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* git: Updated .gitignore filesJakob Bornecrantz2008-06-161-0/+10
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* trivial: Update clear-undefinedJakob Bornecrantz2008-06-131-0/+7
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* trival: Added test for undefined context of bufferJakob Bornecrantz2008-06-132-0/+131
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* trivial: add test for integer vertex arraysKeith Whitwell2008-06-112-0/+118
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* trivial: add trifan testsKeith Whitwell2008-06-106-0/+706
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* trivial: add poly-flat-clip testsKeith Whitwell2008-06-103-4/+150
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* trivial: add tristrip-flat to makefileKeith Whitwell2008-06-101-0/+1
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* add new binaries to ignore to make 'git status' cleanerZack Rusin2008-05-201-0/+4
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* mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2008-05-161-1/+5
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* trivial: simple edgeflag testKeith Whitwell2008-04-242-0/+142
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* mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell2008-04-234-14/+284
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
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* mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul2008-03-141-0/+4
| | | | | Without this, second and subsequent redraws rendered incorrectly. Plus comments.
* Added line smooth testBrian2008-02-252-0/+173
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* Update git ignores.José Fonseca2008-02-251-0/+1
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* gallium: new pgon-mode.c testBrian2008-02-142-0/+137
| | | | | A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes.
* gallium: Ignore generated files.José Fonseca2008-01-171-0/+101
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* vp-tri: match vertex/color data of other testsKeith Whitwell2007-12-191-6/+6
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* use a depth buffer temporarilyKeith Whitwell2007-12-191-2/+2
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* set window size to 256x256Brian2007-12-101-3/+4
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* gallium: more trivial testsKeith Whitwell2007-12-0947-33/+6201
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* gallium: remove unneeded depth bufferKeith Whitwell2007-12-092-4/+4
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* use perspective projection, press r/R to rotate the quadBrian2007-09-181-4/+21
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* more usage infoBrian2007-08-301-0/+2
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* test flat shading w/ clippingBrian2007-08-302-0/+150
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* vars to test 1D/2D textures with linear/nearest filteringBrian2007-08-141-29/+27
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* added pixelzoom cmd line optBrian2007-08-131-0/+5
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* Draw white square in lower-left corner to test orientationBrian2007-08-131-0/+8
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* glRead/DrawPixels testBrian2007-08-102-0/+89
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* change triangle orientation, fix exit()Brian2007-08-101-6/+6
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* increase texture size to 32x32root2007-08-081-1/+1
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* added clear-scissor.cBrian2007-08-021-0/+1
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* test glClear w/ scissorBrian2007-08-021-0/+118
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* added code to test per-vertex colorsBrian2007-07-241-0/+5
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* simple fragment shader testBrian2007-07-242-0/+213
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* press 'f' to toggle front-face windingBrian2007-07-131-4/+10
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* press 's' to toggle smoothingBrian2007-07-131-0/+15
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* remove glDepthFunc(GL_LEQUAL) change from prev commitBrian2007-07-111-8/+0
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* clean-up, commentsBrian2007-07-102-30/+18
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* press 'f' to toggle GL_CCW/GL_CW front faceBrian2007-07-101-18/+14
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* use 'c' to cycle through polygon cull modesBrian2007-07-101-24/+54
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* use cursor keys to translate triangleBrian2007-07-101-12/+33
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* better triangle Z coordsBrian2007-06-251-4/+4
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* triangles w/ depth testBrian2007-06-202-0/+132
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* don't request GLUT_ALPHABrian2007-06-191-1/+1
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* change clear colorBrian2007-06-181-1/+1
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* Add GLUT_ALPHA for softpipeKeith Whitwell2007-06-1446-46/+46
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* Modifications to run with softpipe test harnessKeith Whitwell2007-05-241-5/+3
| | | | | RGB->RGBA double buffer by default.
* New tests for the array functions which also provoke rebasing.Keith Whitwell2007-01-307-0/+786
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