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* disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵Brian Paul2008-05-081-0/+1
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* Never fail `make clean'Dan Nicholson2008-05-071-3/+3
| | | | | | Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
* Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul2008-05-031-7/+25
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* Add a couple of test apps for line/unfilled polygon clipping.Eric Anholt2008-03-274-0/+384
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* Added minmag.c testBrian2008-02-162-0/+199
| | | | | Test that different minification and magnification filters are chosen for the non-mipmapped texture case.
* Fix broken test.Brian2008-02-121-17/+40
| | | | | As-is, if the texture was too large for the target, an assertion would fail. Now check proxy texture first and if it works, then test non-proxy target.
* Set Min/MaxLod with glTexParameterf, not glTexParameteriBrian2008-02-121-2/+2
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* tweak incr/decrements amounts for keyboard optionsBrian2008-02-121-6/+6
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* Include glext.h in the cva test so that it actually uses CVAs.Eric Anholt2008-02-041-1/+1
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* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-1/+40
| | | | Also add some extra tests to the shader_api regression tests
* Add a test program to test for assorted bugs in shader_api.cBruce Merry2008-01-013-0/+302
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* add simple test for two-sided stencil functionalityRoland Scheidegger2007-12-112-0/+300
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* added culling/wireframe optionsBrian2007-12-041-13/+57
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* Print point/line size range limitsBrian2007-11-221-1/+11
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* test that point/line/quad rendering hits the right pixelsBrian2007-11-092-0/+201
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* test glStencilFuncSeparateATI()Brian2007-10-301-0/+26
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* specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-291-1/+1
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* Ignore more generated files in progs/Dan Nicholson2007-10-101-3/+3
| | | | | | | | Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted.
* add support for LDFLAGS env varDan Nicholson2007-09-281-6/+6
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* Fix progs/tests/ build with BSD make.Eric Anholt2007-09-241-18/+16
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* Update .gitignore for tests and xdemos.Eric Anholt2007-09-241-0/+22
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* Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.Eric Anholt2007-09-243-15/+3
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* Random state-change / primitive rendering. Good for hammering on a driver...Brian2007-06-212-0/+458
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* fix glReadPixels parameters to handle odd-width windows correctlyBrian2007-06-081-2/+3
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* disable shader program before glDrawPixelsBrian2007-06-081-6/+10
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* Add simple program to test GL_MESA_texture_array.Ian Romanick2007-05-162-0/+344
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* merge of glsl-compiler-1 branchBrian2007-03-262-0/+307
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| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
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| * added drawbuffers.cBrian2007-03-111-0/+1
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| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
| | | | | | | | Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
* | destroy window on exitBrian2007-03-251-1/+3
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* destroy window during cleanupBrian2007-03-062-2/+7
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* fix clipping, display name, warningsBrian2007-03-011-10/+12
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* mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer2006-12-141-1/+1
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* Make git ignore files only generated at build time.Michel Dänzer2006-12-061-0/+0
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* fix the gl version testRoland Scheidegger2006-11-221-4/+4
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* test OpenGL 2.0 stencil funcsBrian Paul2006-11-021-5/+83
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* npot version of redbook/mipmap.cKeith Whitwell2006-09-152-0/+185
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* make prog2 a legal program (texture reference fix)Brian Paul2006-08-301-1/+1
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* delete buffers, destroy window upon exitBrian Paul2006-08-251-1/+13
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* Add test for GL_EXT_gpu_program_parameters.Ian Romanick2006-08-152-0/+286
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* exercise min/max lodKeith Whitwell2006-06-211-2/+21
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* exercise position invarient vertex programKeith Whitwell2006-06-211-6/+1
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* removed incorrect const qualifierBrian Paul2006-06-132-2/+2
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* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-123-0/+384
| | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
* fix extension_supported() function, added commentsBrian Paul2006-05-311-4/+18
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* print 2D vs 3D in windowBrian Paul2006-05-191-2/+9
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* also test 3D textures (press '2'/'3' to toggle)Brian Paul2006-05-191-8/+44
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* simplify image setup code, added LOD Bias control (l/L keys)Brian Paul2006-05-111-76/+62
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* simple texture compression testBrian Paul2006-05-102-0/+274
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