x32root2007-08-081-1/+1
| * added clear-scissor.cBrian2007-08-021-0/+1
| * test glClear w/ scissorBrian2007-08-021-0/+118
| * added code to test per-vertex colorsBrian2007-07-241-0/+5
| * simple fragment shader testBrian2007-07-242-0/+213
| * press 'f' to toggle front-face windingBrian2007-07-131-4/+10
| * press 's' to toggle smoothingBrian2007-07-131-0/+15
| * remove glDepthFunc(GL_LEQUAL) change from prev commitBrian2007-07-111-8/+0
| * clean-up, commentsBrian2007-07-102-30/+18
| * press 'f' to toggle GL_CCW/GL_CW front faceBrian2007-07-101-18/+14
| * use 'c' to cycle through polygon cull modesBrian2007-07-101-24/+54
| * use cursor keys to translate triangleBrian2007-07-101-12/+33
| * better triangle Z coordsBrian2007-06-251-4/+4
| * triangles w/ depth testBrian2007-06-202-0/+132
| * don't request GLUT_ALPHABrian2007-06-191-1/+1
| * change clear colorBrian2007-06-181-1/+1
| * Add GLUT_ALPHA for softpipeKeith Whitwell2007-06-1446-46/+46