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* scons: Build progs.José Fonseca2008-12-121-0/+163
* mesa: more trivial testsKeith Whitwell2008-12-103-0/+272
* trivial: more testsKeith Whitwell2008-11-148-0/+1064
* mesa: redraw upon keypress in trivial/tri.cBrian Paul2008-10-171-9/+7
* trivial: more vp testsKeith Whitwell2008-10-145-0/+654
* trivial: add more vp testsKeith Whitwell2008-10-073-0/+210
* trivial: exercise vertprog sligtlyKeith Whitwell2008-10-072-0/+104
* define new APP_CC configuration variable for building apps/demos/testsBrian Paul2008-09-111-8/+8
* press 'c' to toggle Z clear value between 0/1Brian Paul2008-09-111-4/+21
* press 'f' to cycle through depth test funcsBrian Paul2008-09-111-0/+26
* mesa: added test for very long fixed-function vertex programsBrian Paul2008-08-282-0/+152
* git: Updated .gitignore filesJakob Bornecrantz2008-06-161-0/+10
* trivial: Update clear-undefinedJakob Bornecrantz2008-06-131-0/+7
* trival: Added test for undefined context of bufferJakob Bornecrantz2008-06-132-0/+131
* trivial: add test for integer vertex arraysKeith Whitwell2008-06-112-0/+118
* trivial: add trifan testsKeith Whitwell2008-06-106-0/+706
* trivial: add poly-flat-clip testsKeith Whitwell2008-06-103-4/+150
* trivial: add tristrip-flat to makefileKeith Whitwell2008-06-101-0/+1
* add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-201-0/+4
* mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-161-1/+5
* trivial: simple edgeflag testKeith Whitwell2008-04-242-0/+142
* mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell2008-04-234-14/+284
* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
* mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul2008-03-141-0/+4
* Added line smooth testBrian2008-02-252-0/+173
* Update git ignores.José Fonseca2008-02-251-0/+1
* gallium: new pgon-mode.c testBrian2008-02-142-0/+137
* gallium: Ignore generated files.José Fonseca2008-01-171-0/+101
* vp-tri: match vertex/color data of other testsKeith Whitwell2007-12-191-6/+6
* use a depth buffer temporarilyKeith Whitwell2007-12-191-2/+2
* set window size to 256x256Brian2007-12-101-3/+4
* gallium: more trivial testsKeith Whitwell2007-12-0947-33/+6201
* gallium: remove unneeded depth bufferKeith Whitwell2007-12-092-4/+4
* use perspective projection, press r/R to rotate the quadBrian2007-09-181-4/+21
* more usage infoBrian2007-08-301-0/+2
* test flat shading w/ clippingBrian2007-08-302-0/+150
* vars to test 1D/2D textures with linear/nearest filteringBrian2007-08-141-29/+27
* added pixelzoom cmd line optBrian2007-08-131-0/+5
* Draw white square in lower-left corner to test orientationBrian2007-08-131-0/+8
* glRead/DrawPixels testBrian2007-08-102-0/+89
* change triangle orientation, fix exit()Brian2007-08-101-6/+6
* increase texture size to 32x32root2007-08-081-1/+1
* added clear-scissor.cBrian2007-08-021-0/+1
* test glClear w/ scissorBrian2007-08-021-0/+118
* added code to test per-vertex colorsBrian2007-07-241-0/+5
* simple fragment shader testBrian2007-07-242-0/+213
* press 'f' to toggle front-face windingBrian2007-07-131-4/+10
* press 's' to toggle smoothingBrian2007-07-131-0/+15
* remove glDepthFunc(GL_LEQUAL) change from prev commitBrian2007-07-111-8/+0